Bionic spine
Bionic spine
An advanced artificial spine. A biogel nerve bundle runs down an articulated plasteel core, surrounded by a lattice-dust healing system. It matches the performance of a biological spine.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 2 kg
- HP
- 50
- Flammability
- 100%
Creation
- techHediffsTags
- Advanced
- tradeTags
- TechHediff, Bionic
A Bionic Spine is a spine body part replacement. It provides 100% efficiency.
Acquistition
Bionic spines can be purchased from traders or crafted with 15 plasteel and 4 Advanced components on the fabrication bench after Bionic Replacements has been researched. They require a crafting skill of 8.
Analysis
Installing a bionic spine requires 2 medicine.
As it does not provide additional efficiency, it's best as a replacement body part. Bionic spines can cure colonists with scarred or shattered spines, as well as the "bad back" condition from old age. Bad back can only be cured with a bionic spine or a Healer mech serum. It, along with the healer mech serum, are also the only treatments for otherwise permanently incapacitated colonists with a scarred, absent or destroyed spine.
The bionic spine can also be useful to give to transhumanists for a mood buff without affecting any stats.
Version History
- Beta 19 - Added