Difference between revisions of "Archotech eye"
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− | {{ | + | {{stub}}{{infobox main| |
− | | image = | + | | name = Archotech eye |
− | | | + | | image = Health item archotech.png|Archotech eye |
− | | | + | | type = Medical Items |
+ | | type2 = Body Parts | ||
| description = An artificial eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Externally, it looks like a natural human eye, except it can change color at will. Its internal workings are a mystery to all human minds. | | description = An artificial eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Externally, it looks like a natural human eye, except it can change color at will. Its internal workings are a mystery to all human minds. | ||
− | | | + | | mass base = 0.3 |
− | | | + | | hp = 50 |
− | + | | flammability = 0.7 | |
− | + | | marketvalue = 2800 | |
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+ | The '''Archotech eye''' is an eye replacement which provides 150% [[sight]] efficiency. A superior version of the [[bionic eye]]. | ||
− | + | ==Acquistion== | |
+ | It can be found in [[ancient shrine]]s, bought from traders or obtained as a [[quest]] reward. | ||
− | + | == Analysis == | |
− | + | Since the game gives a greater weighting on the more capable part when calculating sight, with it contributing to 75% of a pawn's sight capability, installing a single arotech eye increases sight by 38%, and a second increases it by 12% to the expected 150%. | |
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The Archotech eye can be very useful for combat as it greatly increases both melee and ranged accuracy. Cooking speed is also substantially improved. Vision above 100% also grants a bonus to melee dodge, medical tend quality, medical tend speed, and research speed. While most other skills are impacted by sight, they have 100% sight caps and will only see an effect if the colonist has their vision impaired for some reason. | The Archotech eye can be very useful for combat as it greatly increases both melee and ranged accuracy. Cooking speed is also substantially improved. Vision above 100% also grants a bonus to melee dodge, medical tend quality, medical tend speed, and research speed. While most other skills are impacted by sight, they have 100% sight caps and will only see an effect if the colonist has their vision impaired for some reason. | ||
A single archotech eye is enough to cap research and medical tend speed, and brings medical tend quality and melee dodge to very near their cap (138 / 140). Adding a second, [[bionic eye]] will hit these caps as well. | A single archotech eye is enough to cap research and medical tend speed, and brings medical tend quality and melee dodge to very near their cap (138 / 140). Adding a second, [[bionic eye]] will hit these caps as well. | ||
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{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
{{nav/questitems}} | {{nav/questitems}} |
Revision as of 01:28, 8 January 2021
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Archotech eye
An artificial eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Externally, it looks like a natural human eye, except it can change color at will. Its internal workings are a mystery to all human minds.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 0.3 kg
- HP
- 50
- Flammability
- 70%
The Archotech eye is an eye replacement which provides 150% sight efficiency. A superior version of the bionic eye.
Acquistion
It can be found in ancient shrines, bought from traders or obtained as a quest reward.
Analysis
Since the game gives a greater weighting on the more capable part when calculating sight, with it contributing to 75% of a pawn's sight capability, installing a single arotech eye increases sight by 38%, and a second increases it by 12% to the expected 150%.
The Archotech eye can be very useful for combat as it greatly increases both melee and ranged accuracy. Cooking speed is also substantially improved. Vision above 100% also grants a bonus to melee dodge, medical tend quality, medical tend speed, and research speed. While most other skills are impacted by sight, they have 100% sight caps and will only see an effect if the colonist has their vision impaired for some reason.
A single archotech eye is enough to cap research and medical tend speed, and brings medical tend quality and melee dodge to very near their cap (138 / 140). Adding a second, bionic eye will hit these caps as well.