Bionic jaw
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Bionic jaw
An artificial jaw replacement. Made out of biosynthetic bone, with plasteel tooth replacements and a set of micro servomotors for the full range of motion.
Base Stats
- Type
- Medical Items – Body Parts
- Tech Level
- Spacer
Ranged Combat
- Body Part
- Jaw]
Creation
- Required Research
- Bionic replacements
- Skill Required
- Crafting 8
- Work To Make
- 26,000 ticks (7.22 mins)
- thingSetMakerTags
- RewardStandardMidFreq
- techHediffsTags
- Advanced
- tradeTags
- TechHediff, Bionic
A bionic jaw is an artificial body part that acts as a replacement for a pawn's natural jaw, increasing the Talking and Eating capacities.
Acquisition
Bionic jaws can be crafted at a fabrication bench once the bionic replacements research project has been completed. Each requires 10 Plasteel, 3 Advanced components, 26,000 ticks (7.22 mins) of work modified by the general labor speed of the crafter, and a crafting skill of 8.
They can also be found in ancient shrines, offered as a quest reward, or bought from exotic traders, Empire traders, and at Outlander faction bases.[Verify]
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Talking and Eating importance/caps are wrong on the capacity pages. The actual desc needs to be implemented there and explained here,. |
Bionic jaws replace the user's organic jaw. The bionic jaw has a part efficiency of 125%. This not only fully replaces the functionality of a normal jaw - when coupled with the jaw body part having a Talking importance of ???? and a Eating importance of ???%, it results in both 125% in both capacities.
These capacities, in turn, affects the following stats: Conversion Power, Train Animal Chance, Eating Speed, Tame Animal Chance, Trade Price Improvement, Social Impact, Negotiation Ability. Note however, that as of the time of writing[When?] no stat is improved by a Talking capacity above 100%, and only one stat is dependant on eating - namely Eating Speed. However, a bonus will provide a buffer against stat and capacity penalties from other sources.
It also removes the Disfigured condition from pawns missing a jaw.
Installation
Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of herbal quality or better, and a Medical skill of 5.
Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and has no Medical skill requirements.
If the operation fails, the part will be destroyed.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing. |
Version history
- ?