Difference between revisions of "Archotech eye"

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The '''Archotech eye''' is an eye replacement which provides 150% [[sight]] efficiency. A superior version of the [[bionic eye]].  
 
The '''Archotech eye''' is an eye replacement which provides 150% [[sight]] efficiency. A superior version of the [[bionic eye]].  
  
==Acquistion==
+
==Acquisition==
It can be found in [[ancient shrine]]s, bought from traders or obtained as a [[quest]] reward.
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Archotech eye can only be obtained as potential reward from [[quests]], from raiding [[ancient shrine]], as a potential loot from [[Security crate]] or [[Hermetic crate]] or at an extremely rare rate, from random drop pod crashing.
  
 
== Analysis ==
 
== Analysis ==

Revision as of 22:08, 9 August 2021

Archotech eye

Archotech eye

An artificial eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Externally, it looks like a natural human eye, except it can change color at will. Its internal workings are a mystery to all human minds.

Base Stats

Type
Medical ItemsBody Parts
Market Value
2800 Silver
Mass
0.3 kg
HP
50
Flammability
70%
Technical
thingSetMakerTags
RewardStandardHighFreq
tradeTags
TechHediff


The Archotech eye is an eye replacement which provides 150% sight efficiency. A superior version of the bionic eye.

Acquisition

Archotech eye can only be obtained as potential reward from quests, from raiding ancient shrine, as a potential loot from Security crate or Hermetic crate or at an extremely rare rate, from random drop pod crashing.

Analysis

Since the game gives a greater weighting on the more capable part when calculating sight, with it contributing to 75% of a pawn's sight capability, installing a single archotech eye increases sight by 38%, and a second increases it by 12% to the expected 150%.

The Archotech eye can be very useful for combat as it greatly increases both melee and ranged accuracy. Cooking speed is also substantially improved. Vision above 100% also grants a bonus to melee dodge, medical tend quality, medical tend speed, and research speed. While most other skills are impacted by sight, they have 100% sight caps and will only see an effect if the colonist has their vision impaired for some reason.

A single archotech eye is enough to cap research and medical tend speed, and brings medical tend quality and melee dodge to very near their cap (138 / 140). Adding a second, bionic eye will hit these caps as well.