Difference between revisions of "Animal bed"
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|rest effectiveness = 1 | |rest effectiveness = 1 | ||
|immunity gain speed factor = 1.07 | |immunity gain speed factor = 1.07 | ||
− | |flammability = 1 | + | |flammability = 1.0 |
|cover = 0.15 | |cover = 0.15 | ||
|comfort = 0.75 | |comfort = 0.75 | ||
+ | |beauty = 0 | ||
+ | |mass base = 5 | ||
+ | |stuff tags = Fabric, Leathery | ||
|work to make = 400 | |work to make = 400 | ||
− | | | + | |resource 1 = Stuff |
− | | | + | |resource 1 amount = 40 |
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An '''animal bed''' provides a place for an animal to sleep and receive medical treatment. It can be made out of [[Fabrics|fabric]] or [[Leathers|leather]]. | An '''animal bed''' provides a place for an animal to sleep and receive medical treatment. It can be made out of [[Fabrics|fabric]] or [[Leathers|leather]]. |
Revision as of 13:17, 31 January 2021
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Animal bed
A soft bed for animals to sleep on. Fits any animal.
Base Stats
- Type
- Furniture
- Mass
- 5 kg
- Beauty
- 0
- HP
- 140
- Flammability
- 100%
Building
- Size
- 1 × 1
- Placeable
- Yes
- Cover Effectiveness
- 15%
- Immunity Gain Speed Factor
- 1.07
- Rest Effectiveness
- 1
- Comfort
- 0.75
Creation
- Work To Make
- 400 ticks (6.67 secs)
- Stuff Tags
- Fabric, Leathery
An animal bed provides a place for an animal to sleep and receive medical treatment. It can be made out of fabric or leather.
It accommodates animals of any size.
Acquisition
?
Analysis
?
Stats
Bedrolls can be made out of the following materials:
Stuff | Cost | Max hit points | Market value | Cover effectiveness | Mass | Beauty | Comfort | Flamability | Rest effectiveness | Work to build | Work to uninstall |
---|---|---|---|---|---|---|---|---|---|---|---|
Alpaca wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Bearskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Birdskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Bison wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Bluefur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Camelhide | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Chinchilla fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Cloth | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Devilstrand | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Dog leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Elephant leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Foxfur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Guinea pig fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Heavy fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Human leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Hyperweave | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Lightleather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Lizardskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Megasloth wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Muffalo wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Panthera fur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Patchleather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Pigskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Plainleather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Rhinoceros leather | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Sheep wool | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Synthread | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Thrumbofur | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Wolfskin | 40 | ? | $? | ?% | ? | ? | 0.75 | ?% | 100% | ? | ? |
Rest Effectiveness
Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. Rest effectiveness for animal beds varies by quality.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest Effectiveness | 86% | 92% | 100% | 108% | 114% | 125% | 160% |
Comfort
Comfort is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. Comfort varies by quality but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Comfort | 0.57 | 0.66 | 0.75 | 0.84 | 0.93 | 1.09 | 1.28 |
Version history
- 0.12.906 - Added