Difference between revisions of "Grizzly bear"
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− | {{verified| | + | {{Infobox main|animal |
+ | | page verified for version = A14C | ||
+ | | name = Grizzly bear | ||
+ | | image = Bear east.png | ||
+ | | description = A huge omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.<br/>While their usual diet consists of fish, berries, honey, and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures. | ||
+ | | type = Animal | ||
+ | | movespeed = 4.6 | ||
+ | | min comfortable temperature = -40 | ||
+ | | max comfortable temperature = 40 | ||
+ | | flammability = 0.7 | ||
+ | | marketvalue = 700 | ||
+ | | filth rate = 4 | ||
+ | | predator = true | ||
+ | | combatPower = 200 | ||
+ | | bodysize = 2.15 | ||
+ | | healthscale = 2.5 | ||
+ | | hungerrate = 0.35 | ||
+ | | diet = omnivorous, ovivorous | ||
+ | | leathername = bearskin | ||
+ | | wildness = 0.8 | ||
+ | | manhuntertame = 0.3 | ||
+ | | manhunter = 0.5 | ||
+ | | trainable = advanced | ||
+ | | mateMtb = 12 | ||
+ | | meatname = bear meat | ||
+ | | gestation = 10 | ||
+ | | offspring = 1 | ||
+ | | lifespan = 22 | ||
+ | | juvenileage = 0.2 | ||
+ | | maturityage = 0.5 | ||
+ | | tradeTags = AnimalUncommon, AnimalFighter | ||
+ | | attack1dmg = 17 | ||
+ | | attack1type = Scratch | ||
+ | | attack1cool = 2 | ||
+ | | attack1part = front left paw | ||
+ | | attack1stun = 14 | ||
+ | | attack2dmg = 17 | ||
+ | | attack2type = Scratch | ||
+ | | attack2cool = 2 | ||
+ | | attack2part = front right paw | ||
+ | | attack2stun = 14 | ||
+ | | attack3dmg = 23.6 | ||
+ | | attack3type = Bite | ||
+ | | attack3cool = 2.6 | ||
+ | | attack3part = teeth | ||
+ | | attack3chancefactor = 0.5 | ||
+ | | attack3stun = 14 | ||
+ | | attack4dmg = 11 | ||
+ | | attack4type = Blunt | ||
+ | | attack4cool = 2 | ||
+ | | attack4part = head | ||
+ | | attack4chancefactor = 0.2 | ||
+ | | livesin_temperateforest = 0.07 | ||
+ | | livesin_temperateswamp = 0.07 | ||
+ | | livesin_borealforest = 0.07 | ||
+ | | livesin_tundra = 0.07 | ||
+ | | livesin_coldbog = 0.07 | ||
+ | }} | ||
+ | '''Grizzly bears''' are huge solitary omnivores found in {{Habitats}}. | ||
− | -- | + | Although infamously bad-tempered, as wide-ranging creatures that will eat anything, grizzlies rarely are hungry enough to attack your colonists or their livestock without provocation. If they do, they present a problem even to industrial era-equipped colonies thanks to their wall of health and savage amounts of damage. If successfully hunted though, they provide large amounts of meat and valuable [[bearskin]]. |
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− | + | They are identical to a [[polar bear]], except for their appearance, habitat, comfortable temperature range, and wildness. | |
− | |||
− | == | + | == Analysis == |
− | + | If they can be successfully obtained despite their {{#expr:{{P|Turn Manhunter Chance When Taming}}*100}}% [[Mental break#Manhunter|manhunter]] chance on failed taming attempts, bears make good haulers and melee blockers. | |
− | === | + | === Comparison to other haulers === |
− | Grizzly | + | {| class="wikitable sortable" |
+ | ! Animal !! Carrying Capacity !! Move Speed !! Hunger Rate !! <abbr title="How often the animal forgets a stage of training in days">Training Decay</abbr> | ||
+ | |- | ||
+ | | '''Bear''' || {{Q|Grizzly bear|Carrying Capacity}} || {{Q|Grizzly bear|Move Speed Base}} || {{Q|Grizzly bear|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Grizzly bear|Wildness}} round 1}} | ||
