Difference between revisions of "Archotech arm"
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==Acquisition== | ==Acquisition== | ||
− | Archotech arms cannot be crafted. They can only be obtained through [[trade]], as a reward from [[quests]], | + | Archotech arms cannot be crafted. They can only be obtained through [[trade]], as a reward from [[quests]], randomly found inside or in the [[hermetic crate]]s{{IdeologyIcon}} of [[ancient shrine]]s, as potential loot inside the hermetic and [[security crates]]{{IdeologyIcon}} in [[ancient complex]]es{{IdeologyIcon}}, or at an extremely rare rate from random drop pod crashing. |
== Summary == | == Summary == | ||
− | + | Archotech arms replace the user's organic arm up to, and including, the shoulder. They are universal and can be installed on either the left or right. The archotech arm has a part efficiency of 150%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a [[Manipulation]] importance of 50%, it results in an increase in manipulation of 25% for each archotech arm installed. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]]. | |
− | |||
+ | An archotech arm also replaces the natural "Fist" attack all [[Human]]s have with an over 70% more powerful, but otherwise equivalent, punch. | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT|sortable c_06 text-center}} | ||
+ | ! colspan='2'|Name !! Damage !! DPS !! AP !! Damage Type | ||
+ | |- | ||
+ | ! {{Icon small|Heart|32}} | ||
+ | ! style='text-align: left !important;'| Human Fist | ||
+ | | {{Q|Human|Attack 1 Damage}} | ||
+ | | {{Q|Human|Attack 1 DPS}} | ||
+ | | {{Q|Human|Attack 1 AP}}% | ||
+ | | [[Damage Types#{{Q|Human|Attack 1 Type}}|{{Q|Human|Attack 1 Type}}]] | ||
+ | |- | ||
+ | ! {{Icon small|{{PAGENAME}}|32}} | ||
+ | ! {{PAGENAME}} | ||
+ | | {{P|Attack 1 Damage}} | ||
+ | | {{P|MeleeDPS}} | ||
+ | | {{P|Attack 1 AP}}% | ||
+ | | [[Damage Types#{{P|Attack 1 Type}}|{{P|Attack 1 Type}}]] | ||
+ | |- | ||
+ | |} | ||
+ | </li><div> | ||
===Installation=== | ===Installation=== | ||
{{stub|section=1}} | {{stub|section=1}} | ||
Line 42: | Line 62: | ||
==Analysis== | ==Analysis== | ||
− | {{stub|section=1}} | + | {{stub|section=1|No analysis. What jobs benefit? Who should get it first? Does it benefit melee or ranged? Its effect on armor coverage etc etc etc}} |
==Version history== | ==Version history== |
Revision as of 12:15, 27 February 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Archotech arm
An artifical arm built by an archotech. It's strong enough to crush a thick hardwood branch in its hand, and precise enough to write a sonnet on a grain of rice. It looks and feels like natural flesh, but it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. Its internal workings are a mystery to all human minds.
Base Stats
- Type
- Medical Items – Body Parts
- Weapon Class
- Spacer
Ranged Combat
- Mode
- Melee
Melee Combat
- Mode
- Melee
- Melee Attack 1
- Fist
14 dmg (Blunt)
21% AP
2 seconds cooldown
- thingSetMakerTags
- RewardStandardHighFreq
- tradeTags
- TechHediff
Archotech arms are an arm replacement. They are more powerful than their regular bionic counterpart, providing 150% efficiency.
Archotech arms do 14 damage per attack. For unarmed combat, this is somewhat high, compared to the 8 damage from fists and 12 from bionic arms. This is only outmatched by the power claw, which does 22 damage and inflicts bleeding wounds, or dedicated implant weapons from the Royalty DLC such as the Venom talon.
Acquisition
Archotech arms cannot be crafted. They can only be obtained through trade, as a reward from quests, randomly found inside or in the hermetic crates of ancient shrines, as potential loot inside the hermetic and security crates in ancient complexes, or at an extremely rare rate from random drop pod crashing.
Summary
Archotech arms replace the user's organic arm up to, and including, the shoulder. They are universal and can be installed on either the left or right. The archotech arm has a part efficiency of 150%. This not only fully replaces the functionality of a normal arm - when coupled with the arm body part having a Manipulation importance of 50%, it results in an increase in manipulation of 25% for each archotech arm installed. Manipulation, in turn, affects a great many stats. For a full list of affected stats, see Manipulation.
An archotech arm also replaces the natural "Fist" attack all Humans have with an over 70% more powerful, but otherwise equivalent, punch.
Name | Damage | DPS | AP | Damage Type | |
---|---|---|---|---|---|
Human Fist | 8.2 | 4.1 | 12% | Blunt | |
Archotech arm | 14 | 21% | Blunt |
Installation
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of ?? quality or better, and a Medical skill of 5.
Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Version history
- Beta 19 - added.