Difference between revisions of "Learning assistant"

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Line 8: Line 8:
 
| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 8
 
| skill 1 level = 8
 +
| research = Neural computation
 
| resource 1 = plasteel
 
| resource 1 = plasteel
 
| resource 1 amount = 15
 
| resource 1 amount = 15

Revision as of 05:32, 11 September 2021

Learning assistant

Learning assistant

A sensory recording system that replays important experiences during sleep, strengthening the formation of new memories.

Base Stats

Type
Medical ItemsBody Parts
Market Value
1030 Silver
Mass
4 kg
HP
50
Flammability
100%

Creation

Crafted At
Fabrication bench
Required Research
Neural computationTechprint
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 4
Technical
thingSetMakerTags
RewardStandardLowFreq
techHediffsTags
Advanced, ImplantEmpireCommon
tradeTags
Bionic, ImplantEmpireCommon


The Learning Assistant gives a pawn that's been implanted with it a bonus of 20% Global Learning Factor.

When a pawn with this implant is shocked with EMP they will receive brain shock, knocking them unconscious temporarily.

Acquisition

A learning assistant is made with Plasteel 15 Plasteel, Advanced component 4 advanced components and 26,000 ticks (7.22 mins) of work at the fabrication bench, after the Neural Computation research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8.

Analysis

It is additive with Traits such as Fast Learner (resulting in 195% learning rate with Fast Learner). The assistant is excellent for most pawns except for melee combatants, who cannot be supported with EMP weapons anymore when dealing with mechanoids.