Difference between revisions of "Thrumbofur"
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− | {{ | + | {{Infobox main|leathery |
− | | | + | | name = Thrumbofur |
− | | image = Thrumbofur | + | | image = Thrumbofur b.png |
− | |||
− | |||
− | |||
| description = Furry pelt of a thrumbo. Luxurious and extraordinarily durable. Used for the highest-quality crafts for its insulation and strength. | | description = Furry pelt of a thrumbo. Luxurious and extraordinarily durable. Used for the highest-quality crafts for its insulation and strength. | ||
− | | | + | <!-- Base Stats --> |
+ | | type = Textile | ||
+ | | type2 = Leather | ||
+ | | stuff category = Leathery | ||
+ | | hp = 60 | ||
+ | | flammability = 1 | ||
+ | | deterioration = 2 | ||
+ | | marketvalue = 14 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.03 | ||
| stack limit = 75 | | stack limit = 75 | ||
− | | | + | | path cost = 14 |
+ | <!-- Stat Modifiers --> | ||
| beauty factor = 8 | | beauty factor = 8 | ||
− | | flammability = 1 | + | | work to make factor = 1 |
+ | | work to build factor = 1 | ||
+ | | max hit points factor = 2 | ||
+ | | flammability factor = 1 | ||
| armor - sharp factor = 2.08 | | armor - sharp factor = 2.08 | ||
| armor - blunt factor = 0.36 | | armor - blunt factor = 0.36 | ||
Line 16: | Line 26: | ||
| insulation - cold factor = 34 | | insulation - cold factor = 34 | ||
| insulation - heat factor = 22 | | insulation - heat factor = 22 | ||
− | + | <!-- Technical --> | |
− | | | + | | page verified for version = 1.2.2753 |
− | + | <!-- Unused --> | |
− | | | + | | color = (232,232,232) |
− | | | + | | commonality = 0.0025 |
− | + | | default color = (232,232,232) | |
− | | | + | | label = thrumbofurstrength. |
− | | | + | }} |
− | + | {{Info|'''Thrumbofur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[thrumbo]]. It is one of the best clothing materials in the game; thrumbofur apparel surpasses all other leathers in terms of protection, and it is one of the best insulators. High quality items can even match flak vests and helmets in terms of armor value.}} | |
− | }}{{Info|'''Thrumbofur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[thrumbo | + | |
− | ==Acquisition== | + | == Acquisition == |
The following animals provide thrumbofur. | The following animals provide thrumbofur. | ||
{{Leather List}} | {{Leather List}} | ||
− | ==Analysis== | + | == Usage == |
+ | Thrumbofur can be used to craft and build the following things: | ||
+ | {{Ingredient List}} | ||
+ | |||
+ | == Analysis == | ||
Thrumbofur is one of the two most protective and insulative [[textiles]] in the game and is the premier choice for [[duster]]s and other protective [[clothing]]. Of all the other textiles, only [[hyperweave]] is comparable. The question of superiority is not a simple one however. Thrumbofur offers slightly better sharp armor and exceptional cold insulation, while the hyperweave offers better blunt armor, significantly better heat armor and slightly better heat insulation. Due to the low blunt armor offered by clothing in general, the difference in blunt armor is only likely to be relevant at high [[quality]] levels and only on dusters, as the AP of most blunt weapons will completely nullify the little protection offered by the items. The heat armor is significant though, offering good protection against [[inferno cannon]] that become common in the late game. | Thrumbofur is one of the two most protective and insulative [[textiles]] in the game and is the premier choice for [[duster]]s and other protective [[clothing]]. Of all the other textiles, only [[hyperweave]] is comparable. The question of superiority is not a simple one however. Thrumbofur offers slightly better sharp armor and exceptional cold insulation, while the hyperweave offers better blunt armor, significantly better heat armor and slightly better heat insulation. Due to the low blunt armor offered by clothing in general, the difference in blunt armor is only likely to be relevant at high [[quality]] levels and only on dusters, as the AP of most blunt weapons will completely nullify the little protection offered by the items. The heat armor is significant though, offering good protection against [[inferno cannon]] that become common in the late game. | ||
Thus, while Thrumbofur will perform slightly better against the most common damage type, hyperweave is a better generalist. The difference is likely moot however, as both materials are uncommon enough that the player will rarely have to choose between them. Hyperweave is especially uncommon. | Thus, while Thrumbofur will perform slightly better against the most common damage type, hyperweave is a better generalist. The difference is likely moot however, as both materials are uncommon enough that the player will rarely have to choose between them. Hyperweave is especially uncommon. | ||
