Difference between revisions of "Drape"
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==Analysis== | ==Analysis== | ||
− | Outside of noble requirements, they are almost always inferior to [[sculpture]]s. A wooden [[small sculpture]] costs just {{icon small|wood}} {{Q|Wood|Resource 1 Amount}} [[wood]] and takes up only a single tile. A poor [[quality]] wood sculpture gives {{+|25}} beauty, equal to an expensive [[devilstrand]] drape. Therefore, if you have any remotely competent artist, then sculptures are more cost efficient. [[ | + | Outside of noble requirements, they are almost always inferior to [[sculpture]]s. A wooden [[small sculpture]] costs just {{icon small|wood}} {{Q|Wood|Resource 1 Amount}} [[wood]] and takes up only a single tile. A poor [[quality]] wood sculpture gives {{+|25}} beauty, equal to an expensive [[devilstrand]] drape. Therefore, if you have any remotely competent artist (around 3 Art skill), then sculptures are more cost efficient. [[Armchair]]s tend to be a better use of textile, as they give [[comfort]] when sat on, as well as a decent amount of beauty. |
{{Building Material Table}} | {{Building Material Table}} |
Revision as of 20:14, 10 January 2023
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Drape
A decorative sheet hanging from a vertical wooden frame. Appropriate for royal rooms.
Base Stats
Building
- Size
- 2 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 40%
- Terrain Affordance
- Light
Creation
- Required Research
- Complex furniture
- Work To Make
- 2,000 ticks (33.33 secs)
- Stuff Tags
- Fabric, Leathery
Drapes are a type of furniture that provide a small amount of beauty and appease nobles.
Acquisition
Constructing a drape requires Complex Furniture to be researched as well as 150 Stuff (Fabric/Leathery),
50 Wood and 2,000 ticks (33.33 secs) of work.
Summary
Drapes provide beauty, which is impacted by the beauty factor of the textile used. For example, thrumbofur gives +60 beauty, while a cloth drape gives +7. Like with all multi-tile buildings, the beauty is applied to bottom-left most tile.
Drapes will also satisfy certain noble bedroom and throne room requirements. Unless they are Ascetic, royal barons or higher will demand 2 drapes in their throne room, and 1 drape in their bedroom.
Analysis
Outside of noble requirements, they are almost always inferior to sculptures. A wooden small sculpture costs just wood and takes up only a single tile. A poor quality wood sculpture gives +25 beauty, equal to an expensive devilstrand drape. Therefore, if you have any remotely competent artist (around 3 Art skill), then sculptures are more cost efficient. Armchairs tend to be a better use of textile, as they give comfort when sat on, as well as a decent amount of beauty.
Stats table
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Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
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11 | ticks (33.33 secs) | 2,000100 | 100% | 635 ![]() |
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14 | ticks (33.33 secs) | 2,000130 | 100% | 575 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000100 | 100% | 335 ![]() |
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11 | ticks (33.33 secs) | 2,000100 | 100% | 470 ![]() |
![]() |
10 | ticks (33.33 secs) | 2,000130 | 100% | 410 ![]() |
![]() |
10 | ticks (33.33 secs) | 2,000130 | 100% | 410 ![]() |
![]() |
27 | ticks (33.33 secs) | 2,000100 | 100% | 1,040 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000100 | 100% | 290 ![]() |
![]() |
24 | ticks (33.33 secs) | 2,000130 | 40% | 890 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000130 | 100% | 365 ![]() |
![]() ![]() |
7 | ticks (33.33 secs) | 2,000130 | 100% | 590 ![]() |
![]() |
12 | ticks (33.33 secs) | 2,000150 | 100% | 430 ![]() |
![]() |
15 | ticks (33.33 secs) | 2,000100 | 100% | 590 ![]() |
![]() |
21 | ticks (33.33 secs) | 2,00060 | 100% | 815 ![]() |
![]() |
14 | ticks (33.33 secs) | 2,000150 | 100% | 560 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000130 | 100% | 695 ![]() |
![]() |
41 | ticks (33.33 secs) | 2,000240 | 40% | 1,415 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000100 | 100% | 350 ![]() |
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9 | ticks (33.33 secs) | 2,000100 | 100% | 380 ![]() |
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11 | ticks (33.33 secs) | 2,000100 | 100% | 470 ![]() |
![]() |
11 | ticks (33.33 secs) | 2,000100 | 100% | 470 ![]() |
![]() |
13 | ticks (33.33 secs) | 2,000130 | 100% | 515 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000100 | 100% | 290 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000130 | 100% | 350 ![]() |
![]() |
7 | ticks (33.33 secs) | 2,000130 | 100% | 380 ![]() |
![]() |
18 | ticks (33.33 secs) | 2,000150 | 100% | 695 ![]() |
![]() |
11 | ticks (33.33 secs) | 2,000100 | 100% | 470 ![]() |
![]() |
17 | ticks (33.33 secs) | 2,000130 | 70% | 665 ![]() |
![]() |
60 | ticks (33.33 secs) | 2,000200 | 100% | 2,165 ![]() |
![]() |
13 | ticks (33.33 secs) | 2,000130 | 100% | 515 ![]() |