Difference between revisions of "Wolfskin"
PigeonGuru (talk | contribs) (Created page with "{{stub}} Wolfskin is a new leather type added in 0.19/1.0. It merges the different fur types from foxes, namely the timber wolfskin and arctic wolfskin from earlier ...") |
m |
||
(29 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Infobox main|leathery |
+ | | name = Wolfskin | ||
+ | | image = Wolfskin b.png | ||
+ | | description = A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold. | ||
+ | <!-- Base Stats --> | ||
+ | | type = Textile | ||
+ | | type2 = Leather | ||
+ | | stuff category = Leathery | ||
+ | | hp = 60 | ||
+ | | flammability = 1 | ||
+ | | marketvalue = 3 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.03 | ||
+ | | stack limit = 75 | ||
+ | | path cost = 14 | ||
+ | | rotatable = false | ||
+ | <!-- Stat Modifiers --> | ||
+ | | beauty factor = 1.7 | ||
+ | | work to make factor = 1 | ||
+ | | work to build factor = 1 | ||
+ | | max hit points factor = 1.3 | ||
+ | | flammability factor = 1 | ||
+ | | armor - sharp factor = 1.02 | ||
+ | | armor - blunt factor = 0.24 | ||
+ | | armor - heat factor = 1.5 | ||
+ | | insulation - cold factor = 24 | ||
+ | | insulation - heat factor = 16 | ||
+ | <!-- Technical --> | ||
+ | | page verified for version = 1.2.2753 | ||
+ | <!-- Unused --> | ||
+ | | always haulable = true | ||
+ | | color = (115,110,100) | ||
+ | | commonality = 0.075 | ||
+ | | default color = (115,110,100) | ||
+ | | default color two = (115,110,100) | ||
+ | | draw gui overlay = true | ||
+ | | graphic class = Graphic_Single | ||
+ | | graphic path = Things/Item/Resource/Cloth | ||
+ | | label = wolfskin | ||
+ | | resource readout priority = Middle | ||
+ | | selectable = true | ||
+ | | thing class = ThingWithComponents | ||
+ | }} | ||
+ | {{Info|'''Wolfskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[timber wolf]], [[arctic wolf]], or [[warg]] at a [[butcher table]].}} | ||
− | + | == Acquisition == | |
+ | The following animals provide wolfskin. | ||
+ | {{Leather List}} | ||
− | It | + | == Usage == |
+ | Wolfskin can be used to craft and build the following things: | ||
+ | {{Ingredient List}} | ||
+ | |||
+ | == Analysis == | ||
+ | Wolfskin is the 8th most protective [[textile]] in the game. It also has good cold insulation and average heat insulation. This make it is a very good candidate for [[duster]]s and other protective [[clothing]], especially in cold [[biomes]]. | ||
+ | |||
+ | But when the environment permits, it should be replaced in the mid-game by more protective materials like [[devilstrand]]. Prioritize your best material for dusters, where they will have the greatest impact. If you are limited on better textile, wolfskin can be decent for [[pants]] and [[button-down shirt]]s. Wolfskin still offers some chance to deflect bullets. Additionally their good cold insulation may permit more protective but less insulative materials to be used for the duster, or allow the wearing of a [[jacket]] where only a [[parka]] would be sufficient otherwise. | ||
+ | |||
+ | For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]]. But more beautiful textiles like thrumbofur are in high demand as clothing. So, once redundant as clothing, it is a decent choice for furniture [[beauty]]. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Wolfskin a.png|One wolfskin | ||
+ | Wolfskin b.png|Stack of wolfskins | ||
+ | </gallery> | ||
+ | |||
+ | == Version history == | ||
+ | * 0.19/1.0 - Added as a merger of different fur types, including timber wolfskin, arctic wolfskin, and, because of wargs' similarities to wolves, warg fur. | ||
+ | |||
+ | {{Nav|materials|wide}} | ||
+ | [[Category:Material]] [[Category:Textile]] [[Category:Leather]] |
Latest revision as of 15:15, 7 January 2024
Wolfskin
A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.
Base Stats
- Stuff Categories
- Leathery
- Stack Limit
- 75
- Mass
- 0.03 kg
- Beauty
- -4
- HP
- 60
- Flammability
- 100%
- Rotatable
- False
- Path Cost
- 14 (48%)
Stat Modifiers
- Beauty Factor
- ×1.7
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×1.3
- Flammability
- ×1
- Armor - Sharp
- ×1.02
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Insulation - Cold
- +24 °C (43.2 °F)
- Insulation - Heat
- +16 °C (28.8 °F)
- Color
- (115,110,100)
Wolfskin is a type of leather produced when a cook butchers a timber wolf, arctic wolf, or warg at a butcher table.
Acquisition[edit]
The following animals provide wolfskin.
Animal | Leather Yield |
---|---|
Arctic wolf | 36 |
Timber wolf | 36 |
Warg | 56 |
Usage[edit]
Wolfskin can be used to craft and build the following things:
Analysis[edit]
Wolfskin is the 8th most protective textile in the game. It also has good cold insulation and average heat insulation. This make it is a very good candidate for dusters and other protective clothing, especially in cold biomes.
But when the environment permits, it should be replaced in the mid-game by more protective materials like devilstrand. Prioritize your best material for dusters, where they will have the greatest impact. If you are limited on better textile, wolfskin can be decent for pants and button-down shirts. Wolfskin still offers some chance to deflect bullets. Additionally their good cold insulation may permit more protective but less insulative materials to be used for the duster, or allow the wearing of a jacket where only a parka would be sufficient otherwise.
For use in furniture, it has a middle-of-the-road beauty factor. But more beautiful textiles like thrumbofur are in high demand as clothing. So, once redundant as clothing, it is a decent choice for furniture beauty.
Gallery[edit]
Version history[edit]
- 0.19/1.0 - Added as a merger of different fur types, including timber wolfskin, arctic wolfskin, and, because of wargs' similarities to wolves, warg fur.