Difference between revisions of "Bluefur"
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− | {{ | + | {{Infobox main|leathery |
− | + | | name = Bluefur | |
− | + | | image = Bluefur b.png | |
− | | | + | | description = The furry pelt of muffalo. Recognizable by its distinctive blue tint. Good at temperature regulation in cold climates. |
+ | <!-- Base Stats --> | ||
+ | | type = Textile | ||
+ | | type2 = Leather | ||
+ | | stuff category = Leathery | ||
+ | | hp = 60 | ||
+ | | flammability = 1 | ||
+ | | marketvalue = 2.3 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.03 | ||
+ | | stack limit = 75 | ||
+ | | path cost = 14 | ||
+ | | rotatable = false | ||
+ | <!-- Stat Modifiers --> | ||
+ | | beauty factor = 1.3 | ||
+ | | work to make factor = 1 | ||
+ | | work to build factor = 1 | ||
+ | | max hit points factor = 1.3 | ||
+ | | flammability factor = 1 | ||
+ | | armor - sharp factor = 0.81 | ||
+ | | armor - blunt factor = 0.24 | ||
+ | | armor - heat factor = 1.5 | ||
+ | | insulation - cold factor = 20 | ||
+ | | insulation - heat factor = 16 | ||
+ | <!-- Technical --> | ||
+ | | page verified for version = 1.2.2753 | ||
+ | <!-- Unused --> | ||
| always haulable = true | | always haulable = true | ||
| color = (152,170,174) | | color = (152,170,174) | ||
| commonality = 0.025 | | commonality = 0.025 | ||
| default color = (152,170,174) | | default color = (152,170,174) | ||
− | | default color two = ( | + | | default color two = (152,170,174) |
− | |||
| draw gui overlay = true | | draw gui overlay = true | ||
− | |||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
| graphic path = Things/Item/Resource/Cloth | | graphic path = Things/Item/Resource/Cloth | ||
− | | label = | + | | label = Bluefur |
− | |||
| resource readout priority = Middle | | resource readout priority = Middle | ||
− | |||
| selectable = true | | selectable = true | ||
− | |||
| thing class = ThingWithComponents | | thing class = ThingWithComponents | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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}} | }} | ||
+ | {{Info|'''Bluefur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[muffalo]] at a [[butcher table]].}} | ||
+ | |||
+ | == Acquisition == | ||
+ | The following animals provide Bluefur. | ||
+ | {{Leather List}} | ||
+ | |||
+ | == Usage == | ||
+ | Bluefur can be used to craft and build the following things: | ||
+ | {{Ingredient List}} | ||
+ | |||
+ | == Analysis == | ||
+ | Bluefur is one of many [[textiles]] with stats almost identical to [[plainleather]], only diverging in having better cold insulation and slightly higher market value and [[Property:Beauty Factor|beauty factor]]. | ||
+ | |||
+ | As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective [[clothing]] after the very early game, and even then there are many other options that are just as good or better. While its cold insulation is moderately good, there are several textiles that provide both better protection and equivalent or better insulation, including [[Wolfskin|wolf]] and [[bearskin]], [[heavy fur]], [[devilstrand]] and, of course, [[thrumbofur]]. Thus, like its use in protection, bluefur will be superseded in this role after the early game. | ||
+ | |||
+ | For use in [[furniture]], it only has a slightly improved [[Property:Beauty Factor|beauty factor]] than other common textiles, but its rapid redundancy as clothing makes it a decent choice for improving furniture [[beauty]]. Its inferiority to [[wool]]s in this regard and their commonness compared to bluefur limits its long term utility however. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Bluefur a.png|One bluefur | ||
+ | Bluefur b.png|Stack of bluefur | ||
+ | </gallery> | ||
+ | == Version history == | ||
+ | * 0.19/1.0 - Renamed from '''muffalo leather''' to '''bluefur'''. | ||
+ | <gallery> | ||
+ | Muffalo leather.png|Muffalo leather | ||
+ | </gallery> | ||
− | {{ | + | {{Nav|materials|wide}} |
+ | [[Category:Material]] [[Category:Textile]] [[Category:Leather]] |
Latest revision as of 15:03, 7 January 2024
Bluefur
The furry pelt of muffalo. Recognizable by its distinctive blue tint. Good at temperature regulation in cold climates.
Base Stats
- Stuff Categories
- Leathery
- Stack Limit
- 75
- Mass
- 0.03 kg
- Beauty
- -4
- HP
- 60
- Flammability
- 100%
- Rotatable
- False
- Path Cost
- 14 (48%)
Stat Modifiers
- Beauty Factor
- ×1.3
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×1.3
- Flammability
- ×1
- Armor - Sharp
- ×0.81
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Insulation - Cold
- +20 °C (36 °F)
- Insulation - Heat
- +16 °C (28.8 °F)
- Color
- (152,170,174)
Bluefur is a type of leather produced when a cook butchers a muffalo at a butcher table.
Acquisition[edit]
The following animals provide Bluefur.
Animal | Leather Yield |
---|---|
Muffalo | 96 |
Usage[edit]
Bluefur can be used to craft and build the following things:
Analysis[edit]
Bluefur is one of many textiles with stats almost identical to plainleather, only diverging in having better cold insulation and slightly higher market value and beauty factor.
As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective clothing after the very early game, and even then there are many other options that are just as good or better. While its cold insulation is moderately good, there are several textiles that provide both better protection and equivalent or better insulation, including wolf and bearskin, heavy fur, devilstrand and, of course, thrumbofur. Thus, like its use in protection, bluefur will be superseded in this role after the early game.
For use in furniture, it only has a slightly improved beauty factor than other common textiles, but its rapid redundancy as clothing makes it a decent choice for improving furniture beauty. Its inferiority to wools in this regard and their commonness compared to bluefur limits its long term utility however.
Gallery[edit]
Version history[edit]
- 0.19/1.0 - Renamed from muffalo leather to bluefur.