Difference between revisions of "Double bedroll"
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− | {{ | + | {{See also|Bedroll}} |
− | {{ | + | {{Infobox main|furniture |
| name = Double bedroll | | name = Double bedroll | ||
− | | image = Double bedroll.png | + | | image = Double bedroll.png |
− | | description = | + | | description = A simple double-wide bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep. |
− | | type | + | | type = Building |
− | | | + | | type2 = Furniture |
− | |||
| hp = 100 | | hp = 100 | ||
+ | | placeable = true | ||
+ | | path cost = 14 | ||
+ | | passability = standable | ||
+ | | minifiable = true | ||
+ | | size = 2 ˣ 2 | ||
+ | | mass base = 4.5 | ||
| flammability = 1 | | flammability = 1 | ||
− | | | + | | sell price multiplier = 0.7 |
− | | | + | | rest effectiveness = 0.95 |
− | | | + | | immunity gain speed factor = 1.05 |
− | | | + | | surgery success chance factor = 1 |
− | | work to | + | | comfort = 0.68 |
− | | | + | | terrain affordance = light |
− | | | + | | facility = dresser, end table, sleep accelerator |
− | | | + | | work to make = 1100 |
+ | | stuff tags = Fabric, Leathery | ||
+ | | resource 1 = Stuff | ||
+ | | resource 1 amount = 85 | ||
+ | | has quality = True | ||
}} | }} | ||
− | {{# | + | The '''double bedroll''' is a [[furniture]] item which pawns can sleep in. In essence, it is double-wide version of the [[bedroll]], intended for couples. |
− | + | ||
− | + | It is slightly lighter and slightly more costly than two regular bedrolls. Due to the mood debuff from sleeping together, it isn't recommended for use except for married colonists or lovers. | |
− | }} | + | |
− | + | == Acquisition == | |
+ | {{Acquisition}} | ||
+ | |||
+ | == Summary == | ||
+ | {{For|a description of mechanics shared by all sleep furniture|Sleep furniture#Mechanics{{!}}Sleep furniture mechanics}} | ||
+ | <!--Ensure parity with Bedroll | ||
+ | -->{{PAGENAME}}s are a form of [[sleep furniture]]. Up to two pawns can sleep on one at a time. | ||
+ | |||
+ | Bedrolls, both single and double, function similar to beds in most respects. However, unlike other beds, bedrolls can be carried and used in [[caravan]]s. When resting, caravan members will automatically use bedrolls in caravan inventory, improving their [[comfort]] regeneration, [[rest]] efficiency, and [[Injury#Healing|healing]] rates. [[Quality]] affects these as normal, even when on caravan. Note however that even if pawns fill their rest bar before dawn, the caravan will not be able to move until first light. | ||
+ | |||
+ | To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of [[Furniture]]. It will go into regular [[Stockpile zone|storage]] and be available in the config tab when you are forming the caravan. | ||
+ | |||
+ | === Rest Effectiveness === | ||
+ | [[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. | ||
+ | Rest effectiveness for bedrolls varies by [[quality]]. | ||
+ | {{Rest Effectiveness Quality Table}} | ||
+ | |||
+ | === Comfort === | ||
+ | [[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. | ||
+ | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. | ||
+ | An adjacent [[end table]] and a nearby [[dresser]] will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier. | ||
+ | {{Comfort Quality Table}} | ||
+ | |||
+ | === Surgery Success Chance Factor === | ||
+ | The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the [[sleeping spot]] a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. | ||
+ | |||
+ | {{Surgery Success Chance Factor Quality Table}} | ||
+ | |||
+ | === Healing === | ||
+ | A pawn resting in a {{lc:{{PAGENAME}}}} of any quality will have their [[Immunity Gain Speed]] multiplied by {{Good|x{{P|Immunity Gain Speed Factor}}}} and heal an additional {{+|8}} HP from [[injury|injuries]] per day. | ||
+ | |||
+ | == Analysis == | ||
+ | {{Stub|section=1|reason=Comparison with other bed options needed}} | ||
+ | For now, [[Bedroll#Analysis|bedroll analysis]] covers most of this discussion. | ||
+ | |||
+ | Compared to 2 standard (single) [[bedroll]]s, a double bedroll takes ~ 91% of the time but ~6% ''more'' material to construct. | ||
− | + | {{Building Stats Table}} | |
− | + | {{Nav|furniture|wide}} | |
− | {{ | ||
[[Category:Furniture]] | [[Category:Furniture]] | ||
− | + | [[Category:Sleep furniture]] |
Latest revision as of 21:57, 18 August 2024
Double bedroll
A simple double-wide bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.
