Difference between revisions of "Animal bed"
(13 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Infobox main|furniture |
− | |name = Animal bed | + | | name = Animal bed |
− | |image = Animal_bed.png | + | | image = Animal_bed.png |
− | |description = A soft bed for animals to sleep on. Fits any animal. | + | | description = A soft bed for animals to sleep on. Fits any animal. |
− | |type = Building | + | | type = Building |
− | |type2 = Furniture | + | | type2 = Furniture |
− | |placeable = true | + | | placeable = true |
− | |path cost = 14 | + | | path cost = 14 |
− | |blockswind = false | + | | blockswind = false |
− | |passability = pass through only | + | | passability = pass through only |
− | |cover = 0.15 | + | | cover = 0.15 |
− | |minifiable = true | + | | minifiable = true |
− | |size = 1 ˣ 1 | + | | size = 1 ˣ 1 |
− | |mass base = 5 | + | | mass base = 5 |
− | |flammability = 1 | + | | flammability = 1 |
− | |hp = 140 | + | | hp = 140 |
− | |sell price multiplier = 0.7 | + | | sell price multiplier = 0.7 |
− | |rest effectiveness = 1 | + | | rest effectiveness = 1 |
− | |immunity gain speed factor = 1.07 | + | | immunity gain speed factor = 1.07 |
− | |surgery success chance factor = 1 | + | | surgery success chance factor = 1 |
− | |comfort = 0.75 | + | | comfort = 0.75 |
− | |terrain affordance = light | + | | terrain affordance = light |
− | |work to make = 400 | + | | work to make = 400 |
− | |stuff tags = Fabric, Leathery | + | | stuff tags = Fabric, Leathery |
− | |resource 1 = Stuff | + | | resource 1 = Stuff |
− | |resource 1 amount = 40 | + | | resource 1 amount = 40 |
+ | | has quality = True | ||
}} | }} | ||
An '''animal bed''' provides a place for an animal to sleep and receive medical treatment. | An '''animal bed''' provides a place for an animal to sleep and receive medical treatment. | ||
It accommodates animals of any size. | It accommodates animals of any size. | ||
− | |||
− | |||
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
== Summary == | == Summary == | ||
Line 43: | Line 42: | ||
=== Comfort === | === Comfort === | ||
− | [[Comfort]] is a measure of how | + | [[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. |
Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. | ||
{{Comfort Quality Table}} | {{Comfort Quality Table}} | ||
Line 50: | Line 49: | ||
The [[surgery success chance factor]] is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type only, with both the animal sleeping box and animal bed having a base value of 100% while the [[animal sleeping spot]] has a lower value of 70%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. | The [[surgery success chance factor]] is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type only, with both the animal sleeping box and animal bed having a base value of 100% while the [[animal sleeping spot]] has a lower value of 70%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. | ||
− | + | {{Surgery Success Chance Factor Quality Table}} | |
− | {{ | + | |
− | + | == Analysis == | |
− | + | === Sleeping comparison === | |
− | + | Compared to an [[animal sleeping spot]], a normal quality bed causes animals to sleep 80% as much. The better quality bed, the less time spent sleeping. However, in practice, animal sleeping time is almost entirely negligible. Most animal products are created even while sleeping. Combat animals can be woken up. Even for haulers, the impact is quite small. | |
− | + | ||
− | + | Therefore, creating a box/bed is mostly useful for medical outcomes: recovery, surgeries and [[Immunity Gain Speed]]. Of those, animals rarely require surgery. Meanwhile, the immunity boost is rather small (+7% for animal bed, of any quality). Since animals are more resistant against disease, beds usually won't be necessary for [[infection]], but can help against the [[plague]] or to heal battle wounds quicker. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | On the plus side, animal beds are fairly cheap. They can be created for only {{Icon Small|cloth||40}} [[cloth]] or other fabric, which is easy to grow in a temperate [[biome]] and not that expensive to [[trade]] for. | |
− | {{ | ||
− | {{Building | + | {{Building Stats Table}} |
== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added | ||
− | + | * [[Version/1.3.3287|1.3.3287]] - Fix: "Assign owner" tooltip for animal beds mentions humanlike owners. | |
− | {{ | + | |
− | + | {{Nav|furniture|wide}} | |
[[Category:Furniture]] | [[Category:Furniture]] | ||
− | [[Category: | + | [[Category:Sleep furniture]] |
Latest revision as of 23:19, 10 January 2024
Animal bed
A soft bed for animals to sleep on. Fits any animal.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 15%
- Blocks Wind
- False
- Terrain Affordance
- Light
- Surgery Success Chance Factor
- 1
- Immunity Gain Speed Factor
- 1.07
- Rest Effectiveness
- 1
- Comfort
- 0.75
Creation
- Work To Make
- 400 ticks (6.67 secs)
- Stuff Tags
- Fabric, Leathery
- Has Quality
- True
An animal bed provides a place for an animal to sleep and receive medical treatment. It accommodates animals of any size.
