User:Vilobion/Arid shrubland

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Arid Shrubland

Arid Shrubland

A dry region, but not dry enough to become a true desert. Open plains with grasses and bushes give way to scattered groves of trees. Plants are hardy and there is a moderate density of animals, but arable soil is hard to find.

Base Stats

Type
Biome

Arid shrublands are a biome within Rimworld.

Summary[edit]

They feature hot temperatures, frequent patches of low fertility terrain, a moderate amount of wildlife, and a sparse amount of trees.


Growing season, temperature, travel and disease[edit]

  • Growing Season: From all year to 40/60 days.
  • Average Temperature: 30 °C (86 °F) to 15 °C (59 °F).
  • Temperature Variation: From 35 °C (95 °F) in summer to 0 °C (32 °F) in winter.
  • Grazable: Most of the time, during growing season.

Flora[edit]

AgaveBerry bushBushDandelionsDrago treeGrassPincushion cactusSaguaro cactusTimbershroomHarbinger tree Content added by the Anomaly DLCGauranlen tree Content added by the Ideology DLCAnima tree Content added by the Royalty DLC

Fauna[edit]

BisonBoomalopeBoomratCougarDonkeyDromedaryElephantEmuFennec foxGazelleGuinea pigHareHorseIguanaMegaslothOstrichRatRhinocerosArmadillo Content added by the Odyssey DLCFlamingo Content added by the Odyssey DLCHermit crab Content added by the Odyssey DLCHippo Content added by the Odyssey DLCMonitor lizard Content added by the Odyssey DLCQuail Content added by the Odyssey DLCSea turtle Content added by the Odyssey DLCSparrow Content added by the Odyssey DLCStone crab Content added by the Odyssey DLCVulture Content added by the Odyssey DLC

Trivia[edit]

Arid Shrublands were the only biome in the game until Alpha 6.

Version history[edit]