Base Stats
Building
- Size
- 2 × 2
- Minifiable
- True
- Placeable
- True
- Passability
- standable
- Terrain Affordance
- Light
- Facility
- Dresser, End table, Sleep accelerator
- Surgery Success Chance Factor
- 1
- Immunity Gain Speed Factor
- 1.05
- Rest Effectiveness
- 0.95
- Comfort
- 0.68
Creation
- Work To Make
- 1,100 ticks (18.33 secs)
- Stuff Tags
- Fabric, Leathery
- Has Quality
- True
The double bedroll is a furniture item which pawns can sleep in. In essence, it is double-wide version of the bedroll, intended for couples.
It is slightly lighter and slightly more costly than two regular bedrolls. Due to the mood debuff from sleeping together, it isn't recommended for use except for married colonists or lovers.
Acquisition[edit]
Double bedrolls can be constructed, each requiring 85 Stuff (Fabric/Leathery) and 1,100 ticks (18.33 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.
Summary[edit]
Double bedrolls are a form of sleep furniture. Up to two pawns can sleep on one at a time.
Bedrolls, both single and double, function similar to beds in most respects. However, unlike other beds, bedrolls can be carried and used in caravans. When resting, caravan members will automatically use bedrolls in caravan inventory, improving their comfort regeneration, rest efficiency, and healing rates. Quality affects these as normal, even when on caravan. Note however that even if pawns fill their rest bar before dawn, the caravan will not be able to move until first light.
To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of Furniture. It will go into regular storage and be available in the config tab when you are forming the caravan.
Rest Effectiveness[edit]
Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Rest effectiveness for bedrolls varies by quality.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest effectiveness | 82% (12.85 h) |
87% (12.01 h) |
95% (11.05 h) |
103% (10.23 h) |
108% (9.7 h) |
119% (8.84 h) |
152% (6.91 h) |
+ Sleep accelerator | 112% (9.39 h) |
120% (8.78 h) |
130% (8.08 h) |
140% (7.48 h) |
148% (7.09 h) |
163% (6.46 h) |
208% (5.05 h) |
Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.
Comfort[edit]
Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. An adjacent end table and a nearby dresser will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Comfort | 52% | 60% | 68% | 76% | 84% | 99% | 116% |
+ End Table | 55% | 64% | 73% | 82% | 91% | 106% | 124% |
+ Dresser | 55% | 64% | 73% | 82% | 91% | 106% | 124% |
+ End Table & Dresser | 59% | 69% | 78% | 87% | 97% | 113% | 133% |
Surgery Success Chance Factor[edit]
The Surgery Success Chance Factor is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the hospital bed a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Surgery Success Chance Factor | 90% | 95% | 100% | 105% | 110% | 115% | 130% |
This table assumes the double bedroll is inside a clean, properly lit room. For the full effects of light, cleanliness and placing the double bedroll outside see Surgery Success Chance Factor.
Healing[edit]
A pawn resting in a double bedroll of any quality will have their Immunity Gain Speed multiplied by ×1.05 and heal an additional +8 HP from injuries per day.
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Comparison with other bed options needed. |
For now, bedroll analysis covers most of this discussion.
Compared to 2 standard (single) bedrolls, a double bedroll takes ~ 91% of the time but ~6% more material to construct.
