Difference between revisions of "Detoxifier lung"
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| thingCategories = BodyPartsBionic | | thingCategories = BodyPartsBionic | ||
}} | }} | ||
− | A '''detoxifier Lung''' is an [[artificial body part]] that increases | + | A '''detoxifier Lung''' is an [[artificial body part]] that increases [[Breathing]] while [[Toxic Environment Resistance|protecting against enviromental toxins]]. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | A detoxifier lung replaces an organic lung and increases Toxic | + | A detoxifier lung replaces an organic lung and increases [[Toxic Environment Resistance]] by {{+|60%}}. This reduces the amount of [[toxic buildup]] from [[toxic fallout]], [[tox gas]] and [[pollution]] by 60%, as well as [[rot stink]]. Detoxifier lungs are also fully immune to [[asthma]] and [[lung rot]], and will cure either aliment in that lung. |
In addition, it has a part efficiency of 110%, which increases [[Breathing]] by {{+|10%}}. This increases [[Moving]] by {{+|2%}} and Rest Rate Multiplier by {{+|3%}} (reducing time to sleep by that amount). {{Check Tag|Verify|Based on code + math, needs to be verified in-game}} | In addition, it has a part efficiency of 110%, which increases [[Breathing]] by {{+|10%}}. This increases [[Moving]] by {{+|2%}} and Rest Rate Multiplier by {{+|3%}} (reducing time to sleep by that amount). {{Check Tag|Verify|Based on code + math, needs to be verified in-game}} | ||
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By installing a detoxifier lung, the pawn's natural [[lung]], if perfectly healthy, is harvested without a penalty. | By installing a detoxifier lung, the pawn's natural [[lung]], if perfectly healthy, is harvested without a penalty. | ||
− | ===Installation=== | + | === Installation === |
Installing the part requires {{ticks|2500}} of work, 2x medicine of herbal quality or better, and a [[Skills#Medical|Medical skill]] of 5. | Installing the part requires {{ticks|2500}} of work, 2x medicine of herbal quality or better, and a [[Skills#Medical|Medical skill]] of 5. | ||
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== Analysis == | == Analysis == | ||
+ | {{stub|section=1|reason=General value proposition: How useful are they. Comparison to other sources of toxic environment resistance and toxic resistance besides the detox kidney}} | ||
Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no [[prisoner]]s to harvest from, or if your colony's [[ideoligion]]{{IdeologyIcon}} prevents organ harvesting. | Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no [[prisoner]]s to harvest from, or if your colony's [[ideoligion]]{{IdeologyIcon}} prevents organ harvesting. | ||
− | + | The primary difference between detoxifier lungs and [[detoxifier kidney]] is that the former provides [[Toxic Environment Resistance]] while the latter provides [[Toxic Resistance]]. | |
+ | |||
+ | Compared to the detoxifier kidney: | ||
*Detox lungs cost {{icon small|advanced component}} 2 [[advanced component]]s more to create, about double the cost. | *Detox lungs cost {{icon small|advanced component}} 2 [[advanced component]]s more to create, about double the cost. | ||
− | *Detox lungs give Toxic Envionmental Resistance, which does not protect against direct toxic attacks | + | *Detox lungs give Toxic Envionmental Resistance, which does not protect against direct toxic attacks, like an [[apocriton]]'s [[toxic needle gun]], but does protect against [[rot stink]]. Toxic build-up attacks are comparatively rare. |
− | *Detox | + | *A single Detox lung give +10% resistance than a single detox kidney. |
− | *Detox lungs increase movement and rest, which are more generally useful stats than [[Immunity Gain Speed]], especially by the time you create bionic parts | + | *Detox lungs stack additively with the [[face mask]], allowing a single lung and face mask to reach the 100% cap Toxic Environmental Resistance and entirely preventing toxic build up from the non-attack sources but 100% from attack source. A pawn with a single detox kidney and face mask stack multiplicatively to provide 25% toxic build up non-attack sources and 50% from attack sources. |
+ | *Detox lungs increase movement and rest, which are more generally useful stats than [[Immunity Gain Speed]], especially by the time you create bionic parts, as the boost is fairly small. Detoxifier kidneys also prevent the use of the [[immunoenhancer]] {{RoyaltyIcon}} which provide a larger boost to Immunity Gain Speed anyway. | ||
*Lungs will prevent asthma and lung rot, while kidneys prevent chemical damage from [[yayo]]. | *Lungs will prevent asthma and lung rot, while kidneys prevent chemical damage from [[yayo]]. | ||
{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Organ]] | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Organ]] |
Revision as of 12:08, 2 December 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Detoxifier lung
An advanced artificial lung that uses microfilters to reduce the intake of environmental toxins, allowing the user to survive longer in polluted environments. Additionally, it negates the irritation of acidic smoke and prevents lung rot in this lung.
