Chinchilla fur

From RimWorld Wiki
Revision as of 16:47, 12 December 2023 by Ickputzdirwech (talk | contribs) (added ingredient list)
Jump to navigation Jump to search

Chinchilla fur

Chinchilla fur

Tanned, dried, scraped chinchilla skin. Known as an extremely luxurious and insulating fur, it is exceptionally valuable.

Base Stats

Type
TextileLeather
Stuff Categories
Leathery
Market Value
6.5 Silver
Stack Limit
75
Mass
0.03 kg
Beauty
-30
HP
60
Flammability
100%
Path Cost
15 (46%)

Stat Modifiers

Beauty Factor
×3.6
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1
Armor - Sharp
×0.67
Armor - Blunt
×0.14
Armor - Heat
×1.5
Insulation - Cold
+30 °C (54 °F)
Insulation - Heat
+16 °C (28.8 °F)
Technical
Color
(178,170,158)


Chinchilla fur is a type of leather produced when a cook butchers a chinchilla at a butcher table.

Acquisition

The following animals provide Chinchilla fur.

  • Animal Leather Yield
    Chinchilla 21
  • Usage

    Chinchilla fur can be used to craft and build the following things:

  • Product Ingredients Type [ExpandCollapse]
    Animal bed Animal bed Stuff 40 (Fabric/Leathery) Building - Furniture
    Armchair Armchair Stuff 110 (Fabric/Leathery) Building - Furniture
    Bedroll Bedroll Stuff 40 (Fabric/Leathery) Building - Furniture
    Couch Couch Stuff 200 (Fabric/Leathery) Building - Furniture
    Double bedroll Double bedroll Stuff 85 (Fabric/Leathery) Building - Furniture
    Sandbags Sandbags Stuff 5 (Fabric/Leathery) Building - Security
    Animal flap Animal flap Stuff 25 (Fabric/Leathery) Building - Structure
    Bowler hat Bowler hat Stuff 20 (Leathery/Fabric) Gear - Clothing
    Button-down shirt Button-down shirt Stuff 45 (Leathery/Fabric) Gear - Clothing
    Cowboy hat Cowboy hat Stuff 25 (Leathery/Fabric) Gear - Clothing
    Duster Duster Stuff 80 (Leathery/Fabric) Gear - Clothing
    Hood Hood Stuff 50 (Fabric/Leathery) Gear - Clothing
    Jacket Jacket Stuff 70 (Leathery/Fabric) Gear - Clothing
    Pants Pants Stuff 40 (Leathery/Fabric) Gear - Clothing
    Parka Parka Stuff 80 (Leathery/Fabric) Gear - Clothing
    Robe Robe Stuff 80 (Fabric/Leathery) Gear - Clothing
    T-shirt T-shirt Stuff 40 (Leathery/Fabric) Gear - Clothing
    Tribalwear Tribalwear Stuff 60 (Leathery/Fabric) Gear - Clothing
    50× Patchleather Patchleather Stuff 50 (Leathery) Textile - Leather
    Lab coat Lab coat Content added by the Anomaly DLC Stuff 70 (Leathery/Fabric) Gear - Clothing
    Heavy bandolier Heavy bandolier Content added by the Biotech DLC Stuff 75 (Fabric/Leathery) Gear - Clothing
    Kid pants Kid pants Content added by the Biotech DLC Stuff 20 (Leathery/Fabric) Gear - Clothing
    Kid parka Kid parka Content added by the Biotech DLC Stuff 40 (Leathery/Fabric) Gear - Clothing
    Kid romper Kid romper Content added by the Biotech DLC Stuff 30 (Fabric/Leathery) Gear - Clothing
    Kid shirt Kid shirt Content added by the Biotech DLC Stuff 20 (Fabric/Leathery) Gear - Clothing
    Kid tribalwear Kid tribalwear Content added by the Biotech DLC Stuff 30 (Leathery/Fabric) Gear - Clothing
    Sash Sash Content added by the Biotech DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Drum Drum Content added by the Ideology DLC Stuff 30 (Leathery/Fabric) + Wood 50 Building - Ideology (Buildings)
    Kneel pillow Kneel pillow Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Building - Ideology (Buildings)
    Kneel sheet Kneel sheet Content added by the Ideology DLC Stuff 80 (Fabric/Leathery) Building - Ideology (Buildings)
    Authority cap Authority cap Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Shadecone Shadecone Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Slave body strap Slave body strap Content added by the Ideology DLC Stuff 70 (Fabric/Leathery) Gear - Clothing
    Slave collar Slave collar Content added by the Ideology DLC Stuff 25 (Metallic/Leathery, 250 for SMVs) Gear - Clothing
    Tailcap Tailcap Content added by the Ideology DLC Stuff 20 (Leathery) Gear - Clothing
    Drape Drape Content added by the Royalty DLC Stuff 150 (Fabric/Leathery) + Wood 50 Building - Furniture
    Beret Beret Content added by the Royalty DLC Stuff 35 (Leathery/Fabric) Gear - Clothing
    Cape Cape Content added by the Royalty DLC Stuff 80 (Leathery/Fabric) Gear - Clothing
    Corset Corset Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Formal shirt Formal shirt Content added by the Royalty DLC Stuff 65 (Leathery/Fabric) Gear - Clothing
    Formal vest Formal vest Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Ladies hat Ladies hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
    Prestige robe Prestige robe Content added by the Royalty DLC Stuff 100 (Leathery/Fabric) Gear - Clothing
    Top hat Top hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
  • Analysis

    Chinchilla fur is one of the least protective textiles in the game, 3-way tied for 18th most protective. However it also has an exceptional market value and beauty factor, and offers very good cold insulaton.

    Its poor protection means its utility as clothing is negligible outside of cold biomes. Chinchillas themselves are fairly rare and have a very small leather yield, so almost any other leather or textile will likely be both more available and more protective. In cold biomes however, chinchilla fur tribalwear can allow a pawn to survive without having to sacrifice the greater protection from a duster of a strong material for something warmer. In very cold biomes, very warm materials on all items may be required to survive.

    For use in furniture, its beauty factor, beaten only by thrumbofur and hyperweave, makes it a good choice for improving furniture beauty. However sourcing enough material to use this commonly will be difficult, as to gather enough fur for even a single armchair would require butchering of 8 chinchillas. You monster.

    Chinchilla fur's high market value also make it a valuable commodity, especially if processed into a high quality item of clothing or furniture first, however the efficiency of raising chinchillas for the slaughter is unknown.

    Gallery