Stats table
Feature | Toggle |
---|---|
Quality |
Double bedroll | Beauty | Comfort | Rest effectiveness [A] |
Surgery success chance factor [B] |
Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|---|---|---|
Quality | Material | ||||||||
Awful | Alpaca wool | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 164 |
Awful | Bearskin | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 147 |
Awful | Birdskin | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 79 |
Awful | Bison wool | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 117 |
Awful | Bluefur | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 100 |
Awful | Camelhide | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 100 |
Awful | Chinchilla fur | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 280 |
Awful | Cloth | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 66 |
Awful | Devilstrand | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 40% | 235 |
Awful | Dog leather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 87 |
Awful | Dread leather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 151 |
Awful | Elephant leather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100150 | 100% | 105 |
Awful | Foxfur | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 151 |
Awful | Guinea pig fur | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,10060 | 100% | 215 |
Awful | Heavy fur | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100150 | 100% | 142 |
Awful | Human leather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 181 |
Awful | Hyperweave | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100240 | 40% | 385 |
Awful | Lightleather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 83 |
Awful | Lizardskin | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 91 |
Awful | Megasloth wool | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 117 |
Awful | Muffalo wool | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 117 |
Awful | Panthera fur | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 130 |
Awful | Patchleather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 66 |
Awful | Pigskin | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 83 |
Awful | Plainleather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 91 |
Awful | Rhinoceros leather | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100150 | 100% | 181 |
Awful | Sheep wool | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100100 | 100% | 117 |
Awful | Synthread | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 70% | 172 |
Awful | Thrumbofur | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100200 | 100% | 595 |
Awful | Wolfskin | 0 | 0.52 | 82% (12.85 h) | 90% | ticks (18.33 secs) | 1,100130 | 100% | 130 |
Poor | Alpaca wool | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 245 |
Poor | Bearskin | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 220 |
Poor | Birdskin | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 118 |
Poor | Bison wool | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 175 |
Poor | Bluefur | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 150 |
Poor | Camelhide | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 150 |
Poor | Chinchilla fur | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 415 |
Poor | Cloth | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 99 |
Poor | Devilstrand | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 40% | 355 |
Poor | Dog leather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 131 |
Poor | Dread leather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 225 |
Poor | Elephant leather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100150 | 100% | 157 |
Poor | Foxfur | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 225 |
Poor | Guinea pig fur | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,10060 | 100% | 320 |
Poor | Heavy fur | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100150 | 100% | 215 |
Poor | Human leather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 270 |
Poor | Hyperweave | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100240 | 40% | 575 |
Poor | Lightleather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 124 |
Poor | Lizardskin | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 137 |
Poor | Megasloth wool | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 175 |
Poor | Muffalo wool | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 175 |
Poor | Panthera fur | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 194 |
Poor | Patchleather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 99 |
Poor | Pigskin | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 124 |
Poor | Plainleather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 137 |
Poor | Rhinoceros leather | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100150 | 100% | 270 |
Poor | Sheep wool | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100100 | 100% | 175 |
Poor | Synthread | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 70% | 260 |
Poor | Thrumbofur | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100200 | 100% | 895 |
Poor | Wolfskin | 0 | 0.6 | 87% (12.01 h) | 95% | ticks (18.33 secs) | 1,100130 | 100% | 194 |
Normal | Alpaca wool | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 325 |
Normal | Bearskin | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 295 |
Normal | Birdskin | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 157 |
Normal | Bison wool | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 235 |
Normal | Bluefur | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 200 |
Normal | Camelhide | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 200 |
Normal | Chinchilla fur | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 555 |
Normal | Cloth | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 132 |
Normal | Devilstrand | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 40% | 470 |
Normal | Dog leather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 174 |
Normal | Dread leather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 300 |
Normal | Elephant leather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100150 | 100% | 210 |
Normal | Foxfur | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 300 |
Normal | Guinea pig fur | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,10060 | 100% | 430 |
Normal | Heavy fur | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100150 | 100% | 285 |
Normal | Human leather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 360 |
Normal | Hyperweave | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100240 | 40% | 770 |
