Difference between revisions of "Polux tree"
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| grow days = 10 | | grow days = 10 | ||
| sow work = 400 | | sow work = 400 | ||
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+ | | yield = 30 | ||
| harvest work = 1000 | | harvest work = 1000 | ||
| min fertility = 0.05 | | min fertility = 0.05 |
Revision as of 23:36, 15 November 2022
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Polux tree
After generations of exposure, these trees have evolved to metabolize pollutants. By drawing pollutants from the ground through wide root networks, they slowly clean polluted terrain in their vicinity. However, they cannot do this if buildings are constructed over their roots.
Unlike most methods of cleaning polluted terrain, polux trees do not create toxic wastepacks.
Base Stats
Plant Stats
Polux Trees are a type of tree which grows within polluted environments, The trees themselves slowly absorb pollution from the surrounding environment in an area similar to a pollution pump (7 tile wide circle), Unlike pollution pumps though Polux trees do not generate any waste packs after absorbing the surrounding pollution making them a safer way to remove pollution then waste pumps, Although the trees themselves cannot be planted or extracted meaning they can be in rather inconvenient spots like the edge of a map.
Polux trees are considered "super", meaning that pawns with the Trees: Desired precept will receive the "amazing tree" thought after seeing one.
Growing
Like the Anima tree and the Gauranlen tree, the polux tree does not naturally occur in any ecology, instead being spawned by the "polux tree" event[When?]. When settling on a polluted map, a few polux trees may already be present.
Unlike the anima and gauranlen trees, polux trees will still be eaten by thrumbos. All trees can be eaten by alphabeavers.