Difference between revisions of "Bedroll"
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− | {{infobox main|furniture| | + | {{Stub}}{{infobox main|furniture| |
| name = Bedroll | | name = Bedroll | ||
| image = Bedroll.png|Bedroll | | image = Bedroll.png|Bedroll | ||
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To add bedrolls to a caravan, you must first construct them like a regular bed. After a<!--n acceptable--> bedroll has been built, select it and choose the Uninstall option available for all types of [[Furniture]]. It will go into regular [[Stockpile zone|storage]] and be available in the items tab when you are forming the caravan. | To add bedrolls to a caravan, you must first construct them like a regular bed. After a<!--n acceptable--> bedroll has been built, select it and choose the Uninstall option available for all types of [[Furniture]]. It will go into regular [[Stockpile zone|storage]] and be available in the items tab when you are forming the caravan. | ||
− | Rest effectiveness varies by quality. | + | Note that they're inferior to beds for comfort, and inferior to beds of the same quality for rest effectiveness, but slightly superior to beds of one quality level below. Thus, using particularly high quality bedrolls has merit if the decreased comfort is acceptable. |
− | {{#vardefine: | + | |
+ | ==Stats== | ||
+ | Bedrolls can be made out of the following materials: | ||
+ | [[Rest Effectiveness Base::1| ]] [[Flammability Base::1| ]] [[Comfort Base::0.75| ]] [[Immunity Gain Speed Factor::1.07| ]] [[Work To Make Base::800| ]] | ||
+ | <div style="float: left;"> | ||
+ | {| {{STDT|sortable c_01 align-center}} | ||
+ | !Stuff | ||
+ | !Cost | ||
+ | !Max hit points | ||
+ | !Market value | ||
+ | !Cover effectiveness | ||
+ | !Mass | ||
+ | ![[Beauty]] | ||
+ | !Comfort | ||
+ | !Flamability | ||
+ | !Rest effectiveness | ||
+ | !Work to build | ||
+ | !Work to uninstall | ||
+ | |- | ||
+ | ![[Alpaca wool]] | ||
+ | ||{{icon|Alpaca wool|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Bearskin]] | ||
+ | ||{{icon|Bearskin|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Birdskin]] | ||
+ | ||{{icon|Birdskin|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Bison wool]] | ||
+ | ||{{icon|Bison wool|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Bluefur]] | ||
+ | ||{{icon|Bluefur|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Camelhide]] | ||
+ | ||{{icon|Camelhide|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Chinchilla fur]] | ||
+ | ||{{icon|Chinchilla fur|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Cloth]] | ||
+ | ||{{icon|Cloth|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Devilstrand]] | ||
+ | ||{{icon|Devilstrand|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Dog leather]] | ||
+ | ||{{icon|Dog leather|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Elephant leather]] | ||
+ | ||{{icon|Elephant leather|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Foxfur]] | ||
+ | ||{{icon|Foxfur|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Guinea pig fur]] | ||
+ | ||{{icon|Guinea pig fur|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Heavy fur]] | ||
+ | ||{{icon|Heavy fur|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Human leather]] | ||
+ | ||{{icon|Human leather|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Hyperweave]] | ||
+ | ||{{icon|Hyperweave|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Lightleather]] | ||
+ | ||{{icon|Lightleather|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Lizardskin]] | ||
+ | ||{{icon|Lizardskin|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Megasloth wool]] | ||
+ | ||{{icon|Megasloth wool|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Muffalo wool]] | ||
+ | ||{{icon|Muffalo wool|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Panthera fur]] | ||
+ | ||{{icon|Panthera fur|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Patchleather]] | ||
+ | ||{{icon|Patchleather|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Pigskin]] | ||
+ | ||{{icon|Pigskin|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Plainleather]] | ||
+ | ||{{icon|Plainleather|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Rhinoceros leather]] | ||
+ | ||{{icon|Rhinoceros leather|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Sheep wool]] | ||
+ | ||{{icon|Sheep wool|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Synthread]] | ||
+ | ||{{icon|Synthread|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Thrumbofur]] | ||
+ | ||{{icon|Thrumbofur|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |- | ||
+ | ![[Wolfskin]] | ||
+ | ||{{icon|Wolfskin|40}} ||? ||$? ||?% ||? ||? ||0.68 ||?% ||?% ||? ||? | ||
+ | |} | ||
+ | </div> | ||
+ | <br style="clear:both" /> | ||
+ | === Rest Effectiveness === | ||
+ | [[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. | ||
+ | Rest effectiveness for bedrolls varies by [[quality]]. | ||
+ | <div style="float: left;">{{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}} | ||
{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
− | ! | + | ! [[Quality]] |
+ | !data-sort-type="number"| Awful | ||
+ | !data-sort-type="number"| Poor | ||
+ | !data-sort-type="number"| Normal | ||
+ | !data-sort-type="number"| Good | ||
+ | !data-sort-type="number"| Excellent | ||
+ | !data-sort-type="number"| Masterwork | ||
+ | !data-sort-type="number"| Legendary | ||
+ | |- | ||
+ | ! [[Rest Effectiveness]] | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*0.86*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*0.92*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.00*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.08*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.14*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.25*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.60*100 round 0}}% | ||
