Difference between revisions of "Gastro-analyzer"
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The gastro-analyzer can only be installed into a natural nose - lacking a nose or having an [[aesthetic nose]] installed will both prevent installation. | The gastro-analyzer can only be installed into a natural nose - lacking a nose or having an [[aesthetic nose]] installed will both prevent installation. | ||
− | Installing the part requires | + | Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | Removing the part requires | + | Removing the part requires {{ticks|2500}} of work, 1x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. |
Revision as of 13:26, 25 November 2021
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Gastro-analyzer
This bionic nose implant enhances the sense of smell, with a focus towards food-related smells. A multi-layered ultrafine absorption mesh detects compounds in the air. A microprocessor formats the readings into an olfactory nerve signal to send to the brain through a nerve-link interface. The result is that the user can smell foods with a depth, richness, and precision unknown among unenhanced humans, allowing them to cook more effectively. The whole unit is small enough to be installed in the nose without affecting the user's appearance.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Creation
- Required Research
- Molecular analysis
- Skill Required
- Crafting 8
- Work To Make
- 26,000 ticks (7.22 mins)
- thingSetMakerTags
- RewardStandardLowFreq
- techHediffsTags
- Advanced, ImplantEmpireCommon
- tradeTags
- Bionic, ImplantEmpireCommon
The Gastro-analyzer gives a pawn that's been implanted with it a bonus of +5 Cooking Speed. Installing it requires a working, biological nose.
Acquisition
A gastro-analyzer is made with 15 Plasteel, 3 Advanced componentss and 26,000 ticks (7.22 mins) of work at the fabrication bench, after the Molecular Analysis research is completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require a crafting skill of 8.
Summary
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Summary stuff goes here
Installation
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The gastro-analyzer can only be installed into a natural nose - lacking a nose or having an aesthetic nose installed will both prevent installation.
Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of ?? quality or better, and a Medical skill of 5.
Removing the part requires 2,500 ticks (41.67 secs) of work, 1x medicine of ?? quality or better, and a Medical skill of 5.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
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The Gastro-analyzer is useful when trying to minimize the amount of pawns spending their time cooking in a large colony. The Gastro-analyzer is equivalent to 5 levels of cooking, so a level 15 cooker would be equivalent to a level 20 pawn.
Notes
Gastro-analyzer and aesthetic noses can not be installed on the same pawn.
Gastro-analyzer is an implant INTO the nose, while aesthetic nose REPLACES the nose. You can't install a gastro analyzer into a aesthetic nose; it's one or the other.
— Tynan Sylvester, "Cannot replace destroyed gastro-analyzer" on Ludeon forums.
Note that this also implies replacing a gastro-analyzer with an aesthetic nose is a one-way change. After removing an aesthetic nose, you will need to use a healer mech serum to replace the biological nose if you wish to install a gastro-analyzer into the same pawn. Additionally, if a pawn loses their nose due to whatever circumstance, a healer mech serum is required if you want to install a gastro-analyzer.