+ | |- | ||
+ | | [[Timber wolf|Wolf]] || {{Q|Timber wolf|Carrying Capacity}} || {{Q|Timber wolf|Move Speed Base}} || {{Q|Timber wolf|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Timber wolf|Wildness}} round 1}} | ||
+ | |- | ||
+ | | [[Cougar]]/[[panther]] || {{Q|Cougar|Carrying Capacity}} || {{Q|Cougar|Move Speed Base}} || {{Q|Cougar|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Cougar|Wildness}} round 1}} | ||
+ | |- | ||
+ | | [[Husky]] || {{Q|Husky|Carrying Capacity}} || {{Q|Husky|Move Speed Base}} || {{Q|Husky|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Husky|Wildness}} round 1}} | ||
+ | |- | ||
+ | | [[Labrador retriever]] || {{Q|Labrador retriever|Carrying Capacity}} || {{Q|Labrador retriever|Move Speed Base}} || {{Q|Labrador retriever|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Labrador retriever|Wildness}} round 1}} | ||
+ | |} | ||
+ | === Comparison to other bulky attackers === | ||
+ | {| class="wikitable sortable" | ||
+ | ! Animal !! Health Scale !! DPS !! Move Speed !! Hunger Rate !! <abbr title="How often the animal forgets a stage of training in days">Training Decay</abbr> | ||
+ | |- | ||
+ | | [[Thrumbo]] || {{Q|Thrumbo|Health Scale}} || {{Q|Thrumbo|Mob Average DPS}} || {{Q|Thrumbo|Move Speed Base}} || {{Q|Thrumbo|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Thrumbo|Wildness}} round 1}} | ||
+ | |- | ||
+ | | [[Megasloth]] || {{Q|Megasloth|Health Scale}} || {{Q|Megasloth|Mob Average DPS}} || {{Q|Megasloth|Move Speed Base}} || {{Q|Megasloth|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Megasloth|Wildness}} round 1}} | ||
+ | |- | ||
+ | | [[Elephant]] || {{Q|Elephant|Health Scale}} || {{Q|Elephant|Mob Average DPS}} || {{Q|Elephant|Move Speed Base}} || {{Q|Elephant|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Elephant|Wildness}} round 1}} | ||
+ | |- | ||
+ | | [[Rhinoceros]] || {{Q|Rhinoceros|Health Scale}} || {{Q|Rhinoceros|Mob Average DPS}} || {{Q|Rhinoceros|Move Speed Base}} || {{Q|Rhinoceros|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Rhinoceros|Wildness}} round 1}} | ||
+ | |- | ||
+ | | '''Bear''' || {{Q|Grizzly bear|Health Scale}} || {{Q|Grizzly bear|Mob Average DPS}} || {{Q|Grizzly bear|Move Speed Base}} || {{Q|Grizzly bear|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Grizzly bear|Wildness}} round 1}} | ||
+ | |} | ||
+ | |||
+ | == Attacks == | ||
+ | Grizzly bears have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 7 seconds on their first strike when hunting. | ||
+ | |||
+ | == Training == | ||
{{TrainingTable}} | {{TrainingTable}} | ||
+ | == Health == | ||
+ | {{Animal Health Table|QuadrupedAnimalWithPaws}} | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Bear east.png|Grizzly bear facing east | ||
+ | Bear north.png|Grizzly bear facing north | ||
+ | Bear south.png|Grizzly bear facing south | ||
+ | Dessicated bear east.png|Grizzly bear decaying | ||
+ | </gallery> | ||
− | + | == Trivia == | |
+ | * While in real life [[polar bear]]s are significantly larger than grizzly bears, in RimWorld they are identical save for their habitat and cold resistance. | ||
− | {{ | + | {{Nav|animal|wide}} |
[[Category:Animals]] | [[Category:Animals]] | ||
− | [[Category:Wild]] | + | [[Category:Wild animal]] |
Latest revision as of 20:59, 16 July 2024
Grizzly bear
A huge omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.
