Difference between revisions of "Eltex staff"
m (→Analysis: increasing your psy sens. doesn't increase target duration (unless target is yourself)) |
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| meleeattack1cool = 2.6 | | meleeattack1cool = 2.6 | ||
| meleeattack1ap = 18 | | meleeattack1ap = 18 | ||
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− | |||
| marketvalue = 2000 | | marketvalue = 2000 | ||
| damage type = Blunt | | damage type = Blunt | ||
| mass base = 1.2 | | mass base = 1.2 | ||
+ | | has quality = True | ||
| weaponTags = EltexStaff | | weaponTags = EltexStaff | ||
| tradeTags = PsychicWeapon | | tradeTags = PsychicWeapon | ||
Line 31: | Line 30: | ||
Additionally, [[Empire#Bestower|Imperial Bestowers]] always spawn with an eltex staff. | Additionally, [[Empire#Bestower|Imperial Bestowers]] always spawn with an eltex staff. | ||
− | ==Summary== | + | == Summary == |
Eltex staves improve the wielder's [[Psycasts#Neural Heat Recover Rate|neural heat recovery rate]] by +0.083 heat/second, and increases [[Psychic Sensitivity]] by an additive amount dependent on [[quality]]. The increase in Psychic Sensitivity also increases the neural heat limit. The increases are shown in the table below: | Eltex staves improve the wielder's [[Psycasts#Neural Heat Recover Rate|neural heat recovery rate]] by +0.083 heat/second, and increases [[Psychic Sensitivity]] by an additive amount dependent on [[quality]]. The increase in Psychic Sensitivity also increases the neural heat limit. The increases are shown in the table below: | ||
{{Psychic Sensitivity Quality Table|0.50|0.083}} | {{Psychic Sensitivity Quality Table|0.50|0.083}} | ||
− | Note that eltex staves are | + | Note that eltex staves are unable to be wielded by pawns incapable of violence. |
== Analysis == | == Analysis == | ||
Eltex staves are clearly meant for psycast focused characters, allowing for more casts. Despite its description claiming that "it is a solid melee weapon", the actual attack is weaker than a piece of [[wood]]. | Eltex staves are clearly meant for psycast focused characters, allowing for more casts. Despite its description claiming that "it is a solid melee weapon", the actual attack is weaker than a piece of [[wood]]. | ||
− | With a full psycaster set ([[eltex robe]], [[eltex shirt]], [[eltex vest]], [[eltex skullcap]]), your pawn will have little armor. It's a good idea to keep them in the back as a "support" pawn. You can also wear a [[shield belt]] without impacting psycasts. | + | With a full psycaster set ([[eltex robe]], [[eltex shirt]], [[eltex vest]], [[eltex skullcap]], [[bioferrite]]{{AnomalyIcon}} [[slave collar]]{{IdeologyIcon}}), your pawn will have little armor. It's a good idea to keep them in the back as a "support" pawn. You can also wear a [[shield belt]], [[face mask]],{{BiotechIcon}} and [[devilstrand]] [[pants]]/[[flak pants]] for added protection without impacting psycasts. |
− | {{Weapon | + | For another set, you could make [[bioferrite]]{{AnomalyIcon}} armor set of [[Plate armor]] and [[Flak helmet]] for good protection. You could also use [[Bioferrite]]{{AnomalyIcon}} melee weapon (e.g. [[Longsword]]) - what would also boost psycast, while being cheaper and doubling as '''actually''' solid, powerful melee weapon. |
+ | |||
+ | {{Weapon Stats Table}} | ||
== Version history == | == Version history == | ||
Line 49: | Line 50: | ||
* [[Version/1.1.2647|1.1.2647]] - Renamed from '''Psyfocus staff''' to ''' Eltex staff'''. | * [[Version/1.1.2647|1.1.2647]] - Renamed from '''Psyfocus staff''' to ''' Eltex staff'''. | ||
* [[Version/1.2.2719|1.2.2719]] - Psychic sensitivity now scales with quality. | * [[Version/1.2.2719|1.2.2719]] - Psychic sensitivity now scales with quality. | ||
+ | * [[Version/1.5.4062|1.5.4062]] - Texture recreated with higher quality. | ||
− | {{ | + | {{Nav|weapon|wide}} |
[[Category:Equipment]] [[Category:Weapons]] [[Category:Ultra Weapons]] | [[Category:Equipment]] [[Category:Weapons]] [[Category:Ultra Weapons]] | ||
[[Category:Melee Weapons]] [[Category:Blunt Weapons]] | [[Category:Melee Weapons]] [[Category:Blunt Weapons]] |
Latest revision as of 09:33, 17 November 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Eltex staff
An ultratech staff threaded with psychic focusing materials. While it is a solid melee weapon, its main purpose is to enhance the wielder's psychic sensitivity and neural heat dissipation, allowing more use of psychic powers.
