Difference between revisions of "Sheep wool"
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− | {{ | + | {{Infobox main|fabric |
− | + | | name = Sheep wool | |
− | | | + | | image = Sheepwool.png |
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− | | image = | ||
| description = Sheep's wool. It provides good insulation. | | description = Sheep's wool. It provides good insulation. | ||
− | | | + | <!-- Base Stats --> |
+ | | type = Textile | ||
+ | | type2 = Fabric | ||
+ | | stuff category = Fabric | ||
+ | | hp = 90 | ||
+ | | deterioration = 3.4 | ||
+ | | flammability = 0.4 | ||
+ | | marketvalue = 2.7 | ||
+ | | beauty = -4 | ||
+ | | mass base = 0.028 | ||
| stack limit = 100 | | stack limit = 100 | ||
− | | | + | | path cost = 14 |
+ | <!-- Stat Modifiers --> | ||
+ | | beauty factor = 1.5 | ||
+ | | work to make factor = 1 | ||
+ | | work to build factor = 1 | ||
| max hit points factor = 1 | | max hit points factor = 1 | ||
− | | | + | | flammability factor = 1.7 |
| armor - sharp factor = 0.36 | | armor - sharp factor = 0.36 | ||
| armor - blunt factor = 0 | | armor - blunt factor = 0 | ||
| armor - heat factor = 1.10 | | armor - heat factor = 1.10 | ||
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| insulation - cold factor = 26.0 | | insulation - cold factor = 26.0 | ||
| insulation - heat factor = 10.0 | | insulation - heat factor = 10.0 | ||
− | + | <!-- Technical --> | |
− | + | <!-- Unused --> | |
− | | | + | | color = (219,214,209) |
− | | | + | | default color = (219,214,209) |
− | + | | default color two = (219,214,209) | |
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− | | | ||
}} | }} | ||
{{Info|'''Sheep wool''' is a type of [[fabric]] gathered by [[Skills#Animals|animal handlers]] by shearing tamed [[sheep]].}} | {{Info|'''Sheep wool''' is a type of [[fabric]] gathered by [[Skills#Animals|animal handlers]] by shearing tamed [[sheep]].}} | ||
− | ==Acquisition== | + | == Acquisition == |
− | Sheep wool is acquired by shearing tamed [[sheep]] - each sheep can be sheared every {{Q|Sheep|Shearing Interval Days}} days for {{Q|Sheep|Wool Amount}} wool, for an average of {{Q|Sheep|Daily Wool Average}} per day. | + | Sheep wool is acquired by shearing tamed [[sheep]] - each sheep can be sheared every {{Q|Sheep|Shearing Interval Days}} days for {{Q|Sheep|Wool Amount}} wool, for an average of {{Q|Sheep|Daily Wool Average}} per day. Note that the amount of wool sheared scales with the [[Animal Gather Yield]] of the shearer. |
+ | |||
+ | Shearing takes {{Ticks|1700}}, regardless of the amount of wool produced, and only modified by the [[Animal Gather Speed]] of the handler. | ||
It can also be purchased from [[trade]]rs. | It can also be purchased from [[trade]]rs. | ||
− | ==Analysis== | + | == Usage == |
− | + | Sheep wool can be used to craft and build the following things: | |
+ | {{Ingredient List}} | ||
+ | |||
+ | == Analysis == | ||
+ | Along with the other [[wool]]s, sheep wool has the second worst protective stats of any [[textile]] in the game, only beating [[cloth]] by virtue of heat armor. But like other wools, sheep wool excels against the cold, offering the 8th best cold insulation. In comparison, its heat insulation is lacking, at 19th of all textiles. | ||
− | + | This makes sheep wool clothes largely relegated to cold insulation; for example, using it for [[parka]]s may allow pawns to wear other, less insulating clothes. Compared to other wools, sheep wool has the worst insulation in heat and cold. As [[furniture]], it has a marginally better [[Property:Beauty Factor|beauty factor]] than other common textiles. Care should be taken, as all wools in RimWorld are exceptionally flammable. | |
− | + | The benefit of sheep comes from the animal's low hunger rate, ease of taming, and lack of maintenance. Sheep also beat out [[muffalo]] and [[bison]] in Per Day production, though barely. This allows large flocks of sheep, and thus sheep wool, to be easily acquired and kept at almost any stage of the game. If available, [[alpaca wool|alpaca]] or [[megasloth wool]] are better options for bulk textile production. | |
− | ==Trivia== | + | == Trivia == |
Contrary to wool in real life, wool in [[RimWorld]] is more flammable than [[Cloth|cotton]], rather than less. | Contrary to wool in real life, wool in [[RimWorld]] is more flammable than [[Cloth|cotton]], rather than less. | ||
− | {{Verified|1. | + | {{Verified|1.5.4104}} |
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− | {{ | + | {{Nav|materials|wide}} |
+ | [[Category:Material]] [[Category:Textile]] [[Category:Fabric]] [[Category:Wool]] |
Latest revision as of 16:45, 29 July 2024
Sheep wool
Sheep's wool. It provides good insulation.
Base Stats
- Stuff Categories
- Fabric
- Stack Limit
- 100
- Mass
- 0.028 kg
- Beauty
- -4
- HP
- 90
- Deterioration Rate
- 3.4
- Flammability
- 40%
- Path Cost
- 14 (48%)
Stat Modifiers
- Beauty Factor
- ×1.5
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×1
- Flammability
- ×1.7
- Armor - Sharp
- ×0.36
- Armor - Blunt
- ×0
- Armor - Heat
- ×1.10
- Insulation - Cold
- +26 °C (46.8 °F)
- Insulation - Heat
- +10 °C (18 °F)
- Color
- (219,214,209)
Sheep wool is a type of fabric gathered by animal handlers by shearing tamed sheep.
Acquisition[edit]
Sheep wool is acquired by shearing tamed sheep - each sheep can be sheared every 10 days for 45 wool, for an average of 4.5 per day. Note that the amount of wool sheared scales with the Animal Gather Yield of the shearer.
Shearing takes 1,700 ticks (28.33 secs), regardless of the amount of wool produced, and only modified by the Animal Gather Speed of the handler.
It can also be purchased from traders.
Usage[edit]
Sheep wool can be used to craft and build the following things:
Analysis[edit]
Along with the other wools, sheep wool has the second worst protective stats of any textile in the game, only beating cloth by virtue of heat armor. But like other wools, sheep wool excels against the cold, offering the 8th best cold insulation. In comparison, its heat insulation is lacking, at 19th of all textiles.
This makes sheep wool clothes largely relegated to cold insulation; for example, using it for parkas may allow pawns to wear other, less insulating clothes. Compared to other wools, sheep wool has the worst insulation in heat and cold. As furniture, it has a marginally better beauty factor than other common textiles. Care should be taken, as all wools in RimWorld are exceptionally flammable.
The benefit of sheep comes from the animal's low hunger rate, ease of taming, and lack of maintenance. Sheep also beat out muffalo and bison in Per Day production, though barely. This allows large flocks of sheep, and thus sheep wool, to be easily acquired and kept at almost any stage of the game. If available, alpaca or megasloth wool are better options for bulk textile production.
Trivia[edit]
Contrary to wool in real life, wool in RimWorld is more flammable than cotton, rather than less.