Base Stats
- Type
- Medical Items – Body Parts
- Tech Level
- Spacer
- Mass
- 1 kg
- HP
- 50
- Flammability
- 100%
Creation
- Required Research
- Toxin filtration
- Skill Required
- Crafting 8
- Work To Make
- 26,000 ticks (7.22 mins)
- thingCategories
- BodyPartsBionic
- techHediffsTags
- Advanced
- tradeTags
- Bionic
A detoxifier Lung is an artificial body part that increases Breathing while protecting against enviromental toxins.
Acquisition
Detoxifier Lungs can be crafted at a Fabrication bench once the Toxin Filtration research project has been completed. They require 15 Plasteel, 4 Advanced components, 26,000 ticks (7.22 mins) of work, and a Crafting skill of 8.
They can also be bought from exotic traders, Empire traders, and at Outlander faction bases.
Summary
A detoxifier lung replaces an organic lung and increases Toxic Environment Resistance by +60%. This reduces the amount of toxic buildup from toxic fallout, tox gas and pollution by 60%, as well as rot stink. Detoxifier lungs are also fully immune to asthma and lung rot, and will cure either aliment in that lung.
In addition, it has a part efficiency of 110%, which increases Breathing by +10%. This increases Moving by +2% and Rest Rate Multiplier by +3% (reducing time to sleep by that amount). [Verify]
By installing a detoxifier lung, the pawn's natural lung, if perfectly healthy, is harvested without a penalty.
Installation
Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of herbal quality or better, and a Medical skill of 5.
Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and a Medical skill of 0.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General value proposition: How useful are they. Comparison to other sources of toxic environment resistance and toxic resistance besides the detox kidney. |
Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no prisoners to harvest from, or if your colony's ideoligion prevents organ harvesting.
The primary difference between detoxifier lungs and detoxifier kidney is that the former provides Toxic Environment Resistance while the latter provides Toxic Resistance.
Compared to the detoxifier kidney:
- Detox lungs cost 2 advanced components more to create, about double the cost.
- Detox lungs give Toxic Envionmental Resistance, which does not protect against direct toxic attacks, like an apocriton's toxic needle gun, but does protect against rot stink. Toxic build-up attacks are comparatively rare.
- A single Detox lung give +10% resistance than a single detox kidney.
- Detox lungs stack additively with the face mask, allowing a single lung and face mask to reach the 100% cap Toxic Environmental Resistance and entirely preventing toxic build up from the non-attack sources but 100% from attack source. A pawn with a single detox kidney and face mask stack multiplicatively to provide 25% toxic build up non-attack sources and 50% from attack sources.
- Detox lungs increase movement and rest, which are more generally useful stats than Immunity Gain Speed, especially by the time you create bionic parts, as the boost is fairly small. Detoxifier kidneys also prevent the use of the immunoenhancer which provide a larger boost to Immunity Gain Speed anyway.
- Lungs will prevent asthma and lung rot, while kidneys prevent chemical damage from yayo.