Difference between revisions of "Nuclear stomach"
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Removing a nuclear stomach requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?. | Removing a nuclear stomach requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?. | ||
+ | |||
+ | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | ||
==Analysis== | ==Analysis== |
Revision as of 10:36, 6 November 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Nuclear stomach
A micro-nuclear reactor combined with complex chemical synthesis replaces the body's need for food energy. Food is required only to replace matter lost from the body, reducing the user's intake needs significantly. This artificial stomach cannot get food poisoning. However, there is little room to shield the reactor, so the radiation increases the risk of cancer.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Creation
- Required Research
- Artificial metabolism
- Skill Required
- Crafting 8
- Work To Make
- 26,000 ticks (7.22 mins)
- thingSetMakerTags
- RewardStandardLowFreq
- techHediffsTags
- Advanced, ImplantEmpireCommon
- tradeTags
- Bionic, ImplantEmpireCommon
The Nuclear Stomach drastically reduces a pawn's hunger rate to just one-quarter of its normal value and prevents food poisoning, however it causes an elevated rate of cancer. Like a bionic stomach, it also provides 125% part efficiency.
Shocking a pawn with this stomach using EMP will force them to vomit.
Acquisition
Nuclear stomachs can be crafted at the fabrication bench once Artificial Metabolism, which requires a techprint, is researched. They require 15 Plasteel, 4 Advanced components and a Crafting skill of 8.
Alternatively, they can purchased from traders and outlander and empire settlements.
Summary
A nuclear stomach improves a pawn's metabolism by 25%. This, in turn, slightly improves the rest rate multiplier by about 8%, meaning the colonist will require less sleep. Eating speed is unaffected.
Unlike the bionic stomach but similar to the other Royalty DLC stomach replacements, EMPing a pawn with a nuclear stomach will force them to vomit.
Installing a stomach can be used to instantly treat gut worms as the new stomach replaces the diseased part. With it installed, further infections are also prevented.
A nuclear stomach grants full immunity to food poisoning and reduces the hunger rate of a pawn by 75%, meaning they only require 1/4 the food to live. However, it also causes a Cancer on the torso of the host pawn on average once every 120 in-game days. Without the cancer, the nuclear stomach would otherwise be a direct upgrade to, and combination of, both the detoxifier stomach and the reprocessor stomach.
Installation
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Installing a nuclear stomach requires 2,500 ticks (41.67 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 5.
Removing a nuclear stomach requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.
If the operation fails, the part has a chance[What Chance?] to be destroyed.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General value proposition needed, not just comparisons to other stomachs. |
The nuclear stomach is a cheaper way to reduce time sleeping than upgrading to a royal bed, however both can be combined.
It is worthwhile considering to install it on slaves late game, since it reduces the food cost and slaves can be replaced easily if the surgery for the cancer fails or the the surgery isn't attempted. The stomach can even be removed from the slave before death to implant into their replacement once it becomes clear that the cancer will be fatal.
While EMP-wielding enemies are relatively rare, due to the induced vomiting, friendly fire is a relevant concern on melee pawns as using EMP grenades and melee attackers on Centipedes is a common and successful tactic. Having a nuclear stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. A bionic stomach or no stomach may be preferable on pawns that
Comparisons
The Royalty DLC introduced a number of stomach replacements to complement the base bionic stomach, each with their own advantages and disadvantages. All three of these variants include the benefits offered by the bionic stomach in addition to their unique benefits however they are also susceptible to EMP, causing the pawn to vomit uncontrollably for a short length of time.
Bionic Stomach
In comparison to the nuclear stomach, the bionic stomach eliminates the vulnerability to EMP and cancer risk in exchange for being vulnerable to food poisoning and requiring 4x as much food.
Detoxifier Stomach
In comparison to the nuclear stomach, the detoxifier stomach eliminates the cancer risk in exchange for requiring 4x as much food.
Reprocessor Stomach
In comparison to the nuclear stomach, the reprocessor stomach eliminates the cancer risk in exchange for vulnerability to food poisoning and requiring 3x as much food.
Stomach | Cost | Metabolism | Hunger Rate | Food poisoning | Gut Worms | EMP | Carcinoma | Market Value |
---|---|---|---|---|---|---|---|---|
Stomach | - | 1x | 1x | |||||
Bionic stomach | 10 + 3 | 1.25x | 1x | 785 | ||||
Detoxifier stomach | 15 + 4 | 1.25x | 1x | 1,030 | ||||
Reprocessor stomach | 15 + 4 | 1.25x | 0.75x | 1,030 | ||||
Nuclear stomach | 15 + 4 | 1.25x | 0.25x | 1,030 |
Trivia
Despite being called a Nuclear stomach, it does not require uranium to craft.
Version History
Update 1.1.2570 - the Nuclear Stomach now prevents food poisoning as claimed.