While their usual diet consists of fish, berries, honey, and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Combat Power
- 200
- Move Speed
- 4.6 c/s
- Health Scale
- 250% HP
- Body Size
- 2.15
- Mass - Baby
- 25.8 kg
- Mass - Juvenile
- 64.5 kg
- Mass - Adult
- 129 kg
- Carrying Capacity
- 161
- Filth Rate
- 4
- Hunger Rate
- 0.56 Nutrition/Day
- Diet
- omnivorous, ovivorous
- Life Expectancy
- 22 years
- Manhunter Chance
- 50%
- Manhunter Chance (Taming)
- 30%
- Trainable Intelligence
- Advanced
- Wildness
- 80%
- Minimum Handling Skill
- 8
- Mate Interval
- 12 hours
- Maturity Age
- 0.5 years (30 days)
- Juvenile Age
- 0.2 years (12 days)
- Comfortable Temp Range
- -40 °C – 40 °C (-40 °F – 104 °F)
Production
Melee Combat
- Attack 1
- Front left paw
17 dmg (Scratch)
25 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 2
- Front right paw
17 dmg (Scratch)
25 % AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike - Attack 3
- Teeth
23.6 dmg (Bite)
35 % AP
2.6 second cooldown
0.5 chance factor
Stun for 280 ticks (4.67 secs) on first strike - Attack 4
- Head
11 dmg (Blunt)
16 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 5.3754
Grizzly bears are huge solitary omnivores found in temperate forests, temperate swamps, boreal forests, cold bogs, and tundra.
Although infamously bad-tempered, as wide-ranging creatures that will eat anything, grizzlies rarely are hungry enough to attack your colonists or their livestock without provocation. If they do, they present a problem even to industrial era-equipped colonies thanks to their wall of health and savage amounts of damage. If successfully hunted though, they provide large amounts of meat and valuable bearskin.
They are identical to a polar bear, except for their appearance, habitat, comfortable temperature range, and wildness.
Analysis[edit]
If they can be successfully obtained despite their 30% manhunter chance on failed taming attempts, bears make good haulers and melee blockers.
Comparison to other haulers[edit]
Animal | Carrying Capacity | Move Speed | Hunger Rate | Training Decay |
---|---|---|---|---|
Bear | 161 | 4.6 | 0.56 | 7.2 |
Wolf | 64 | 5 | 0.29 | 6.9 |
Cougar/panther | 75 | 5 | 0.32 | 7.2 |
Husky | 64 | 5 | 0.8 | 12 |
Labrador retriever | 56 | 5 | 0.64 | 12 |
Comparison to other bulky attackers[edit]
Animal | Health Scale | DPS | Move Speed | Hunger Rate | Training Decay |
---|---|---|---|---|---|
Thrumbo | 8 | 6.882 | 5.5 | 2.8 | 6.1 |
Megasloth | 3.6 | 6.126 | 4.8 | 1.6 | 6.2 |
Elephant | 3.6 | 5.816 | 4.8 | 2.57 | 7.5 |
Rhinoceros | 3.5 | 5.481 | 5 | 1.71 | 6.6 |
Bear | 2.5 | 5.375 | 4.6 | 0.56 | 7.2 |
Attacks[edit]
Grizzly bears have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 7 seconds on their first strike when hunting.
Training[edit]
This animal can be trained as follows:
Guard: | ![]() |
---|---|
Attack: | ![]() |
Rescue: | ![]() |
Haul: | ![]() |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health[edit]
Gallery[edit]
Trivia[edit]
- While in real life polar bears are significantly larger than grizzly bears, in RimWorld they are identical save for their habitat and cold resistance.