Base Stats
Ranged Combat
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Head
12 dmg (Blunt)
18% AP
2.6 seconds cooldown
- Has Quality
- True
- weaponTags
- EltexStaff
- thingSetMakerTags
- RewardStandardMidFreq
- tradeTags
- PsychicWeapon
The eltex staff is a melee weapon added by the Royalty DLC that improves psychic sensitivity and makes psycasters more effective.
It is one of a set of eltex items with similar effects.
Acquisition[edit]
Eltex staffs cannot be crafted. Instead can be purchased from any combat supplier or war merchant or obtained as a quest reward. Additionally, Imperial Bestowers always spawn with an eltex staff.
Summary[edit]
Eltex staves improve the wielder's neural heat recovery rate by +0.083 heat/second, and increases Psychic Sensitivity by an additive amount dependent on quality. The increase in Psychic Sensitivity also increases the neural heat limit. The increases are shown in the table below:
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Psychic Sensitivity | +25% | +33% | +42% | +50% | +58% | +66% | +75% |
Neural Heat Limit | +20 | +26 | +33 | +40 | +46 | +53 | +60 |
Base Neural Heat Recovery Rate | +0.083/s | +0.083/s | +0.083/s | +0.083/s | +0.083/s | +0.083/s | +0.083/s |
Effective Neural Heat Recovery Rate | +0.135/s | +0.135/s | +0.135/s | +0.135/s | +0.135/s | +0.135/s | +0.135/s |
Note that eltex staves are unable to be wielded by pawns incapable of violence.
Analysis[edit]
Eltex staves are clearly meant for psycast focused characters, allowing for more casts. Despite its description claiming that "it is a solid melee weapon", the actual attack is weaker than a piece of wood.
With a full psycaster set (eltex robe, eltex shirt, eltex vest, eltex skullcap, bioferrite slave collar), your pawn will have little armor. It's a good idea to keep them in the back as a "support" pawn. You can also wear a shield belt, face mask, and devilstrand pants/flak pants for added protection without impacting psycasts.
For another set, you could make bioferrite armor set of Plate armor and Flak helmet for good protection. You could also use Bioferrite melee weapon (e.g. Longsword) - what would also boost psycast, while being cheaper and doubling as actually solid, powerful melee weapon.
Attack table
Feature | Toggle |
---|---|
Attacks |
Eltex staff | Head (Blunt) | Human: Left & right fist (Blunt) | HP | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 3.98 | 12.6% | 9.6 | 2.6s | 14.4% | 3.69 | 25% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 100 | 1000 |
Poor | 4.12 | 13.4% | 10.8 | 2.6s | 16.2% | 4.15 | 33.33% | 8.2 | 2s | 12% | 4.1 | 2× 33.33% | 100 | 1500 |
Normal | 4.51 | 16.5% | 12 | 2.6s | 18% | 4.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 2000 |
Good | 4.88 | 17.85% | 13.2 | 2.6s | 19.8% | 5.08 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 2500 |
Excellent | 5.24 | 19.2% | 14.4 | 2.6s | 21.6% | 5.54 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 3000 |
Masterwork | 6.16 | 22.58% | 17.4 | 2.6s | 26.1% | 6.69 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 4000 |
Legendary | 6.9 | 25.28% | 19.8 | 2.6s | 29.7% | 7.62 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 12.5% | 100 | 5000 |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Version history[edit]
- Royalty DLC Release - Added.
- 1.1.2647 - Renamed from Psyfocus staff to Eltex staff.
- 1.2.2719 - Psychic sensitivity now scales with quality.
- 1.5.4062 - Texture recreated with higher quality.