Polux tree
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Polux tree
After generations of exposure, these trees have evolved to metabolize pollutants. By drawing pollutants from the ground through wide root networks, they slowly clean polluted terrain in their vicinity. However, they cannot do this if buildings are constructed over their roots.
Unlike most methods of cleaning polluted terrain, polux trees do not create toxic wastepacks.
Base Stats
Plant Stats
Polux Trees are a type of tree which grows within polluted environments. The trees themselves slowly absorb pollution from the surrounding environment in an area similar to a pollution pump (7 tile wide circle), Unlike pollution pumps, Polux trees do not generate any toxic wastepacks after absorbing the surrounding pollution. This makes them a safer way to remove pollution.
Growing
Like the Anima tree and the Gauranlen tree, the polux tree does not naturally occur in any ecology, instead being spawned by the "polux tree" event[When?]. When settling on a polluted map, a few Polux trees may already be present.
Polux tree seeds can also be bought from traders or obtained from quest rewards.[Other ways?]
Summary
- Cleans 1 tile of pollution every 25,000 ticks (10 in-game hours).
- Needs 150,000 ticks (2.5 in-game days) to clean 1 deteriorated Toxic wastepack (6 tiles).
- Is only 20% as fast as a Wastepack atomizer.
Polux trees are considered "super", meaning that pawns with the Trees: Desired precept will receive the "amazing tree" thought after seeing one. Unlike the anima and gauranlen trees, Polux trees will still be eaten by thrumbos. All trees can also be eaten by alphabeavers.
Gallery
Version history
- Biotech DLC Release - Added.
- 1.4.3555 - Polux tree seeds introduced, which can be planted on polluted ground.