Acquisition[edit]
Animal beds can be constructed, each requiring 40 Stuff (Fabric/Leathery) and 400 ticks (6.67 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.
Summary[edit]
Unlike animal sleeping boxes, all animals can fit inside an animal bed.
Rest effectiveness[edit]
Rest effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Rest effectiveness for animal beds varies by quality.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest effectiveness | 86% (12.21 h) |
92% (11.41 h) |
100% (10.5 h) |
108% (9.72 h) |
114% (9.21 h) |
125% (8.4 h) |
160% (6.56 h) |
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Comfort[edit]
Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from.
Surgery success chance factor[edit]
The surgery success chance factor is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type only, with both the animal sleeping box and animal bed having a base value of 100% while the animal sleeping spot has a lower value of 70%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Surgery Success Chance Factor | 90% | 95% | 100% | 105% | 110% | 115% | 130% |
This table assumes the animal bed is inside a clean, properly lit room. For the full effects of light, cleanliness and placing the animal bed outside see Surgery Success Chance Factor.
Analysis[edit]
Sleeping comparison[edit]
Compared to an animal sleeping spot, a normal quality bed causes animals to sleep 80% as much. The better quality bed, the less time spent sleeping. However, in practice, animal sleeping time is almost entirely negligible. Most animal products are created even while sleeping. Combat animals can be woken up. Even for haulers, the impact is quite small.
Therefore, creating a box/bed is mostly useful for medical outcomes: recovery, surgeries and Immunity Gain Speed. Of those, animals rarely require surgery. Meanwhile, the immunity boost is rather small (+7% for animal bed, of any quality). Since animals are more resistant against disease, beds usually won't be necessary for infection, but can help against the plague or to heal battle wounds quicker.
On the plus side, animal beds are fairly cheap. They can be created for only 40 cloth or other fabric, which is easy to grow in a temperate biome and not that expensive to trade for.
Stats table
Feature | Toggle |
---|---|
Quality |
Animal bed | Beauty | Comfort | Rest effectiveness [A] |
Surgery success chance factor [B] |
Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|---|---|---|
Quality | Material | ||||||||
Awful | Alpaca wool | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 77 |
Awful | Bearskin | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 69 |
Awful | Birdskin | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 37 |
Awful | Bison wool | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 55 |
Awful | Bluefur | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 47 |
Awful | Camelhide | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 47 |
Awful | Chinchilla fur | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 131 |
Awful | Cloth | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 31 |
Awful | Devilstrand | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 40% | 111 |
Awful | Dog leather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 41 |
Awful | Dread leather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 71 |
Awful | Elephant leather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400210 | 100% | 49 |
Awful | Foxfur | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 71 |
Awful | Guinea pig fur | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 40084 | 100% | 101 |
Awful | Heavy fur | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400210 | 100% | 67 |
Awful | Human leather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 85 |
Awful | Hyperweave | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400336 | 40% | 181 |
Awful | Lightleather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 39 |
Awful | Lizardskin | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 43 |
Awful | Megasloth wool | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 55 |
Awful | Muffalo wool | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 55 |
Awful | Panthera fur | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 61 |
Awful | Patchleather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 31 |
Awful | Pigskin | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 39 |
Awful | Plainleather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 43 |
Awful | Rhinoceros leather | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400210 | 100% | 85 |
Awful | Sheep wool | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400140 | 100% | 55 |
Awful | Synthread | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 70% | 81 |
Awful | Thrumbofur | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400280 | 100% | 280 |
Awful | Wolfskin | 0 | 0.57 | 86% (12.21 h) | 90% | ticks (6.67 secs) | 400182 | 100% | 61 |
Poor | Alpaca wool | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 115 |
Poor | Bearskin | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 103 |
Poor | Birdskin | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 55 |
Poor | Bison wool | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 82 |
Poor | Bluefur | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 70 |
Poor | Camelhide | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 70 |
Poor | Chinchilla fur | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 196 |
Poor | Cloth | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 46 |
Poor | Devilstrand | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 40% | 166 |
Poor | Dog leather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 61 |
Poor | Dread leather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 106 |
Poor | Elephant leather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400210 | 100% | 74 |
Poor | Foxfur | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 106 |
Poor | Guinea pig fur | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 40084 | 100% | 151 |
Poor | Heavy fur | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400210 | 100% | 100 |
Poor | Human leather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 127 |
Poor | Hyperweave | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400336 | 40% | 270 |
Poor | Lightleather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 58 |
Poor | Lizardskin | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 64 |
Poor | Megasloth wool | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 82 |
Poor | Muffalo wool | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 82 |
Poor | Panthera fur | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 91 |
Poor | Patchleather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 46 |
Poor | Pigskin | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 58 |
