Difference between revisions of "Pigskin"

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{{stub}}
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{{Infobox main|leathery
{{Define|Leather
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| name = Pigskin
| label = pig skin
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| image = Pigskin b.png
| image = Pigskin
 
| color = (178,148,119)
 
| default color = (178,148,119)
 
 
| description = Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well.
 
| description = Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well.
| path cost = 15
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<!-- Base Stats -->
 +
| type = Textile
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| type2 = Leather
 +
| stuff category = Leathery
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| hp = 60
 +
| flammability = 1
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| marketvalue = 1.9
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| beauty = -4
 +
| mass base = 0.03
 
| stack limit = 75
 
| stack limit = 75
| beauty base = -4
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| path cost = 14
| commonality = 0.05
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<!-- Stat Modifiers -->
 +
| beauty factor = 1
 +
| insulation - heat factor = 12
 +
| work to make factor = 1
 +
| work to build factor = 1
 +
| max hit points factor = 1.3
 +
| flammability factor = 1
 
| armor - sharp factor = 0.64
 
| armor - sharp factor = 0.64
 
| armor - blunt factor = 0.24
 
| armor - blunt factor = 0.24
 
| armor - heat factor = 1.5
 
| armor - heat factor = 1.5
 
| insulation - cold factor = 12
 
| insulation - cold factor = 12
| insulation - heat factor = 12
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<!-- Technical -->
| market value base = 1.9
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| page verified for version = 1.2.2753
| market value factor = 1.30
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<!-- Unused -->
| max hit points base = 60
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| color = (174,150,126)
| max hit points factor = 1.3
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| commonality = 0.05
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| default color = (174,150,126)
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| label = pig skin
 
}}
 
}}
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{{about|the [[textile]]|the [[xenotype]]|pigskins}}
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{{Info|'''Pigskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[pig]] or a [[wild boar]] at a [[butcher table]].}}
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== Acquisition ==
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The following animals provide pigskin.
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{{Leather List}}
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== Usage ==
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Pigskin can be used to craft and build the following things:
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{{Ingredient List}}
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== Analysis ==
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Pigskin is one of the least protective [[textiles]] in the game, at tied 21st most protective, or tied 8th least protective. Only [[lightleather]], [[patchleather]], [[cloth]] and [[wool]]s are worse. It has terrible insulation, being the 4th and 3rd worst for heat and cold respectively. It also has a fairly low [[Property:Beauty Factor|beauty factor]] and market value. Thus it should only be used when there is no alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production [[quests]] or [[Armchair]]s whose [[beauty]] rarely significantly affects a [[room stats|room's quality]].
 +
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The pigskin textile has no connection with the [[pigskins|pigskin xenotype]].{{BiotechIcon}} The pigskin xenotype can wear pigskin apparel without any penalty.
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== Gallery ==
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<gallery>
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Pigskin a.png|One pigskin
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Pigskin b.png|Stack of pigskins
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</gallery>
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== Version history ==
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* Possibly b18 - Merged with Boarskin.
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<gallery>
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Boarskin.png|Boarskin
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</gallery>
  
{{Info|'''Pigskin''' is produced when a [[Overview#cook|cook]] butchers a [[pig]] or a [[wild boar]] at a [[butcher table]].}}
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{{Nav|materials|wide}}
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[[Category:Material]] [[Category:Textile]] [[Category:Leather]]

Latest revision as of 19:57, 3 May 2024

Pigskin

Pigskin

Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well.

Base Stats

Type
TextileLeather
Stuff Categories
Leathery
Market Value
1.9 Silver
Stack Limit
75
Mass
0.03 kg
Beauty
-4
HP
60
Flammability
100%
Path Cost
14 (48%)

Stat Modifiers

Beauty Factor
×1
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1.3
Flammability
×1
Armor - Sharp
×0.64
Armor - Blunt
×0.24
Armor - Heat
×1.5
Insulation - Cold
+12 °C (21.6 °F)
Insulation - Heat
+12 °C (21.6 °F)
Technical
Color
(174,150,126)


Pigskin is a type of leather produced when a cook butchers a pig or a wild boar at a butcher table.

Acquisition[edit]

The following animals provide pigskin.

