Difference between revisions of "Rat"
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{{infobox main|animal| | {{infobox main|animal| | ||
− | |name = Rat | + | | page verified for version = A14C |
− | |image = Rat.png | + | | name = Rat |
− | |description = | + | | image = Rat.png |
− | |type = | + | | description = A widely-hated rodent known for soiling kitchens and spreading disease, rats have a way of following humans everywhere they go. It eats almost anything and lives almost anywhere. |
− | | | + | | type = Animal |
− | |bodysize = 0. | + | | movespeed = 4 |
− | |healthscale = 0.29 | + | | min comfortable temperature = -30 |
− | | | + | | max comfortable temperature = 40 |
− | | | + | | flammability = 0.7 |
− | | | + | | marketvalue = 35 |
− | + | | combatPower = 30 | |
− | | | + | | bodysize = 0.2 |
− | | | + | | healthscale = 0.29 |
− | + | | hungerrate = 0.1 | |
− | | | + | | diet = omnivorous grazer |
− | | | + | | leathername = lightleather |
− | + | | wildness = 0.5 | |
− | + | | petness = 0.15 | |
− | | | + | | manhuntertame = 0 |
− | | | + | | manhunter = 0 |
− | | | + | | trainable = none |
− | | | + | | gestation = 5.661 |
− | | | + | | offspring = 1-3 |
− | | | + | | avg offspring = 1.614 |
− | | | + | | mateMtb = 8 |
− | | | + | | lifespan = 8 |
− | | | + | | juvenileage = 0.1 |
− | | | + | | maturityage = 0.2222 |
− | | | + | | tradeTags = AnimalCommon |
− | | | + | | attack1dmg = 3.6 |
− | | | + | | attack1type = Scratch |
− | |livesin_borealforest = | + | | attack1cool = 1.5 |
− | | | + | | attack1part = front left paw |
− | | | + | | attack2dmg = 3.6 |
− | |livesin_tropicalrainforest = | + | | attack2type = Scratch |
− | }} | + | | attack2cool = 1.5 |
+ | | attack2part = front right paw | ||
+ | | attack3dmg = 6 | ||
+ | | attack3type = Bite | ||
+ | | attack3cool = 2 | ||
+ | | attack3part = teeth | ||
+ | | attack3chancefactor = 0.7 | ||
+ | | attack4dmg = 2 | ||
+ | | attack4type = Blunt | ||
+ | | attack4cool = 2 | ||
+ | | attack4part = head | ||
+ | | attack4chancefactor = 0.2 | ||
+ | | livesin_temperateforest = 1 | ||
+ | | livesin_temperateswamp = 1 | ||
+ | | livesin_borealforest = 1 | ||
+ | | livesin_coldbog = 1 | ||
+ | | livesin_aridshrubland = 1.3 | ||
+ | | livesin_tropicalrainforest = 1 | ||
+ | | livesin_tropicalswamp = 1 | ||
+ | }}{{info|The '''rat''' is a small ground mammal which scavenges for most of its food.}} | ||
− | {{ | + | Rats can be found in {{Habitats}}. |
− | == | + | == Summary == |
− | Rats | + | Rats have 90% [[Toxic Environment Resistance]] rendering them highly resistant to environmental effects such as [[rot stink]] and [[toxic buildup]] from non-attack sources. |
+ | == Analysis == | ||
+ | Rats breed quickly and are a very cheap animal, both in [[Market Value]] and in food costs. They can dispose of all your human [[corpse]]s or graze on grass. Set an [[allowed area]] to ''exclude'' your tamed rats from your colony's main food supply, so that they won't eat your food. In the winter, wild rats will also eat your own food if you're not careful. | ||
+ | |||
+ | As tamed animals, rats are very good cannon fodder due to their rapid breed time. While they cannot be trained to attack, you can set an allowed area mid-battle to command your rat army wherever needed. Compared to [[hare]]s, rats have a lower wildness, meaning they less effort to handle, but hares are faster and reproduce more often. Rats can also eat corpses and other forms of meat. | ||
+ | |||
+ | == Training == | ||
{{TrainingTable}} | {{TrainingTable}} | ||
+ | == Health == | ||
+ | {{Animal Health Table|QuadrupedAnimalWithPaws}} | ||
− | + | == Gallery == | |
+ | <gallery> | ||
+ | Rat east.png|Rat facing east | ||
+ | Rat north.png|Rat facing north | ||
+ | Rat south.png|Rat facing south | ||
+ | Dessicated rat east.png|Rat decaying | ||
+ | </gallery> | ||
{{nav|animal}} | {{nav|animal}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
− | [[Category:Wild]] | + | [[Category:Wild animal]] |
Latest revision as of 01:48, 16 July 2024
Rat
A widely-hated rodent known for soiling kitchens and spreading disease, rats have a way of following humans everywhere they go. It eats almost anything and lives almost anywhere.
Base Stats
- Type
- Animal
- Flammability
- 70%
Pawn Stats
- Combat Power
- 30
- Move Speed
- 4 c/s
- Health Scale
- 29% HP
- Body Size
- 0.2
- Mass - Baby
- 2.4 kg
- Mass - Juvenile
- 6 kg
- Mass - Adult
- 12 kg
- Carrying Capacity
- 15
- Filth Rate
- 1
- Hunger Rate
- 0.16 Nutrition/Day
- Diet
- omnivorous grazer
- Life Expectancy
- 8 years
- Manhunter Chance
- 0%
- Manhunter Chance (Taming)
- 0%
- Trainable Intelligence
- None
- Wildness
- 50%
- Minimum Handling Skill
- 4
- Mate Interval
- 8 hours
- Maturity Age
- 0.222 years (13.3 days)
- Juvenile Age
- 0.1 years (6 days)
- Comfortable Temp Range
- -30 °C – 40 °C (-22 °F – 104 °F)
Production
- Meat Yield
31 rat meat
- Leather Yield
16 lightleather
- Gestation Period
- 5.661 days
- Offspring Per Birth
- 1-3 (1.614 avg)
Melee Combat
- Attack 1
- Front left paw
3.6 dmg (Scratch)
5 % AP
1.5 second cooldown - Attack 2
- Front right paw
3.6 dmg (Scratch)
5 % AP
1.5 second cooldown - Attack 3
- Teeth
6 dmg (Bite)
9 % AP
2 second cooldown
0.7 chance factor - Attack 4
- Head
2 dmg (Blunt)
3 % AP
2 second cooldown
0.2 chance factor - Average DPS
- 1.5996
The rat is a small ground mammal which scavenges for most of its food.
Rats can be found in temperate forests, temperate swamps, tropical rainforests, tropical swamps, arid shrublands, boreal forests, and cold bogs.
Summary[edit]
Rats have 90% Toxic Environment Resistance rendering them highly resistant to environmental effects such as rot stink and toxic buildup from non-attack sources.
Analysis[edit]
Rats breed quickly and are a very cheap animal, both in Market Value and in food costs. They can dispose of all your human corpses or graze on grass. Set an allowed area to exclude your tamed rats from your colony's main food supply, so that they won't eat your food. In the winter, wild rats will also eat your own food if you're not careful.
As tamed animals, rats are very good cannon fodder due to their rapid breed time. While they cannot be trained to attack, you can set an allowed area mid-battle to command your rat army wherever needed. Compared to hares, rats have a lower wildness, meaning they less effort to handle, but hares are faster and reproduce more often. Rats can also eat corpses and other forms of meat.
Training[edit]
This animal can be trained as follows:
Guard: | ![]() |
---|---|
Attack: | ![]() |
Rescue: | ![]() |
Haul: | ![]() |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.