Difference between revisions of "Ancient exostrider head"

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{{Biotech}}
 
{{Biotech}}
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{{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Large projects|Ruins project]] - a standardized format is needed for these pages, and is in development. See that page for details}}
 
{{Infobox main|building
 
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| name = Ancient exostrider head
 
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== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] - Added.
 
* [[Biotech DLC]] - Added.
 +
* [[Version/1.4.3528|1.4.3528]] - Fix: Ancient exostrider remains are failing to generate in swamp maps.
  
 
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[[Category:Ruins]]
 
[[Category:Ruins]]

Latest revision as of 01:54, 21 January 2024

Ancient exostrider head

Ancient exostrider head

The remains of the head of a massive, ancient exostrider mechanoid. It was blasted by some kind of high-energy weapon.

Base Stats

Type
BuildingRuins
HP
1500
Flammability
0%
Path Cost
50 (21%)

Building

Size
2 × 2
Placeable
False
Passability
pass through only
Cover Effectiveness
50%
Destroy yield
Steel slag chunk 4

Ancient exostrider head are ruins added by the Biotech DLC.

Summary[edit]

The ancient exostrider head spawns with 1 ancient exostrider midsection, 1 ancient exostrider cannon, and 3 ancient exostrider legs.

Destruction will yield 4 steel slag chunks.

Version history[edit]

  • Biotech DLC - Added.
  • 1.4.3528 - Fix: Ancient exostrider remains are failing to generate in swamp maps.