Difference between revisions of "Adrenal heart"

From RimWorld Wiki
Jump to navigation Jump to search
(14 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{Anomaly}}
 
{{Anomaly}}
{{Spoiler}}
+
{{Stub|reason=Missing infobox details and almost all information. description is a priority}}
{{Stub}}
 
 
{{Infobox main<!-- Add infobox category here -->
 
{{Infobox main<!-- Add infobox category here -->
 
| name = Adrenal heart
 
| name = Adrenal heart
| image =  
+
| image = Health_item_ghoul.png
 
| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
 +
| description = A special bioferrite prosthetic that allows a ghoul to saturate its bloodstream with stress hormones and liquid energy. The ghoul will move and attack at incredible speeds for a short amount of time. The prosthetic slightly increases the ghoul's metabolism, causing it to eat more.<br>Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
 +
| tech level = Industrial
 +
| production facility 1 = Bioferrite shaper
 +
| research = Ghoul enhancements
 +
| work speed stat = General Labor Speed
 +
| skill 1 = Crafting
 +
| skill 1 level = 4
 +
| resource 1 = Bioferrite
 +
| resource 1 amount = 20
 +
| resource 2 = Component
 +
| resource 2 amount = 1
 +
| work to make = 13200
 +
| mass base = 0.3
 +
| hp =
 +
| tradeTags =
 +
| techHediffsTags = Ghoul
 +
| thingCategories = BodyPartsGhoul
 
}}
 
}}
 +
'''Adrenal hearts''' are [[ghoul]] exclusive [[artificial body parts]] added by the [[Anomaly DLC]]. They replace the organic heart and provide the ability to go into a frenzy with increased combat ability, at the expense of making its user require more food.
  
INTRO TEXT
+
== Acquisition ==
 +
{{Acquisition}}
  
== Acquisition ==
+
It can sometimes spawn on hostile [[ghoul]]s,{{Check Tag|Starter colonist?|Can they spawn on ghoul starter colonists?}} however they cannot be harvested from them.
ACQUISTION TEXT
 
  
 
== Summary ==  
 
== Summary ==  
SUMMARY TEXT
+
{{Stub|section=1|reason=General. see other bionics for sufficient detail. [[Metalblood heart#Summary]]}}
 +
{{Image Wanted|section=1|reason=Ability gizmo image}}
 +
{{Quote|This creature's blood is saturated with stress hormones and liquid energy, permitting it to move and attack at incredible speeds for a short time.|Ghoul frenzy hediff description}}
 +
Hunger rate offset: +15%. This is applied as a permanent multiplier to food consumption.
 +
 
 +
Grants "Ghoul frenzy" ability, with cooldown of 0.7 hours, which gives for 15 seconds the "Ghoul frenzy" hediff with the following effects:
 +
* [[Melee Cooldown (Pawn)]] Factor: {{Good|×70%}}
 +
* [[Move Speed]] Offset: {{+|4 {{CS}}}}
 +
 
 +
=== Installation ===
  
 
== Analysis ==
 
== Analysis ==
ANALYSIS TEXT
+
{{Stub|section=1|reason=Missing analysis}}
 +
 
 +
{{Heart Comparison Table}}
  
 
== Version history ==  
 
== Version history ==  

Revision as of 11:44, 4 November 2024

Adrenal heart

Adrenal heart

A special bioferrite prosthetic that allows a ghoul to saturate its bloodstream with stress hormones and liquid energy. The ghoul will move and attack at incredible speeds for a short amount of time. The prosthetic slightly increases the ghoul's metabolism, causing it to eat more.
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Industrial
Market Value
95 Silver [Note]
Mass
0.3 kg

Creation

Crafted At
Bioferrite shaper
Required Research
Ghoul enhancements
Skill Required
Crafting 4
Work To Make
13,200 ticks (3.67 mins)
Work Speed Stat
General Labor Speed
Resources to make
Bioferrite 20 + Component 1
Technical
thingCategories
BodyPartsGhoul
techHediffsTags
Ghoul


Adrenal hearts are ghoul exclusive artificial body parts added by the Anomaly DLC. They replace the organic heart and provide the ability to go into a frenzy with increased combat ability, at the expense of making its user require more food.

Acquisition

Adrenal hearts can be crafted at a bioferrite shaper once the ghoul enhancements research project has been completed. Note that this research requires dark study to unlock. Each requires Bioferrite 20 Bioferrite, Component 1 Component, 13,200 ticks (3.67 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 4.

It can sometimes spawn on hostile ghouls,[Starter colonist?] however they cannot be harvested from them.

Summary

This creature's blood is saturated with stress hormones and liquid energy, permitting it to move and attack at incredible speeds for a short time.

— Ghoul frenzy hediff description

Hunger rate offset: +15%. This is applied as a permanent multiplier to food consumption.

Grants "Ghoul frenzy" ability, with cooldown of 0.7 hours, which gives for 15 seconds the "Ghoul frenzy" hediff with the following effects:

Installation

Analysis

  • Heart Cost Blood
    Pumping
    1
    Heart
    attack
    Side
    Effects
    Ability Market
    Value
    Ghoul
    exclusive
    Prosthetic heart Content from Rimworld core game only Steel 25+ Component 4 80% Ex.png Ex.png Ex.png Silver 230 Ex.png
    Heart Content from Rimworld core game only - 100% Check.png Ex.png Ex.png Silver 1,200 Ex.png
    Bionic heart Content from Rimworld core game only Plasteel 15+ Advanced component 4 125% Ex.png Ex.png Ex.png Silver 1,030 Ex.png
    Corrosive heart Content added by the Anomaly DLC Bioferrite 20+ Component 1 85% Ex.png Ex.png Corrosive spray Silver 95 Check.png
    Adrenal heart Content added by the Anomaly DLC Bioferrite 20+ Component 1 100% Ex.png Hunger rate: +15% Ghoul frenzy Silver 95 Check.png
    Metalblood heart Content added by the Anomaly DLC Bioferrite 20+ Component 1 100% Ex.png Move speed: −0.20 Metalblood injection Silver 95 Check.png
  • 1. This also affects move speed and, if below 100%, Consciousness. See page for details.

    Version history