− | Thrumbofur should be preferentially turned into dusters to fully exploit its protective stats, and only if there is a significant surplus should it be turned [[pants]] and [[button-down shirt]]s. That said, even as less protective items of clothing, thrumbofur still offers decent protection. Even a pair of Normal | + | Thrumbofur should be preferentially turned into dusters to fully exploit its protective stats, and only if there is a significant surplus should it be turned into [[pants]] and [[button-down shirt]]s. That said, even as less protective items of clothing, thrumbofur still offers decent protection. Even a pair of Normal Thrumbofur Pants have a 12.6% chance to outright nullify a bullet from an [[assault rifle]], and another 12.6% chance to half the damage. |
+ | |||
+ | For use in [[furniture]], thrumbofur's exceptional [[Property:Beauty Factor|beauty factor]] and market value make for very good buffs to [[room stats|room quality]], however this is a waste of its potential. [[Sculptures]] are a better way to improve room quality, while the thrumbofur itself is better used to protect pawns as clothing. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Thrumbofur a.png|One thrumbofur | ||
+ | Thrumbofur b.png|Stack of thrumbofurs | ||
+ | </gallery> | ||
− | + | == Version history == | |
+ | * [[Version/0.12.906|0.12.906]] - Added. | ||
− | {{ | + | {{Nav|materials|wide}} |
+ | [[Category:Material]] [[Category:Textile]] [[Category:Leather]] |
Latest revision as of 15:14, 7 January 2024
Thrumbofur
Furry pelt of a thrumbo. Luxurious and extraordinarily durable. Used for the highest-quality crafts for its insulation and strength.
Base Stats
- Stuff Categories
- Leathery
- Stack Limit
- 75
- Mass
- 0.03 kg
- Beauty
- -4
- HP
- 60
- Deterioration Rate
- 2
- Flammability
- 100%
- Path Cost
- 14 (48%)
Stat Modifiers
- Beauty Factor
- ×8
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×2
- Flammability
- ×1
- Armor - Sharp
- ×2.08
- Armor - Blunt
- ×0.36
- Armor - Heat
- ×1.5
- Insulation - Cold
- +34 °C (61.2 °F)
- Insulation - Heat
- +22 °C (39.6 °F)
- Color
- (232,232,232)
Thrumbofur is a type of leather produced when a cook butchers a thrumbo. It is one of the best clothing materials in the game; thrumbofur apparel surpasses all other leathers in terms of protection, and it is one of the best insulators. High quality items can even match flak vests and helmets in terms of armor value.
Acquisition[edit]
The following animals provide thrumbofur.
Animal | Leather Yield |
---|---|
Thrumbo | 160 |
Usage[edit]
Thrumbofur can be used to craft and build the following things:
Analysis[edit]
Thrumbofur is one of the two most protective and insulative textiles in the game and is the premier choice for dusters and other protective clothing. Of all the other textiles, only hyperweave is comparable. The question of superiority is not a simple one however. Thrumbofur offers slightly better sharp armor and exceptional cold insulation, while the hyperweave offers better blunt armor, significantly better heat armor and slightly better heat insulation. Due to the low blunt armor offered by clothing in general, the difference in blunt armor is only likely to be relevant at high quality levels and only on dusters, as the AP of most blunt weapons will completely nullify the little protection offered by the items. The heat armor is significant though, offering good protection against inferno cannon that become common in the late game.
Thus, while Thrumbofur will perform slightly better against the most common damage type, hyperweave is a better generalist. The difference is likely moot however, as both materials are uncommon enough that the player will rarely have to choose between them. Hyperweave is especially uncommon.
Thrumbofur should be preferentially turned into dusters to fully exploit its protective stats, and only if there is a significant surplus should it be turned into pants and button-down shirts. That said, even as less protective items of clothing, thrumbofur still offers decent protection. Even a pair of Normal Thrumbofur Pants have a 12.6% chance to outright nullify a bullet from an assault rifle, and another 12.6% chance to half the damage.
For use in furniture, thrumbofur's exceptional beauty factor and market value make for very good buffs to room quality, however this is a waste of its potential. Sculptures are a better way to improve room quality, while the thrumbofur itself is better used to protect pawns as clothing.
Gallery[edit]
Version history[edit]
- 0.12.906 - Added.