Poor | Plainleather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 64 |
Poor | Rhinoceros leather | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400210 | 100% | 127 |
Poor | Sheep wool | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400140 | 100% | 82 |
Poor | Synthread | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 70% | 121 |
Poor | Thrumbofur | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400280 | 100% | 420 |
Poor | Wolfskin | 0 | 0.66 | 92% (11.41 h) | 95% | ticks (6.67 secs) | 400182 | 100% | 91 |
Normal | Alpaca wool | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 153 |
Normal | Bearskin | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 137 |
Normal | Birdskin | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 73 |
Normal | Bison wool | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 109 |
Normal | Bluefur | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 93 |
Normal | Camelhide | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 93 |
Normal | Chinchilla fur | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 260 |
Normal | Cloth | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 61 |
Normal | Devilstrand | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 40% | 220 |
Normal | Dog leather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 81 |
Normal | Dread leather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 141 |
Normal | Elephant leather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400210 | 100% | 98 |
Normal | Foxfur | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 141 |
Normal | Guinea pig fur | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 40084 | 100% | 200 |
Normal | Heavy fur | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400210 | 100% | 133 |
Normal | Human leather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 169 |
Normal | Hyperweave | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400336 | 40% | 360 |
Normal | Lightleather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 77 |
Normal | Lizardskin | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 85 |
Normal | Megasloth wool | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 109 |
Normal | Muffalo wool | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 109 |
Normal | Panthera fur | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 121 |
Normal | Patchleather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 61 |
Normal | Pigskin | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 77 |
Normal | Plainleather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 85 |
Normal | Rhinoceros leather | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400210 | 100% | 169 |
Normal | Sheep wool | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400140 | 100% | 109 |
Normal | Synthread | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 70% | 161 |
Normal | Thrumbofur | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400280 | 100% | 560 |
Normal | Wolfskin | 0 | 0.75 | 100% (10.5 h) | 100% | ticks (6.67 secs) | 400182 | 100% | 121 |
Good | Alpaca wool | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 192 |
Good | Bearskin | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 172 |
Good | Birdskin | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 92 |
Good | Bison wool | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 137 |
Good | Bluefur | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 117 |
Good | Camelhide | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 117 |
Good | Chinchilla fur | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 325 |
Good | Cloth | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 77 |
Good | Devilstrand | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 40% | 275 |
Good | Dog leather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 102 |
Good | Dread leather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 177 |
Good | Elephant leather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400210 | 100% | 123 |
Good | Foxfur | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 177 |
Good | Guinea pig fur | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 40084 | 100% | 250 |
Good | Heavy fur | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400210 | 100% | 167 |
Good | Human leather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 210 |
Good | Hyperweave | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400336 | 40% | 450 |
Good | Lightleather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 97 |
Good | Lizardskin | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 107 |
Good | Megasloth wool | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 137 |
Good | Muffalo wool | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 137 |
Good | Panthera fur | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 152 |
Good | Patchleather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 77 |
Good | Pigskin | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 97 |
Good | Plainleather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 107 |
Good | Rhinoceros leather | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400210 | 100% | 210 |
Good | Sheep wool | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400140 | 100% | 137 |
Good | Synthread | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 70% | 200 |
Good | Thrumbofur | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400280 | 100% | 700 |
Good | Wolfskin | 0 | 0.84 | 108% (9.72 h) | 105% | ticks (6.67 secs) | 400182 | 100% | 152 |
Excellent | Alpaca wool | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 230 |
Excellent | Bearskin | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 205 |
Excellent | Birdskin | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 110 |
Excellent | Bison wool | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 164 |
Excellent | Bluefur | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 140 |
Excellent | Camelhide | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 140 |
Excellent | Chinchilla fur | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 390 |
Excellent | Cloth | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 92 |
Excellent | Devilstrand | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 40% | 330 |
Excellent | Dog leather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 122 |
Excellent | Dread leather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 210 |
Excellent | Elephant leather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400210 | 100% | 147 |
Excellent | Foxfur | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 210 |
Excellent | Guinea pig fur | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 40084 | 100% | 300 |
Excellent | Heavy fur | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400210 | 100% | 200 |
