Difference between revisions of "Machining table"
(type: Production -> Building; type2: Resources -> Production; placeable: Yes -> true; size: 1 ˣ 3 -> 3 ˣ 1; flammability: 1.0 -> 1; path cost: - -> 50; passability: - -> pass through only; cover: - -> 0.5; minifiable: - -> true; mass base: - -> 20; sell price multiplier: - -> 0.7; terrain affordance: - -> medium;) |
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− | {{rewrite|reason=Format standardisation}}{{ | + | {{rewrite|reason=Format standardisation}}{{infobox main|production| |
− | | name = Machining table | + | |name = Machining table |
− | | image = MachiningTable.png|Machining table | + | |image = MachiningTable.png|Machining table |
− | | imagesize = 192px | + | |imagesize = 192px |
− | | description = A work station for assembling machinery like guns and ammunition, or breaking down dead mechanoids. | + | |description = A work station for assembling machinery like guns and ammunition, or breaking down dead mechanoids. |
− | | type = | + | |type = Building |
− | | type2 = | + | |type2 = Production |
− | | placeable = | + | |placeable = true |
− | | size = 1 | + | |path cost = 50 |
− | | hp = 180 | + | |passability = pass through only |
− | | power = -350 | + | |cover = 0.5 |
− | | facility = tool cabinet | + | |minifiable = true |
− | | | + | |size = 3 ˣ 1 |
− | | | + | |mass base = 20 |
− | | | + | |flammability = 1 |
− | | work to make = 3000 | + | |hp = 180 |
− | | resource 1 = Steel | + | |sell price multiplier = 0.7 |
− | | resource 1 amount = 150 | + | |cleanliness = -2 |
− | | resource 2 = Component | + | |power = -350 |
− | | resource 2 amount = 5 | + | |terrain affordance = medium |
− | + | |facility = tool cabinet | |
− | + | |research = Machining | |
+ | |skill 1 = Construction | ||
+ | |skill 1 level = 4 | ||
+ | |work to make = 3000 | ||
+ | |resource 1 = Steel | ||
+ | |resource 1 amount = 150 | ||
+ | |resource 2 = Component | ||
+ | |resource 2 amount = 5 | ||
}} | }} | ||
The Machining Table is an Industrial-level [[Production]] bench that [[Menus#Craft|crafters]] will use to produce a number of items as well as disassemble [[mechanoid]]s. Like most production benches, the machining table must be configured with one or more [[bill]]s before a crafting colonist will begin work. | The Machining Table is an Industrial-level [[Production]] bench that [[Menus#Craft|crafters]] will use to produce a number of items as well as disassemble [[mechanoid]]s. Like most production benches, the machining table must be configured with one or more [[bill]]s before a crafting colonist will begin work. |
Revision as of 12:56, 11 October 2021
This article is suggested to be rewritten. Reason: Format standardisation. You can help the RimWorld Wiki by improving it. |
Machining table
A work station for assembling machinery like guns and ammunition, or breaking down dead mechanoids.
Base Stats
- Type
- Building – Production
- Mass
- 20 kg
- HP
- 180
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Medium
- Power
- -350 W
- Cleanliness
- -2
- Facility
- Tool cabinet
Creation
- Required Research
- Machining
- Skill Required
- Construction 4
- Work To Make
- 3,000 ticks (50 secs)
The Machining Table is an Industrial-level Production bench that crafters will use to produce a number of items as well as disassemble mechanoids. Like most production benches, the machining table must be configured with one or more bills before a crafting colonist will begin work. It has a cleanliness value of -2.
Acquisition
The machining table can be built once Machining is researched. Each table requires 150 Steel, 5 Components, 3,000 ticks (50 secs) of work, and a construction skill of 4.
Summary
The following items can be crafted at the machining table.
Disassemble Mechanoid
The "disassemble mechanoid" bill is fulfilled when a colonist brings a mechanoid corpse here to be converted into usable materials. This will produce some steel, plasteel and components.
Mortar shells
There are 4 bills in total that will produce different types of mortar shells out of steel, chemfuel or other materials, that can be fired from a mortar.