Aesthetic shaper
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Aesthetic shaper
A sophisticated package of hormonal and mechanite influences shapes the muscles and fat on the body, adding non-functional aesthetic tissue where needed to achieve a desired appearance. The implant can be configured to form various body shapes according to the user's taste - or that of their partner.
Base Stats
- Type
- Medical Items – Body Parts
- Tech Level
- Spacer
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Creation
- Required Research
- Flesh shaping
- Skill Required
- Crafting 8
- Work To Make
- 26,000 ticks (7.22 mins)
- thingSetMakerTags
- RewardStandardLowFreq
- techHediffsTags
- Advanced, ImplantEmpireCommon
- tradeTags
- Bionic, ImplantEmpireCommon
The aesthetic shaper is an artificial body part that improves the beauty of the implanted pawn.
Acquisition
Aesthetic shapers can be crafted at a Fabrication bench once the Flesh shaping research project has been completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require 15 Plasteel, 3 Advanced components, 26,000 ticks (7.22 mins) of work, and a Crafting skill of 8.
Summary
The aesthetic shaper is a visceral implant that does not replace any natural body part. The aesthetic shaper increases a pawn's beauty by +1, which increases the pawn's market value, and also increases other pawn's opinion of them by +20. Note that all pawn beauty modifiers are additive and that a net change in pawn beauty above +2 or below -2 will have no further effect. See pawn beauty for more details.
The aesthetic shaper does not add any stat offsets to the pawn other than beauty.
As an artificial part, aesthetic shapers will give a mood buff to anyone with the Body modder trait, and a mood penalty to anyone with the Body purist trait. They will also satisfy colonists with a transhumanist ideology.
Installation
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of herbal quality or better, and a Medical skill of 5.
Removing the part requires 2,500 ticks (41.67 secs) of work, 1x medicine of herbal quality or better, and a Medical skill of 5.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
The aesthetic shaper improves the beauty of the pawn. Thus, it is useful for social harmony by keeping opinions high increasing the opinion of others towards this pawn by +20. This bonus can also help couple up a particular pawn or keep an existing couple together and happy by increasing their opinion of each other.
It can also be particularly useful to compensate for reduced beauty: it can cancel out the opinion malus from the ugly trait or the beauty reduction from the armorskin gland implant. When combined with the aesthetic nose, they can compensate for the opinion malus from the staggeringly ugly trait or the beauty reduction from the stoneskin gland implant.
Increasing a pawn's beauty above 2 seems to have no additional effect on opinion. For example, a beautiful pawn will have a +40 mood boost, with or without the aesthetic nose being installed, despite the pawn's beauty being 3 with the implant, which should result in a +60 opinion bonus otherwise. The same restriction also applies to the aesthetic nose. Also keep in mind that the opinion bonus from beauty is completely disregarded if the pawn is disfigured (e.g. due to injury on the eyes or ears). Beauty also never affects pawns who have the Kind or Psychopath traits.