+ | |- | ||
+ | |} | ||
+ | </div><br style="clear:both" /> | ||
+ | === Comfort === | ||
+ | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. | ||
+ | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. | ||
+ | An adjacent [[end table]] and a nearby [[dresser]] will both increase comfort by a further +0.05. | ||
+ | <div style="float: left;">{{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}} | ||
+ | {| {{STDT| sortable c_15 text-center}} | ||
+ | ! [[Quality]] | ||
!data-sort-type="number"| Awful | !data-sort-type="number"| Awful | ||
!data-sort-type="number"| Poor | !data-sort-type="number"| Poor | ||
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!data-sort-type="number"| Legendary | !data-sort-type="number"| Legendary | ||
|- | |- | ||
− | + | ![[Comfort]] | |
− | |{{#expr:{{#var: | + | | {{#expr:{{#var:basecomfort}}*0.76 round 2}} |
− | |{{#expr:{{#var: | + | | {{#expr:{{#var:basecomfort}}*0.88 round 2}} |
− | |{{#expr:{{#var: | + | | {{#expr:{{#var:basecomfort}}*1.00 round 2}} |
− | |{{#expr:{{#var: | + | | {{#expr:{{#var:basecomfort}}*1.12 round 2}} |
− | |{{#expr:{{#var: | + | | {{#expr:{{#var:basecomfort}}*1.24 round 2}} |
− | |{{#expr:{{#var: | + | | {{#expr:{{#var:basecomfort}}*1.45 round 2}} |
− | |{{#expr:{{#var: | + | | {{#expr:{{#var:basecomfort}}*1.70 round 2}} |
+ | |- | ||
|} | |} | ||
− | + | </div><br style="clear:both" /> | |
− | |||
==Version History== | ==Version History== | ||
Prior to version 1.0 they had no quality, a rest effectiveness of 0.93 and a comfort of 0.6 | Prior to version 1.0 they had no quality, a rest effectiveness of 0.93 and a comfort of 0.6 |
Revision as of 04:32, 22 December 2020
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Bedroll
A simple bed that sits on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed.
Base Stats
- Type
- Furniture
- Mass
- 2.5 kg
- Beauty
- 0
- HP
- 75
- Flammability
- 100%
Building
- Size
- 1 × 2
- Placeable
- Yes
- Immunity Gain Speed Factor
- 1.05
- Rest Effectiveness
- 0.95
- Comfort
- 0.68
Creation
- Work To Make
- 600 ticks (10 secs)
The bedroll is a furniture item which pawns can sleep in. They can be made from any textile. Bedrolls provide better comfort and rest effectiveness than a sleeping spot, but are generally inferior to beds of the same quality.
Bedrolls are mainly useful for caravans. When resting, members will automatically use bedrolls in caravan inventory, improving their comfort regeneration, rest efficiency, and healing rates.
To add bedrolls to a caravan, you must first construct them like a regular bed. After a bedroll has been built, select it and choose the Uninstall option available for all types of Furniture. It will go into regular storage and be available in the items tab when you are forming the caravan.
Note that they're inferior to beds for comfort, and inferior to beds of the same quality for rest effectiveness, but slightly superior to beds of one quality level below. Thus, using particularly high quality bedrolls has merit if the decreased comfort is acceptable.
Stats
Bedrolls can be made out of the following materials:
Stuff | Cost | Max hit points | Market value | Cover effectiveness | Mass | Beauty | Comfort | Flamability | Rest effectiveness | Work to build | Work to uninstall |
---|---|---|---|---|---|---|---|---|---|---|---|
Alpaca wool | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Bearskin | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Birdskin | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Bison wool | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Bluefur | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Camelhide | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Chinchilla fur | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Cloth | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Devilstrand | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Dog leather | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Elephant leather | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Foxfur | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Guinea pig fur | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Heavy fur | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Human leather | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Hyperweave | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Lightleather | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Lizardskin | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Megasloth wool | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Muffalo wool | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Panthera fur | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Patchleather | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Pigskin | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Plainleather | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Rhinoceros leather | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Sheep wool | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Synthread | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Thrumbofur | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Wolfskin | 40 | ? | $? | ?% | ? | ? | 0.68 | ?% | ?% | ? | ? |
Rest Effectiveness
Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. Rest effectiveness for bedrolls varies by quality.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest Effectiveness | 82% | 87% | 95% | 103% | 108% | 119% | 152% |
Comfort
Comfort is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. Comfort varies by quality but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. An adjacent end table and a nearby dresser will both increase comfort by a further +0.05.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Comfort | 0.52 | 0.6 | 0.68 | 0.76 | 0.84 | 0.99 | 1.16 |
Version History
Prior to version 1.0 they had no quality, a rest effectiveness of 0.93 and a comfort of 0.6