Difference between revisions of "Heavy fur"
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− | {{ | + | {{Infobox main|leathery |
− | | | + | | name = Heavy fur |
− | | image = Heavyfur | + | | image = Heavyfur b.png |
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| description = Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well. | | description = Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well. | ||
− | | | + | <!-- Base Stats --> |
+ | | type = Textile | ||
+ | | type2 = Leather | ||
+ | | stuff category = Leathery | ||
+ | | hp = 60 | ||
+ | | flammability = 1 | ||
+ | | marketvalue = 3.3 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.03 | ||
| stack limit = 75 | | stack limit = 75 | ||
− | | | + | | path cost = 14 |
+ | <!-- Stat Modifiers --> | ||
| beauty factor = 1.85 | | beauty factor = 1.85 | ||
+ | | work to make factor = 1 | ||
+ | | work to build factor = 1 | ||
+ | | flammability factor = 1 | ||
+ | | max hit points factor = 1.5 | ||
| armor - sharp factor = 1.24 | | armor - sharp factor = 1.24 | ||
| armor - blunt factor = 0.24 | | armor - blunt factor = 0.24 | ||
Line 15: | Line 25: | ||
| insulation - cold factor = 30 | | insulation - cold factor = 30 | ||
| insulation - heat factor = 14 | | insulation - heat factor = 14 | ||
− | | | + | <!-- Technical --> |
− | | | + | | page verified for version = 1.2.2753 |
− | | | + | <!-- Unused --> |
− | | | + | | color = (189,161,116) |
− | }}{{Info|'''Heavy fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[megasloth]] at a [[butcher table]].}} | + | | commonality = 0.025 |
− | ==Acquisition== | + | | default color = (189,161,116) |
+ | | label = heavy fur | ||
+ | }} | ||
+ | {{Info|'''Heavy fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[megasloth]] at a [[butcher table]].}} | ||
+ | |||
+ | == Acquisition == | ||
The following animals provide heavy fur. | The following animals provide heavy fur. | ||
{{Leather List}} | {{Leather List}} | ||
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− | + | == Usage == | |
− | + | Heavy fur can be used to craft and build the following things: | |
+ | {{Ingredient List}} | ||
+ | |||
+ | == Analysis == | ||
+ | Heavy fur is the 5th most protective [[textile]] against sharp and blunt, and tied 3rd against heat. It is the 4th best for cold insulation in the game. Only [[thrumbofur]] provides better protection and cold insulation. | ||
+ | |||
+ | In cold [[biome]]s, heavy fur is very useful against cold. For example, a heavy fur [[tribalwear]] can allow a pawn to wear a [[duster]] or [[jacket]] of a more protective, but less insulating material. In very cold biomes, like the ice sheet, heavy fur [[parka]]s offer a great mix of protection and cold insulation. | ||
+ | |||
+ | Outside of cold biomes, it should be replaced by better materials like [[devilstrand]] whenever possible. Prioritize your best material for dusters, where they will have the greatest impact. If you are limited on better textile, use extra fur for [[pants]] and [[button-down shirt]]s. Heavy fur is strong enough where even pants provide some protection against bullets. | ||
+ | |||
+ | For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]]. But more beautiful textiles like thrumbofur are in high demand as clothing. So, once redundant as clothing, it is a decent choice for furniture [[beauty]]. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Heavyfur a.png|One heavy fur | ||
+ | Heavyfur b.png|Stack of heavy furs | ||
+ | </gallery> | ||
− | + | == Version history == | |
+ | Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions.{{Check Tag|Fact Check Needed}} | ||
− | + | {{Nav|materials|wide}} | |
− | + | [[Category:Material]] [[Category:Textile]] [[Category:Leather]] | |
− | {{ |
Latest revision as of 15:07, 7 January 2024
Heavy fur
Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well.
Base Stats
- Stuff Categories
- Leathery
- Stack Limit
- 75
- Mass
- 0.03 kg
- Beauty
- -4
- HP
- 60
- Flammability
- 100%
- Path Cost
- 14
Stat Modifiers
- Beauty Factor
- ×1.85
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×1.5
- Flammability
- ×1
- Armor - Sharp
- ×1.24
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Insulation - Cold
- +30 °C (54 °F)
- Insulation - Heat
- +14 °C (25.2 °F)
- Color
- (189,161,116)
Heavy fur is a type of leather produced when a cook butchers a megasloth at a butcher table.
Acquisition[edit]
The following animals provide heavy fur.
Animal | Leather Yield |
---|---|
Megasloth | 160 |
Usage[edit]
Heavy fur can be used to craft and build the following things:
Analysis[edit]
Heavy fur is the 5th most protective textile against sharp and blunt, and tied 3rd against heat. It is the 4th best for cold insulation in the game. Only thrumbofur provides better protection and cold insulation.
In cold biomes, heavy fur is very useful against cold. For example, a heavy fur tribalwear can allow a pawn to wear a duster or jacket of a more protective, but less insulating material. In very cold biomes, like the ice sheet, heavy fur parkas offer a great mix of protection and cold insulation.
Outside of cold biomes, it should be replaced by better materials like devilstrand whenever possible. Prioritize your best material for dusters, where they will have the greatest impact. If you are limited on better textile, use extra fur for pants and button-down shirts. Heavy fur is strong enough where even pants provide some protection against bullets.
For use in furniture, it has a middle-of-the-road beauty factor. But more beautiful textiles like thrumbofur are in high demand as clothing. So, once redundant as clothing, it is a decent choice for furniture beauty.
Gallery[edit]
Version history[edit]
Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions.[Fact Check Needed]