Difference between revisions of "Cochlear implant"
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Revision as of 17:22, 18 May 2021
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Cochlear implant
An implant which replaces normal hearing. An external microphone transmits a sound signal to electrodes wrapped around the inner ear's auditory sensing nerves. The electrodes stimulate the nerves according to the sound, creating a sensation of hearing. It's not as good as a natural ear, but it's a lot better than being deaf.
Base Stats
- Type
- Medical Items – Body Parts
- Flammability
- 70%
Creation
- techHediffsTags
- Simple
- tradeTags
- TechHediff
The cochlear implant is an ear replacement with 65% efficiency. Since the game gives a greater weighting on the more capable part when calculating hearing, with it contributing to 75% of a pawn's hearing capability, installing a single cochlear implant reduces hearing by 9%, and a second reduces it by 26% to 65%.
Acquisition
Crafting a cochlear implant requires Prosthetics to be researched and a crafting skill of 5. It is crafted at a machining table for 20 steel and 4 components.
It can also be purchased from traders or occasionally found installed on raiders
Analysis
The cochlear implant is a replacement for the ear, and can be used to removed the "Disfigured" social penalty or to supplement trade prices after your trader loses their ear before Bionic ears become viable. It requires 4 medical skill to install.