Difference between revisions of "Adrenal heart"
Line 6: | Line 6: | ||
| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
− | + | | description = A special bioferrite prosthetic that allows a ghoul to saturate its bloodstream with stress hormones and liquid energy. The ghoul will move and attack at incredible speeds for a short amount of time. The prosthetic slightly increases the ghoul's metabolism, causing it to eat more.<br>Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement. | |
| tech level = Industrial | | tech level = Industrial | ||
| production facility 1 = Bioferrite shaper | | production facility 1 = Bioferrite shaper |
Revision as of 11:44, 4 November 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing infobox details and almost all information. description is a priority. |
Adrenal heart
A special bioferrite prosthetic that allows a ghoul to saturate its bloodstream with stress hormones and liquid energy. The ghoul will move and attack at incredible speeds for a short amount of time. The prosthetic slightly increases the ghoul's metabolism, causing it to eat more.
Due to the extremely painful nature of the prosthetic, only ghouls can tolerate this enhancement.
Base Stats
- Type
- Medical Items – Body Parts
- Tech Level
- Industrial
- Mass
- 0.3 kg
Creation
- Required Research
- Ghoul enhancements
- Skill Required
- Crafting 4
- Work To Make
- 13,200 ticks (3.67 mins)
- Work Speed Stat
- General Labor Speed
- thingCategories
- BodyPartsGhoul
- techHediffsTags
- Ghoul
Adrenal hearts are ghoul exclusive artificial body parts added by the Anomaly DLC. They replace the organic heart and provide the ability to go into a frenzy with increased combat ability, at the expense of making its user require more food.
Acquisition
Adrenal hearts can be crafted at a bioferrite shaper once the ghoul enhancements research project has been completed. Note that this research requires dark study to unlock. Each requires 20 Bioferrite, 1 Component, 13,200 ticks (3.67 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 4.
It can sometimes spawn on hostile ghouls,[Starter colonist?] however they cannot be harvested from them.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General. see other bionics for sufficient detail. Metalblood heart#Summary. |
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This creature's blood is saturated with stress hormones and liquid energy, permitting it to move and attack at incredible speeds for a short time.
— Ghoul frenzy hediff description
Hunger rate offset: +15%. This is applied as a permanent multiplier to food consumption.
Grants "Ghoul frenzy" ability, with cooldown of 0.7 hours, which gives for 15 seconds the "Ghoul frenzy" hediff with the following effects:
- Melee Cooldown (Pawn) Factor: ×70%
- Move Speed Offset: +4 c/s
Installation
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis. |
Heart | Cost | Blood Pumping1 |
Heart attack |
Side Effects |
Ability | Market Value |
Ghoul exclusive |
---|---|---|---|---|---|---|---|
Prosthetic heart | 25+ 4 | 80% | 230 | ||||
Heart | - | 100% | 1,200 | ||||
Bionic heart | 15+ 4 | 125% | 1,030 | ||||
Corrosive heart | 20+ 1 | 85% | Corrosive spray | 95 | |||
Adrenal heart | 20+ 1 | 100% | Hunger rate: +15% | Ghoul frenzy | 95 | ||
Metalblood heart | 20+ 1 | 100% | Move speed: −0.20 | Metalblood injection | 95 |
- 1. This also affects move speed and, if below 100%, Consciousness. See page for details.
Version history
- Anomaly DLC Release - Added.