Difference between revisions of "Reprocessor stomach"
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Revision as of 03:42, 13 August 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Reprocessor stomach
An advanced chemical processing system breaks down nutrients the body could normally never use, leading to increased efficiency.
Base Stats
- Type
- Medical Items – Body Parts
- Mass
- 4 kg
- HP
- 50
- Flammability
- 100%
Creation
- thingSetMakerTags
- RewardStandardLowFreq
- techHediffsTags
- Advanced, ImplantEmpireCommon
- tradeTags
- Bionic, ImplantEmpireCommon
The Reprocessor Stomach is an artificial body part introduced by the Royalty DLC that improves the metabolism and hunger rate of a pawn.
Acquisition
Reprocessor stomachs can be crafted at the fabrication bench once Artificial Metabolism, which requires a techprint, is researched. They require 15 plasteel, 4 advanced components, 26,000 ticks (7.22 mins) of work and a crafting skill of 8.
Alternatively, they can purchased from traders and outlander and empire settlements.
Analysis
Effects
A reprocessor stomach improves a pawn's metabolism by 25%. This, in turn, slightly improves the rest rate multiplier by about 8%, meaning the colonist will require less sleep. The reprocessor stomach is a cheaper way to reduce time sleeping than upgrading to a royal bed, however both can be combined.
Installing a stomach can be used to instantly treat gut worms as the new stomach replaces the diseased part. With it installed, further infections are also prevented.
A reprocessor stomach reduces the hunger rate of a pawn by 25%, meaning they only require 3/4 the food to live.
Eating speed is unaffected.
Unlike the bionic stomach, EMPing a pawn with a reprocessor stomach will force them to vomit. While EMP-wielding enemies are relatively rare, friendly fire is a relevant concern on melee pawns as using EMP grenades and melee attackers on Centipedes is a common and successful tactic. Having a reprocessor stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it.
Comparisons
The Royalty DLC introduced a number of stomach replacements to complement the base bionic stomach, each with their own advantages and disadvantages. All three of these variants include the benefits offered by the bionic stomach in addition to their unique benefits however they are also susceptible to EMP, causing the pawn to vomit uncontrollably for a short length of time.
Bionic Stomach
In comparison to the reprocessor stomach, the bionic stomach eliminates the vulnerability to EMP in exchange for requiring 33.3% more food.
Detoxifier Stomach
In comparison to the reprocessor stomach, the detoxifier stomach eliminates the risk of food poisoning in exchange for requiring 33.3% more food.
Nuclear Stomach
The nuclear stomach combines the benefits of both the detoxifier and reprocessor stomachs, reducing the amount of food a pawn requires by a whopping 75% and eliminating the risk of food poisoning at the cost of inflicting torso cancer on average once 120 in-game days.
Stomach | Cost | Metabolism | Hunger Rate | Food poisoning | Gut Worms | EMP | Carcinoma | Market Value |
---|---|---|---|---|---|---|---|---|
Stomach | Harvest | 1x | 1x | |||||
Bionic stomach | 10 + 3 | 1.25x | 1x | 785 | ||||
Detoxifier stomach | 15 + 4 | 1.25x | 1x | 1,030 | ||||
Reprocessor stomach | 15 + 4 | 1.25x | 0.75x | 1,030 | ||||
Nuclear stomach | 15 + 4 | 1.25x | 0.25x | 1,030 |