Difference between revisions of "Foxfur"

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{{Define|Leather
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{{Infobox main|leathery
| label = foxfur
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| name = Foxfur
| image = Foxfur
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| image = Foxfur b.png
| color = (178,100,34)
 
| commonality = 0.25
 
| default color = (178,100,34)
 
 
| description = The pelt of a fox. It protects well from the cold and is quite luxurious, fetching a high price.
 
| description = The pelt of a fox. It protects well from the cold and is quite luxurious, fetching a high price.
| path cost = 15
+
<!-- Base Stats -->
 +
| type = Textile
 +
| type2 = Leather
 +
| stuff category = Leathery
 +
| hp = 60
 +
| deterioration = 2
 +
| flammability = 1
 +
| marketvalue = 3.5
 +
| beauty = -4
 +
| mass base = 0.03
 
| stack limit = 75
 
| stack limit = 75
| mass = 0.03
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| path cost = 14
| beauty base = -4
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<!-- Stat Modifiers -->
 
| beauty factor = 2
 
| beauty factor = 2
| flammability base = 1.0
+
| work to make factor = 1
| flammability factor = 1.0
+
| work to build factor = 1
 +
| max hit points factor = 1
 +
| flammability factor = 1
 
| armor - sharp factor = 0.81
 
| armor - sharp factor = 0.81
 
| armor - blunt factor = 0.21
 
| armor - blunt factor = 0.21
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| insulation - cold factor = 20
 
| insulation - cold factor = 20
 
| insulation - heat factor = 16
 
| insulation - heat factor = 16
| market value base = 3.5
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<!-- Technical -->
| market value factor = 3.5
 
| max hit points base = 60
 
| deterioration rate base = 2.0
 
| max hit points factor = 1.0
 
| work to make factor = 1.0
 
| work to make offset =
 
| work to build factor = 1.0
 
| work to build offset =
 
 
| page verified for version = 1.2.2753
 
| page verified for version = 1.2.2753
}}{{Info|'''Foxfur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers an [[arctic fox|arctic]], [[fennec fox|fennec]], or [[red fox]] at a [[butcher table]].}}
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<!-- Unused -->
 +
| color = (178,100,34)
 +
| commonality = 0.25
 +
| default color = (178,100,34)
 +
| label = foxfur
 +
}}
 +
{{Info|'''Foxfur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers an [[arctic fox|arctic]], [[fennec fox|fennec]], or [[red fox]] at a [[butcher table]].}}
  
==Acquisition==
+
== Acquisition ==
 
The following animals provide Foxfur.  
 
The following animals provide Foxfur.  
 
{{Leather List}}
 
{{Leather List}}
  
==Analysis==
+
== Usage ==
Foxfur is one of many [[textiles]] with protection stats almost identical to [[plainleather]]. However it diverges in most other values having better cold insulation, item hit points, market value and [[Property:Beauty Factor|beauty factor]]. It is somewhat to [[Bluefur]] in this regard.
+
Foxfur can be used to craft and build the following things:
 +
{{Ingredient List}}
 +
 
 +
== Analysis ==
 +
Foxfur is one of many [[textiles]] with protection stats almost identical to [[plainleather]]. However it diverges in most other values having better cold insulation, item hit points, market value and [[Property:Beauty Factor|beauty factor]]. It is somewhat comparable to [[Bluefur]] in this regard.
  
 
As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective [[clothing]] after the very early game, and even then there are many other options that are just as good or better. While its cold insulation is moderately good, there are several textiles that provide both better protection and equivalent or better insulation, including [[Wolfskin|wolf]] and [[bearskin]], [[heavy fur]], [[devilstrand]] and, of course, [[thrumbofur]]. Thus, like its use in protection, foxfur will be superceded in this role after the early game. The fact other common leathers create items with 30% more hit points further solidifiees this obsolence,  
 
As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective [[clothing]] after the very early game, and even then there are many other options that are just as good or better. While its cold insulation is moderately good, there are several textiles that provide both better protection and equivalent or better insulation, including [[Wolfskin|wolf]] and [[bearskin]], [[heavy fur]], [[devilstrand]] and, of course, [[thrumbofur]]. Thus, like its use in protection, foxfur will be superceded in this role after the early game. The fact other common leathers create items with 30% more hit points further solidifiees this obsolence,  
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Foxfur's high market value also make it a valuable commodity, especially if processed into a high [[quality]] item of [[clothing]] or [[furniture]] first. While the efficiency of raising foxes for the slaughter is unknown, it is likely inferior to [[chinchilla]]s and [[chinchilla fur]] for this purpose.
 