  • Animal Leather Yield
    Pig 68
    Wild boar 36
  • Usage[edit]

    Pigskin can be used to craft and build the following things:

  • Product Ingredients Type [ExpandCollapse]
    Animal bed Animal bed Stuff 40 (Fabric/Leathery) Building - Furniture
    Armchair Armchair Stuff 110 (Fabric/Leathery) Building - Furniture
    Bedroll Bedroll Stuff 40 (Fabric/Leathery) Building - Furniture
    Couch Couch Stuff 200 (Fabric/Leathery) Building - Furniture
    Double bedroll Double bedroll Stuff 85 (Fabric/Leathery) Building - Furniture
    Sandbags Sandbags Stuff 5 (Fabric/Leathery) Building - Security
    Animal flap Animal flap Stuff 25 (Fabric/Leathery) Building - Structure
    Bowler hat Bowler hat Stuff 20 (Leathery/Fabric) Gear - Clothing
    Button-down shirt Button-down shirt Stuff 45 (Leathery/Fabric) Gear - Clothing
    Cowboy hat Cowboy hat Stuff 25 (Leathery/Fabric) Gear - Clothing
    Duster Duster Stuff 80 (Leathery/Fabric) Gear - Clothing
    Hood Hood Stuff 50 (Fabric/Leathery) Gear - Clothing
    Jacket Jacket Stuff 70 (Leathery/Fabric) Gear - Clothing
    Pants Pants Stuff 40 (Leathery/Fabric) Gear - Clothing
    Parka Parka Stuff 80 (Leathery/Fabric) Gear - Clothing
    Robe Robe Stuff 80 (Fabric/Leathery) Gear - Clothing
    T-shirt T-shirt Stuff 40 (Leathery/Fabric) Gear - Clothing
    Tribalwear Tribalwear Stuff 60 (Leathery/Fabric) Gear - Clothing
    50× Patchleather Patchleather Stuff 50 (Leathery) Textile - Leather
    Lab coat Lab coat Content added by the Anomaly DLC Stuff 70 (Leathery/Fabric) Gear - Clothing
    Heavy bandolier Heavy bandolier Content added by the Biotech DLC Stuff 75 (Fabric/Leathery) Gear - Clothing
    Kid pants Kid pants Content added by the Biotech DLC Stuff 20 (Leathery/Fabric) Gear - Clothing
    Kid parka Kid parka Content added by the Biotech DLC Stuff 40 (Leathery/Fabric) Gear - Clothing
    Kid romper Kid romper Content added by the Biotech DLC Stuff 30 (Fabric/Leathery) Gear - Clothing
    Kid shirt Kid shirt Content added by the Biotech DLC Stuff 20 (Fabric/Leathery) Gear - Clothing
    Kid tribalwear Kid tribalwear Content added by the Biotech DLC Stuff 30 (Leathery/Fabric) Gear - Clothing
    Sash Sash Content added by the Biotech DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Drum Drum Content added by the Ideology DLC Stuff 30 (Leathery/Fabric) + Wood 50 Building - Ideology (Buildings)
    Kneel pillow Kneel pillow Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Building - Ideology (Buildings)
    Kneel sheet Kneel sheet Content added by the Ideology DLC Stuff 80 (Fabric/Leathery) Building - Ideology (Buildings)
    Authority cap Authority cap Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Shadecone Shadecone Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Slave body strap Slave body strap Content added by the Ideology DLC Stuff 70 (Fabric/Leathery) Gear - Clothing
    Slave collar Slave collar Content added by the Ideology DLC Stuff 25 (Metallic/Leathery, 250 for SMVs) Gear - Clothing
    Tailcap Tailcap Content added by the Ideology DLC Stuff 20 (Leathery) Gear - Clothing
    Drape Drape Content added by the Royalty DLC Stuff 150 (Fabric/Leathery) + Wood 50 Building - Furniture
    Beret Beret Content added by the Royalty DLC Stuff 35 (Leathery/Fabric) Gear - Clothing
    Cape Cape Content added by the Royalty DLC Stuff 80 (Leathery/Fabric) Gear - Clothing
    Corset Corset Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Formal shirt Formal shirt Content added by the Royalty DLC Stuff 65 (Leathery/Fabric) Gear - Clothing
    Formal vest Formal vest Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Ladies hat Ladies hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
    Prestige robe Prestige robe Content added by the Royalty DLC Stuff 100 (Leathery/Fabric) Gear - Clothing
    Top hat Top hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
  • Analysis[edit]

    Pigskin is one of the least protective textiles in the game, at tied 21st most protective, or tied 8th least protective. Only lightleather, patchleather, cloth and wools are worse. It has terrible insulation, being the 4th and 3rd worst for heat and cold respectively. It also has a fairly low beauty factor and market value. Thus it should only be used when there is no alternative or where its stats have little effect on the utility of the resulting item, such as in clothing production quests or Armchairs whose beauty rarely significantly affects a room's quality.

    The pigskin textile has no connection with the pigskin xenotype.Content added by the Biotech DLC The pigskin xenotype can wear pigskin apparel without any penalty.

    Gallery[edit]

    Version history[edit]

    • Possibly b18 - Merged with Boarskin.