Difference between revisions of "Learning assistant"
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| type2 = Body Parts | | type2 = Body Parts | ||
| description = A sensory recording system that replays important experiences during sleep, strengthening the formation of new memories. | | description = A sensory recording system that replays important experiences during sleep, strengthening the formation of new memories. | ||
− | | resource 1 = | + | | skill 1 = Crafting |
− | | resource 1 amount = | + | | skill 1 level = 8 |
− | | resource 2 = | + | | resource 1 = plasteel |
− | | resource 2 amount = | + | | resource 1 amount = 15 |
− | | work to make = | + | | resource 2 = advanced component |
+ | | resource 2 amount = 4 | ||
+ | | work to make = 26000 | ||
| mass base = 4 | | mass base = 4 | ||
| hp = 50 | | hp = 50 | ||
Line 20: | Line 22: | ||
==Acquisition== | ==Acquisition== | ||
− | They require a crafting skill of 8. | + | A learning assistant is made with {{icon|plasteel|15}} [[Plasteel]] and {{icon|advcomponent|4}} [[advanced component]]s at the [[fabrication bench]], after the [[Research#Neural Computation|Neural Computation]] research is completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require a [[Skills#Crafting |crafting skill]] of 8. |
+ | |||
+ | ==Analysis== | ||
+ | {{Stub|section=1}} | ||
Revision as of 02:20, 16 March 2021
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Learning assistant
A sensory recording system that replays important experiences during sleep, strengthening the formation of new memories.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Creation
The Learning Assistant gives a pawn that's been implanted with it a bonus of 20% Global Learning Factor.
When a pawn with this implant is shocked with EMP they will receive Brain shock, knocking them unconscious temporarily.
Acquisition
A learning assistant is made with 15 Plasteel and 4 advanced components at the fabrication bench, after the Neural Computation research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |