Difference between revisions of "Sterilizing stomach"

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| techHediffsTags = Advanced, ImplantEmpireCommon
 
| techHediffsTags = Advanced, ImplantEmpireCommon
 
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A '''sterilizing stomach''' is an [[artificial body part|artificial stomach]] introduced by the [[Royalty DLC]] that improves a pawn's [[metabolism]] and prevents [[food poisoning]].
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A '''sterilizing stomach''' is an [[artificial body part|artificial stomach]] introduced by the [[Royalty DLC]] that improves a pawn's [[Digestion]] and prevents [[food poisoning]].
  
 
== Acquisition ==
 
== Acquisition ==
Sterilizing stomachs can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. The required [[techprint]] can be obtained either by [[trade]] or completing [[quests]] for the [[Empire]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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{{Acquisition}}  
  
 
Alternatively, they can purchased from [[traders]] and outlander and [[empire]] settlements.
 
Alternatively, they can purchased from [[traders]] and outlander and [[empire]] settlements.
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== Summary ==
 
== Summary ==
 
=== Body part ===
 
=== Body part ===
A sterilizing stomach replaces the user's organic stomach. The sterilizing stomach has a part efficiency of 125%. This not only fully replaces the functionality of a normal stomach - when coupled with the stomach body part having a [[Metabolism]] importance of 50%, it results in an increase in metabolism of {{+|12.5%}} over natural. Metabolism, in turn, improves the [[rest rate multiplier]] by {{+|3.75%}}, meaning the colonist will require slightly less sleep.  
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A sterilizing stomach replaces the user's organic stomach. The sterilizing stomach has a part efficiency of 125%. This not only fully replaces the functionality of a normal stomach - when coupled with the stomach body part having a [[Digestion]] importance of 50%, it results in an increase in digestion of {{+|12.5%}} over natural. Digestion, in turn, improves the [[rest rate multiplier]] by {{+|3.75%}}, meaning the colonist will require slightly less sleep.  
  
 
[[Eating]] capacity and [[eating speed]] are unaffected.
 
[[Eating]] capacity and [[eating speed]] are unaffected.
  
 
=== Other effects ===
 
=== Other effects ===
All artificial stomachs are immune to [[gut worms]], and installing one will instantly cure the degrees. A sterilizing stomach also grants full immunity to [[food poisoning]]. Unlike the [[bionic stomach]], but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a sterilizing stomach will force them to vomit.  
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All artificial stomachs are immune to [[gut worms]], and installing one will instantly cure the disease. A sterilizing stomach also grants full immunity to [[food poisoning]]. Unlike the [[bionic stomach]], but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a sterilizing stomach will force them to vomit.
  
===Installation===
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=== Installation ===
Installing a sterilizing stomach requires {{ticks|2500}} of work, 2x medicine of [[Herbal medicine|Herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
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Installing the part requires {{Ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
  
Removing a sterilizing stomach requires {{ticks|2500}} of work, 1x medicine of ??{{Check Tag|What Quality|Herbal, Industrial or Glitterworld?}} quality or better, and a [[Skills#Medical|Medical skill]] of 5.
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Removing the part requires {{ticks|2000}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and has no [[Skills#Medical|Medical skill]] requirements.
  
If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
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If the operation fails, the part will be destroyed.
  
 
== Analysis ==
 
== Analysis ==
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While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a sterilizing stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting.  
 
While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a sterilizing stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting.  
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The sterilizing stomach's main advantage is the elimination of food poisoning. Its digestion and hunger rate offsets are shared with the standard bionic stomach. Food poisoning can also be prevented by applying a [[xenogerm]] including the [[strong stomach]] gene to a pawn. Depending on the complexity of the xenogerm and the other genes selected, gene-modding can be a cheaper way of applying the primary benefit of a sterilizing stomach to pawns.{{BiotechIcon}}
  
 
===Comparisons===
 
===Comparisons===

Latest revision as of 12:41, 27 September 2024

Sterilizing stomach

Sterilizing stomach

An artificial stomach replacement with a broad-spectrum toxin filter and neutralization system. It allows the user to eat almost anything without ever worrying about food poisoning.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Spacer
Market Value
1030 Silver [Note]
Mass
4 kg
HP
50
Flammability
100%

Creation

Crafted At
Fabrication bench
Required Research
Artificial metabolismTechprint
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 4
Technical
thingSetMakerTags
RewardStandardLowFreq
techHediffsTags
Advanced, ImplantEmpireCommon
tradeTags
Bionic, ImplantEmpireCommon


A sterilizing stomach is an artificial stomach introduced by the Royalty DLC that improves a pawn's Digestion and prevents food poisoning.

Acquisition[edit]

Sterilizing stomaches can be crafted at a fabrication bench once the artificial metabolism research project has been completed. Note that this research requires a techprint. Each requires Plasteel 15 Plasteel, Advanced component 4 Advanced components, 26,000 ticks (7.22 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 8.

Alternatively, they can purchased from traders and outlander and empire settlements.

Summary[edit]

Body part[edit]

A sterilizing stomach replaces the user's organic stomach. The sterilizing stomach has a part efficiency of 125%. This not only fully replaces the functionality of a normal stomach - when coupled with the stomach body part having a Digestion importance of 50%, it results in an increase in digestion of +12.5% over natural. Digestion, in turn, improves the rest rate multiplier by +3.75%, meaning the colonist will require slightly less sleep.

Eating capacity and eating speed are unaffected.

Other effects[edit]

All artificial stomachs are immune to gut worms, and installing one will instantly cure the disease. A sterilizing stomach also grants full immunity to food poisoning. Unlike the bionic stomach, but similar to the other Royalty DLC stomach replacements, EMPing a pawn with a sterilizing stomach will force them to vomit.

Installation[edit]

Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of herbal quality or better, and a Medical skill of 5.

Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and has no Medical skill requirements.

If the operation fails, the part will be destroyed.

Analysis[edit]

The sterilizing stomach is a cheaper way to reduce time sleeping than upgrading to a royal bed, however both can be combined.

While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using EMP grenades and melee attackers on Centipedes is a common and successful tactic. Having a sterilizing stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping prisoners or rebellious slaves.Content added by the Ideology DLC For the latter two options however, use of an implant that causes brain shock may be more useful as it downs the pawn, rather than merely causes temporary vomiting.

The sterilizing stomach's main advantage is the elimination of food poisoning. Its digestion and hunger rate offsets are shared with the standard bionic stomach. Food poisoning can also be prevented by applying a xenogerm including the strong stomach gene to a pawn. Depending on the complexity of the xenogerm and the other genes selected, gene-modding can be a cheaper way of applying the primary benefit of a sterilizing stomach to pawns.Content added by the Biotech DLC

Comparisons[edit]

The Royalty DLC introduced a number of stomach replacements to complement the base bionic stomach, each with their own advantages and disadvantages. All three of these variants include the benefits offered by the bionic stomach in addition to their unique benefits however they are also susceptible to EMP, causing the pawn to vomit uncontrollably for a short length of time.

Bionic Stomach[edit]

In comparison to the sterilizing stomach, the bionic stomach eliminates the vulnerability to EMP in exchange for being vulnerable to food poisoning.

Reprocessor Stomach[edit]

In comparison to the sterilizing stomach, the reprocessor stomach reduces the amount of food a pawn requires by 25% at the cost of vulnerability to food poisoning.

Nuclear Stomach[edit]

The nuclear stomach combines the benefits of both the sterilizing and reprocessor stomachs, reduces the amount of food a pawn requires by a whopping 75% and eliminating the risk of food poisoning at the cost of inflicting torso cancer on average once 120 in-game days.

  • Stomach Cost Digestion Hunger Rate Food poisoning Gut Worms EMP
    vulnerability
    Side effects Market Value
    Stomach Content from Rimworld core game only - 1x 1x Check.png Check.png Ex.png Ex.png -
    Bionic stomach Content from Rimworld core game only Plasteel 10+ Advanced component 3 1.125x 1x ×50% Check.png Ex.png Ex.png Silver 785
    Sterilizing stomach Content added by the Royalty DLC Plasteel 15+ Advanced component 4 1.125x 1x Ex.png Ex.png Check.png Ex.png Silver 1,030
    Reprocessor stomach Content added by the Royalty DLC Plasteel 15+ Advanced component 4 1.125x 0.75x Check.png Ex.png Check.png Ex.png Silver 1,030
    Nuclear stomach Content added by the Royalty DLC Plasteel 15+ Advanced component 4 1.125x 0.25x Ex.png Ex.png Check.png Carcinoma Silver 1,030
    Fleshmass stomach Content added by the Anomaly DLC - 1x 1x Ex.png Ex.png Ex.png +8% Pain ??[Detail needed]

  • Version history[edit]

    • 1.4.3523 - Renamed from Detoxifier stomach -> Sterilizing stomach. Description changed from "An artificial stomach replacement with a broad-spectrum toxin filter and neutralization system. It allows the user to eat almost anything without ever worrying about food poisoning." -> "An artificial stomach replacement with a broad-spectrum filtration and sterilization system. It allows the user to eat almost anything without ever worrying about food poisoning.". Both changes likely to distinguish between new detoxifier lungs and kidneys and the tox system added with the Biotech DLC release at the same time.