Difference between revisions of "Machining table"
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==Summary== | ==Summary== | ||
+ | It outputs [[light]] in a 5 tile radius while it is powered on, with the nearest {{P|Light Radius}} tiles being above 50% light level and considered lit. As the the machining table can only be used while it is powered, and it emits light when powered, this means there is no need for additional light sources to prevent workspeed penalties to the opperator. The light emited by the table itself is sufficient. | ||
+ | |||
The following items can be crafted at the {{LC:{{PAGENAME}}}}. | The following items can be crafted at the {{LC:{{PAGENAME}}}}. | ||
{{Recipe List}} | {{Recipe List}} |
Revision as of 13:59, 30 December 2021
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Machining table
A work station for assembling machinery like guns and ammunition, or breaking down dead mechanoids.
Base Stats
- Type
- Building – Production
- Mass
- 20 kg
- HP
- 180
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Medium
- Power
- -350 W
- Cleanliness
- -2
- Facility
- Tool cabinet
- Light Radius
- 2.66
Creation
- Required Research
- Machining
- Skill Required
- Construction 4
- Work To Make
- 3,000 ticks (50 secs)
- thingCategories
- BuildingsProduction
The Machining Table is an Industrial-level Production bench that crafters will use to produce a number of items as well as disassemble mechanoids. Like most production benches, the machining table must be configured with one or more bills before a crafting colonist will begin work. It has a cleanliness value of -2.
Acquisition
The machining table can be built once Machining is researched. Each table requires 150 Steel, 5 Components, 3,000 ticks (50 secs) of work, and a construction skill of 4.
Summary
It outputs light in a 5 tile radius while it is powered on, with the nearest 2.658 tiles being above 50% light level and considered lit. As the the machining table can only be used while it is powered, and it emits light when powered, this means there is no need for additional light sources to prevent workspeed penalties to the opperator. The light emited by the table itself is sufficient.
The following items can be crafted at the machining table.
Shred mechanoid
The "shred mechanoid" bill is fulfilled when a colonist brings a mechanoid corpse here to be converted into usable materials. This requires will 300 ticks (5 secs) of work, modified by the Mechanoid Shredding Speed of the pawn doing the shredding, and produces some steel, plasteel and components depending on the specific type shredded and the Mechanoid Shredding Efficiency of the shredder.