Foxfur's high market value also make it a valuable commodity, especially if processed into a high [[quality]] item of [[clothing]] or [[furniture]] first. While the efficiency of raising foxes for the slaughter is unknown, it is likely inferior to [[chinchilla]]s and [[chinchilla fur]] for this purpose.
  
==Version History==
+
== Gallery ==
*Foxfur was added in update 0.19/1.0 as a merger of different fur types from foxes: arctic foxskin, fennec foxskin and red foxskin.
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<gallery>
 +
Foxfur a.png|One foxfur
 +
Foxfur b.png|Stack of foxfurs
 +
</gallery>
 +
 
 +
== Version history ==
 +
* Foxfur was added in update 0.19/1.0 as a merger of different fur types from foxes: arctic foxskin, fennec foxskin and red foxskin.
  
{{nav|materials|wide}}
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{{Nav|materials|wide}}
 +
[[Category:Material]] [[Category:Textile]] [[Category:Leather]]

Latest revision as of 15:06, 7 January 2024

Foxfur

Foxfur

The pelt of a fox. It protects well from the cold and is quite luxurious, fetching a high price.

Base Stats

Type
TextileLeather
Stuff Categories
Leathery
Market Value
3.5 Silver
Stack Limit
75
Mass
0.03 kg
Beauty
-4
HP
60
Deterioration Rate
2
Flammability
100%
Path Cost
14 (48%)

Stat Modifiers

Beauty Factor
×2
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1
Armor - Sharp
×0.81
Armor - Blunt
×0.21
Armor - Heat
×1.5
Insulation - Cold
+20 °C (36 °F)
Insulation - Heat
+16 °C (28.8 °F)
Technical
Color
(178,100,34)


Foxfur is a type of leather produced when a cook butchers an arctic, fennec, or red fox at a butcher table.

Acquisition[edit]

The following animals provide Foxfur.

  • Animal Leather Yield
    Arctic fox 27
    Fennec fox 27
    Red fox 27
  • Usage[edit]

    Foxfur can be used to craft and build the following things:

  • Product Ingredients Type [ExpandCollapse]
    Animal bed Animal bed Stuff 40 (Fabric/Leathery) Building - Furniture
    Armchair Armchair Stuff 110 (Fabric/Leathery) Building - Furniture
    Bedroll Bedroll Stuff 40 (Fabric/Leathery) Building - Furniture
    Couch Couch Stuff 200 (Fabric/Leathery) Building - Furniture
    Double bedroll Double bedroll Stuff 85 (Fabric/Leathery) Building - Furniture
    Sandbags Sandbags Stuff 5 (Fabric/Leathery) Building - Security
    Animal flap Animal flap Stuff 25 (Fabric/Leathery) Building - Structure
    Bowler hat Bowler hat Stuff 20 (Leathery/Fabric) Gear - Clothing
    Button-down shirt Button-down shirt Stuff 45 (Leathery/Fabric) Gear - Clothing
    Cowboy hat Cowboy hat Stuff 25 (Leathery/Fabric) Gear - Clothing
    Duster Duster Stuff 80 (Leathery/Fabric) Gear - Clothing
    Hood Hood Stuff 50 (Fabric/Leathery) Gear - Clothing
    Jacket Jacket Stuff 70 (Leathery/Fabric) Gear - Clothing
    Pants Pants Stuff 40 (Leathery/Fabric) Gear - Clothing
    Parka Parka Stuff 80 (Leathery/Fabric) Gear - Clothing
    Robe Robe Stuff 80 (Fabric/Leathery) Gear - Clothing
    T-shirt T-shirt Stuff 40 (Leathery/Fabric) Gear - Clothing
    Tribalwear Tribalwear Stuff 60 (Leathery/Fabric) Gear - Clothing
    50× Patchleather Patchleather Stuff 50 (Leathery) Textile - Leather
    Lab coat Lab coat Content added by the Anomaly DLC Stuff 70 (Leathery/Fabric) Gear - Clothing
    Heavy bandolier Heavy bandolier Content added by the Biotech DLC Stuff 75 (Fabric/Leathery) Gear - Clothing
    Kid pants Kid pants Content added by the Biotech DLC Stuff 20 (Leathery/Fabric) Gear - Clothing
    Kid parka Kid parka Content added by the Biotech DLC Stuff 40 (Leathery/Fabric) Gear - Clothing
    Kid romper Kid romper Content added by the Biotech DLC Stuff 30 (Fabric/Leathery) Gear - Clothing
    Kid shirt Kid shirt Content added by the Biotech DLC Stuff 20 (Fabric/Leathery) Gear - Clothing
    Kid tribalwear Kid tribalwear Content added by the Biotech DLC Stuff 30 (Leathery/Fabric) Gear - Clothing
    Sash Sash Content added by the Biotech DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Drum Drum Content added by the Ideology DLC Stuff 30 (Leathery/Fabric) + Wood 50 Building - Ideology (Buildings)
    Kneel pillow Kneel pillow Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Building - Ideology (Buildings)
    Kneel sheet Kneel sheet Content added by the Ideology DLC Stuff 80 (Fabric/Leathery) Building - Ideology (Buildings)
    Authority cap Authority cap Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Shadecone Shadecone Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Slave body strap Slave body strap Content added by the Ideology DLC Stuff 70 (Fabric/Leathery) Gear - Clothing
    Slave collar Slave collar Content added by the Ideology DLC Stuff 25 (Metallic/Leathery, 250 for SMVs) Gear - Clothing
    Tailcap Tailcap Content added by the Ideology DLC Stuff 20 (Leathery) Gear - Clothing
    Drape Drape Content added by the Royalty DLC Stuff 150 (Fabric/Leathery) + Wood 50 Building - Furniture
    Beret Beret Content added by the Royalty DLC Stuff 35 (Leathery/Fabric) Gear - Clothing
    Cape Cape Content added by the Royalty DLC Stuff 80 (Leathery/Fabric) Gear - Clothing
    Corset Corset Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Formal shirt Formal shirt Content added by the Royalty DLC Stuff 65 (Leathery/Fabric) Gear - Clothing
    Formal vest Formal vest Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Ladies hat Ladies hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
    Prestige robe Prestige robe Content added by the Royalty DLC Stuff 100 (Leathery/Fabric) Gear - Clothing
    Top hat Top hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
  • Analysis[edit]

    Foxfur is one of many textiles with protection stats almost identical to plainleather. However it diverges in most other values having better cold insulation, item hit points, market value and beauty factor. It is somewhat comparable to Bluefur in this regard.

    As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective clothing after the very early game, and even then there are many other options that are just as good or better. While its cold insulation is moderately good, there are several textiles that provide both better protection and equivalent or better insulation, including wolf and bearskin, heavy fur, devilstrand and, of course, thrumbofur. Thus, like its use in protection, foxfur will be superceded in this role after the early game. The fact other common leathers create items with 30% more hit points further solidifiees this obsolence,

    For use in furniture, its place as the textile with the 8th highest beauty factor and market value makes it a good choice for improving furniture beauty and room stats. However sourcing enough material to use this commonly will be difficult, as to gather enough fur for even a single armchair would require butchering of 5 foxes.

    Foxfur's high market value also make it a valuable commodity, especially if processed into a high quality item of clothing or furniture first. While the efficiency of raising foxes for the slaughter is unknown, it is likely inferior to chinchillas and chinchilla fur for this purpose.

    Gallery[edit]

    Version history[edit]

    • Foxfur was added in update 0.19/1.0 as a merger of different fur types from foxes: arctic foxskin, fennec foxskin and red foxskin.