Difference between revisions of "Gastro-analyzer"
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| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts |
Revision as of 13:46, 7 February 2021
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Gastro-analyzer
This bionic nose implant enhances the sense of smell, with a focus towards food-related smells. A multi-layered ultrafine absorption mesh detects compounds in the air. A microprocessor formats the readings into an olfactory nerve signal to send to the brain through a nerve-link interface. The result is that the user can smell foods with a depth, richness, and precision unknown among unenhanced humans, allowing them to cook more effectively. The whole unit is small enough to be installed in the nose without affecting the user's appearance.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
The Gastro-analyzer gives a pawn that's been implanted with it a bonus of +5 Cooking Speed. Installing it requires a working, biological nose.
Acquisition
They require a crafting skill of 8.
It is made with 15 Plasteel and 3 advanced components at the fabrication bench, after the Molecular Analysis research is completed. The required techprint can be obtained either by trade or completing quests for the Empire.
Notes
Gastro-analyzer and aesthetic nose can not be installed on the same pawn. Quote from Tynan.
Gastro-analyzer is an implant INTO the nose, while aesthetic nose REPLACES the nose. You can't install a gastro analyzer into a aesthetic nose; it's one or the other.
Note that this also implies replacing a gastro-analyzer with an aesthetic nose is a one-way change. After removing an aesthetic nose, you will need to use a healer mech serum to replace the biological nose if you wish to install a gastro-analyzer into the same pawn.