Difference between revisions of "Archotech leg"
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==Acquisition== | ==Acquisition== | ||
Archotech legs cannot be crafted. They can only be obtained through [[trade]], as a reward from [[quests]], from raiding [[Ancient shrine|ancient shrines]]{{IdeologyIcon}} (as a potential loot from [[Security crate]] or [[Hermetic crate]]), or at an extremely rare rate from random drop pod crashing. | Archotech legs cannot be crafted. They can only be obtained through [[trade]], as a reward from [[quests]], from raiding [[Ancient shrine|ancient shrines]]{{IdeologyIcon}} (as a potential loot from [[Security crate]] or [[Hermetic crate]]), or at an extremely rare rate from random drop pod crashing. | ||
+ | |||
+ | == Summary == | ||
+ | {{stub|section=1}} | ||
+ | Installing requires {{ticks|2500}} of work, and a [[Skills#Medical|Medical skill]] of 5. | ||
==Analysis== | ==Analysis== |
Revision as of 05:29, 9 September 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Archotech leg
An artificial leg built by an archotech. It looks and feels like natural flesh, but a pair of these can move the user as fast as a decent car, and it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. its internal workings are a mystery to all human minds.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 7 kg
- HP
- 50
- Flammability
- 100%
- thingSetMakerTags
- RewardStandardHighFreq
- tradeTags
- TechHediff
Archotech legs are a leg replacement. They are more powerful then their regular bionic counterpart, providing 150% efficiency.
Acquisition
Archotech legs cannot be crafted. They can only be obtained through trade, as a reward from quests, from raiding ancient shrines (as a potential loot from Security crate or Hermetic crate), or at an extremely rare rate from random drop pod crashing.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Installing requires 2,500 ticks (41.67 secs) of work, and a Medical skill of 5.
Analysis
Since the game gives a greater weighting on the more capable part when calculating Moving, with it contributing to 75% of a pawn's moving capability, installing a single archotech leg increases moving by 38%, and a second increases it by 12% to the expected 150%.
Version History
- Beta 19 - added