Difference between revisions of "Animal bed"
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=== Rest Effectiveness === | === Rest Effectiveness === | ||
[[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. | [[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. | ||
− | Rest effectiveness for | + | Rest effectiveness for animal beds varies by [[quality]]. |
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=== Comfort === | === Comfort === | ||
[[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. |
Revision as of 12:28, 15 January 2021
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Animal bed
An animal bed provides a place for an animal to sleep and receive medical treatment. It can be made out of fabric or leather.
It accommodates animals of any size.
Acquisition
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Analysis
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Stats
Bedrolls can be made out of the following materials:
Stuff | Cost | Max hit points | Market value | Cover effectiveness | Mass | Beauty | Comfort | Flamability | Rest effectiveness | Work to build | Work to uninstall |
---|---|---|---|---|---|---|---|---|---|---|---|
Alpaca wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Bearskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Birdskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Bison wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Bluefur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Camelhide | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Chinchilla fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Cloth | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Devilstrand | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Dog leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Elephant leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Foxfur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Guinea pig fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Heavy fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Human leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Hyperweave | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Lightleather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Lizardskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Megasloth wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Muffalo wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Panthera fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Patchleather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Pigskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Plainleather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Rhinoceros leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Sheep wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Synthread | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Thrumbofur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Wolfskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Rest Effectiveness
Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. Rest effectiveness for animal beds varies by quality.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest Effectiveness | 86% | 92% | 100% | 108% | 114% | 125% | 160% |
Comfort
Comfort is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. Comfort varies by quality but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. An adjacent end table and a nearby dresser will both increase comfort by a further +0.05.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Comfort | 0.57 | 0.66 | 0.75 | 0.84 | 0.93 | 1.09 | 1.28 |
Version history
- 0.12.906 - Added