Excellent | Human leather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 255 |
Excellent | Hyperweave | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400336 | 40% | 540 |
Excellent | Lightleather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 116 |
Excellent | Lizardskin | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 128 |
Excellent | Megasloth wool | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 164 |
Excellent | Muffalo wool | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 164 |
Excellent | Panthera fur | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 182 |
Excellent | Patchleather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 92 |
Excellent | Pigskin | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 116 |
Excellent | Plainleather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 128 |
Excellent | Rhinoceros leather | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400210 | 100% | 255 |
Excellent | Sheep wool | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400140 | 100% | 164 |
Excellent | Synthread | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 70% | 240 |
Excellent | Thrumbofur | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400280 | 100% | 840 |
Excellent | Wolfskin | 0 | 0.93 | 114% (9.21 h) | 110% | ticks (6.67 secs) | 400182 | 100% | 182 |
Masterwork | Alpaca wool | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 385 |
Masterwork | Bearskin | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 345 |
Masterwork | Birdskin | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 184 |
Masterwork | Bison wool | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 275 |
Masterwork | Bluefur | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 235 |
Masterwork | Camelhide | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 235 |
Masterwork | Chinchilla fur | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 655 |
Masterwork | Cloth | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 154 |
Masterwork | Devilstrand | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 40% | 555 |
Masterwork | Dog leather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 205 |
Masterwork | Dread leather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 355 |
Masterwork | Elephant leather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400210 | 100% | 245 |
Masterwork | Foxfur | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 355 |
Masterwork | Guinea pig fur | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 40084 | 100% | 505 |
Masterwork | Heavy fur | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400210 | 100% | 335 |
Masterwork | Human leather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 425 |
Masterwork | Hyperweave | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400336 | 40% | 905 |
Masterwork | Lightleather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 194 |
Masterwork | Lizardskin | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 215 |
Masterwork | Megasloth wool | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 275 |
Masterwork | Muffalo wool | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 275 |
Masterwork | Panthera fur | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 305 |
Masterwork | Patchleather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 154 |
Masterwork | Pigskin | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 194 |
Masterwork | Plainleather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 215 |
Masterwork | Rhinoceros leather | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400210 | 100% | 425 |
Masterwork | Sheep wool | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400140 | 100% | 275 |
Masterwork | Synthread | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 70% | 405 |
Masterwork | Thrumbofur | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400280 | 100% | 1,405 |
Masterwork | Wolfskin | 0 | 1.09 | 125% (8.4 h) | 115% | ticks (6.67 secs) | 400182 | 100% | 305 |
Legendary | Alpaca wool | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 765 |
Legendary | Bearskin | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 685 |
Legendary | Birdskin | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 365 |
Legendary | Bison wool | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 545 |
Legendary | Bluefur | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 465 |
Legendary | Camelhide | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 465 |
Legendary | Chinchilla fur | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 1,305 |
Legendary | Cloth | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 305 |
Legendary | Devilstrand | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 40% | 1,105 |
Legendary | Dog leather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 405 |
Legendary | Dread leather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 705 |
Legendary | Elephant leather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400210 | 100% | 490 |
Legendary | Foxfur | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 705 |
Legendary | Guinea pig fur | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 40084 | 100% | 1,005 |
Legendary | Heavy fur | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400210 | 100% | 665 |
Legendary | Human leather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 845 |
Legendary | Hyperweave | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400336 | 40% | 1,805 |
Legendary | Lightleather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 385 |
Legendary | Lizardskin | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 425 |
Legendary | Megasloth wool | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 545 |
Legendary | Muffalo wool | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 545 |
Legendary | Panthera fur | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 605 |
Legendary | Patchleather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 305 |
Legendary | Pigskin | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 385 |
Legendary | Plainleather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 425 |
Legendary | Rhinoceros leather | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400210 | 100% | 845 |
Legendary | Sheep wool | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400140 | 100% | 545 |
Legendary | Synthread | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 70% | 805 |
Legendary | Thrumbofur | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400280 | 100% | 2,805 |
Legendary | Wolfskin | 0 | 1.28 | 160% (6.56 h) | 130% | ticks (6.67 secs) | 400182 | 100% | 605 |
- A Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
- B This assumes the animal bed is inside a clean, properly lit room. For the full effects of light, cleanliness and placing a animal bed outside see Surgery Success Chance Factor.