Difference between revisions of "Sterilizing stomach"
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== Summary == | == Summary == | ||
− | A detoxifier stomach improves a pawn's [[metabolism]] by 12.5%. This, in turn, slightly improves the [[rest rate multiplier]] by 3.75%, meaning the colonist will require less sleep. | + | A detoxifier stomach improves a pawn's [[metabolism]] by 12.5%. This, in turn, slightly improves the [[rest rate multiplier]] by 3.75%, meaning the colonist will require less sleep. All artifical stomachs are immune to [[gut worms]], and installing one will instantly cure the disease. A detoxifier stomach also grants full immunity to [[food poisoning]]. [[Eating]] capacity and [[eating speed]] are unaffected. |
− | Unlike the [[bionic stomach]] but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a detoxifier stomach will force them to vomit | + | Unlike the [[bionic stomach]], but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a detoxifier stomach will force them to vomit. |
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===Installation=== | ===Installation=== |
Revision as of 12:37, 6 October 2022
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Detoxifier stomach
An artificial stomach replacement with a broad-spectrum toxin filter and neutralization system. It allows the user to eat almost anything without ever worrying about food poisoning.
Base Stats
- Type
- Medical Items – Body Parts
- Tech Level
- Spacer
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Creation
- Required Research
- Artificial metabolism
- Skill Required
- Crafting 8
- Work To Make
- 26,000 ticks (7.22 mins)
- thingSetMakerTags
- RewardStandardLowFreq
- techHediffsTags
- Advanced, ImplantEmpireCommon
- tradeTags
- Bionic, ImplantEmpireCommon
A detoxifier stomach is an artificial stomach introduced by the Royalty DLC that improves a pawn's metabolism and prevents food poisoning.
Acquisition
Detoxifier stomachs can be crafted at a Fabrication bench once the Artificial metabolism research project has been completed. The required techprint can be obtained either by trade or completing quests for the Empire. They require 15 Plasteel, 4 Advanced components, 26,000 ticks (7.22 mins) of work, and a Crafting skill of 8.
Alternatively, they can purchased from traders and outlander and empire settlements.
Summary
A detoxifier stomach improves a pawn's metabolism by 12.5%. This, in turn, slightly improves the rest rate multiplier by 3.75%, meaning the colonist will require less sleep. All artifical stomachs are immune to gut worms, and installing one will instantly cure the disease. A detoxifier stomach also grants full immunity to food poisoning. Eating capacity and eating speed are unaffected.
Unlike the bionic stomach, but similar to the other Royalty DLC stomach replacements, EMPing a pawn with a detoxifier stomach will force them to vomit.
Installation
Installing a detoxifier stomach requires 2,500 ticks (41.67 secs) of work, 2x medicine of Herbal quality or better, and a Medical skill of 5.
Removing a detoxifier stomach requires 2,500 ticks (41.67 secs) of work, 1x medicine of ??[What Quality] quality or better, and a Medical skill of 5.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General value proposition needed, not just comparisons to other stomachs. |
The detoxifier stomach is a cheaper way to reduce time sleeping than upgrading to a royal bed, however both can be combined.
While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using EMP grenades and melee attackers on Centipedes is a common and successful tactic. Having a detoxifier stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping prisoners or rebellious slaves. For the latter two options however, use of an implant that causes brain shock may be more useful as it downs the pawn, rather than merely causes temporary vomiting.
Comparisons
The Royalty DLC introduced a number of stomach replacements to complement the base bionic stomach, each with their own advantages and disadvantages. All three of these variants include the benefits offered by the bionic stomach in addition to their unique benefits however they are also susceptible to EMP, causing the pawn to vomit uncontrollably for a short length of time.
Bionic Stomach
In comparison to the detoxifier stomach, the bionic stomach eliminates the vulnerability to EMP in exchange for being vulnerable to food poisoning.
Reprocessor Stomach
In comparison to the detoxifier stomach, the reprocessor stomach reduces the amount of food a pawn requires by 25% at the cost of vulnerability to food poisoning.
Nuclear Stomach
The nuclear stomach combines the benefits of both the detoxifier and reprocessor stomachs, reduces the amount of food a pawn requires by a whopping 75% and eliminating the risk of food poisoning at the cost of inflicting torso cancer on average once 120 in-game days.
Stomach | Cost | Digestion | Hunger Rate | Food poisoning | Gut Worms | EMP vulnerability |
Side effects | Market Value |
---|---|---|---|---|---|---|---|---|
Stomach | - | 1x | 1x | - | ||||
Bionic stomach | 10+ 3 | 1.125x | 1x | ×50% | 785 | |||
Sterilizing stomach | 15+ 4 | 1.125x | 1x | 1,030 | ||||
Reprocessor stomach | 15+ 4 | 1.125x | 0.75x | 1,030 | ||||
Nuclear stomach | 15+ 4 | 1.125x | 0.25x | Carcinoma | 1,030 | |||
Fleshmass stomach | - | 1x | 1x | +8% Pain | ??[Detail needed] |