Template:Nav/entities

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Revision as of 17:40, 27 August 2024 by JuliaCat (talk | contribs) (basic nav organized like in-game codex (Dreadmeld is not a part of basic for a good reason, and it's not like they spawn outside of the undercave))
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Basic
Void monolithHarbinger treeFleshbeast (Fingerspike, Trispike, Toughspike, Bulbfreak) • SightstealerShamblerGhoulGorehulkDeath pall
Advanced
Pit gateDreadmeldFleshmass heartFleshmass nucleusChimeraDevourerNoctolithNoctolRevenantMetalhorrorNociosphereBlood rainTwisted obeliskCorrupted obeliskWarped obeliskGolden cubeUnnatural corpse
Ultimate
Void structureVoid node



Documentation icon Template documentation[view] [edit] [history] [purge]

Usage[edit]

Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.

Here's how to use them properly:

{{nav|category|optional style}}

The category options are:

ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone

The only optional style available is

wide

Examples[edit]

{{nav|animal}}


{{nav|plant|wide}}


Links to the templates[edit]

Other navigation templates[edit]

Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:

{{Nav/disease}}
{{Nav/drugs}}
{{Nav/guides}}
{{Nav/questitems}}