Difference between revisions of "Coagulator"

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Line 6: Line 6:
 
| description = Releases coagulating factors in response to blood loss, reducing bleeding rates significantly
 
| description = Releases coagulating factors in response to blood loss, reducing bleeding rates significantly
 
| production facility 1 = Fabrication bench
 
| production facility 1 = Fabrication bench
 +
| research = Healing Factors
 
| work to make = 26000
 
| work to make = 26000
 
| skill 1 = Crafting
 
| skill 1 = Crafting

Revision as of 23:37, 28 August 2021

Coagulator

Coagulator

Releases coagulating factors in response to blood loss, reducing bleeding rates significantly

Base Stats

Type
Medical ItemsBody Parts
Market Value
830 Silver
Mass
4 kg
HP
50
Flammability
100%

Creation

Crafted At
Fabrication bench
Required Research
Healing factorsTechprint
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 3
Technical
thingSetMakerTags
RewardStandardLowFreq
techHediffsTags
Advanced, ImplantEmpireCommon
tradeTags
Bionic, ImplantEmpireCommon


The Coagulator gives a pawn that's been implanted with it a reduction of bleeding rate by 50%. Note that it doesn't stop bleeding entirely, and colonists still need to be treated if they don't want to bleed out eventually.

Acquisition

A coagulator is made with Plasteel 15 Plasteel and Advanced component 3 advanced components at the fabrication bench, after the Healing Factors research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8.

Analysis

The Coagulator is useful in reducing the time left for bleeding out pawns. Best installed in easily injured pawns such as melee fighters.