Normal | Lightleather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 166 |
Normal | Lizardskin | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 183 |
Normal | Megasloth wool | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 235 |
Normal | Muffalo wool | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 235 |
Normal | Panthera fur | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 260 |
Normal | Patchleather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 132 |
Normal | Pigskin | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 166 |
Normal | Plainleather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 183 |
Normal | Rhinoceros leather | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100150 | 100% | 360 |
Normal | Sheep wool | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100100 | 100% | 235 |
Normal | Synthread | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 70% | 345 |
Normal | Thrumbofur | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100200 | 100% | 1,195 |
Normal | Wolfskin | 0 | 0.68 | 95% (11.05 h) | 100% | ticks (18.33 secs) | 1,100130 | 100% | 260 |
Good | Alpaca wool | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 410 |
Good | Bearskin | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 365 |
Good | Birdskin | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 196 |
Good | Bison wool | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 290 |
Good | Bluefur | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 250 |
Good | Camelhide | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 250 |
Good | Chinchilla fur | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 695 |
Good | Cloth | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 164 |
Good | Devilstrand | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 40% | 590 |
Good | Dog leather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 215 |
Good | Dread leather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 375 |
Good | Elephant leather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100150 | 100% | 260 |
Good | Foxfur | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 375 |
Good | Guinea pig fur | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,10060 | 100% | 535 |
Good | Heavy fur | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100150 | 100% | 355 |
Good | Human leather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 450 |
Good | Hyperweave | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100240 | 40% | 960 |
Good | Lightleather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 205 |
Good | Lizardskin | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 230 |
Good | Megasloth wool | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 290 |
Good | Muffalo wool | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 290 |
Good | Panthera fur | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 325 |
Good | Patchleather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 164 |
Good | Pigskin | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 205 |
Good | Plainleather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 230 |
Good | Rhinoceros leather | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100150 | 100% | 450 |
Good | Sheep wool | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100100 | 100% | 290 |
Good | Synthread | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 70% | 430 |
Good | Thrumbofur | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100200 | 100% | 1,490 |
Good | Wolfskin | 0 | 0.76 | 103% (10.23 h) | 105% | ticks (18.33 secs) | 1,100130 | 100% | 325 |
Excellent | Alpaca wool | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 490 |
Excellent | Bearskin | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 440 |
Excellent | Birdskin | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 235 |
Excellent | Bison wool | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 350 |
Excellent | Bluefur | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 300 |
Excellent | Camelhide | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 300 |
Excellent | Chinchilla fur | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 835 |
Excellent | Cloth | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 197 |
Excellent | Devilstrand | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 40% | 705 |
Excellent | Dog leather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 260 |
Excellent | Dread leather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 450 |
Excellent | Elephant leather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100150 | 100% | 315 |
Excellent | Foxfur | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 450 |
Excellent | Guinea pig fur | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,10060 | 100% | 645 |
Excellent | Heavy fur | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100150 | 100% | 425 |
Excellent | Human leather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 540 |
Excellent | Hyperweave | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100240 | 40% | 1,155 |
Excellent | Lightleather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 250 |
Excellent | Lizardskin | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 275 |
Excellent | Megasloth wool | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 350 |
Excellent | Muffalo wool | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 350 |
Excellent | Panthera fur | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 390 |
Excellent | Patchleather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 197 |
Excellent | Pigskin | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 250 |
Excellent | Plainleather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 275 |
Excellent | Rhinoceros leather | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100150 | 100% | 540 |
Excellent | Sheep wool | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100100 | 100% | 350 |
Excellent | Synthread | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 70% | 515 |
Excellent | Thrumbofur | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100200 | 100% | 1,790 |
Excellent | Wolfskin | 0 | 0.84 | 108% (9.7 h) | 110% | ticks (18.33 secs) | 1,100130 | 100% | 390 |
Masterwork | Alpaca wool | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 815 |
Masterwork | Bearskin | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 730 |
Masterwork | Birdskin | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 390 |
Masterwork | Bison wool | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 585 |
Masterwork | Bluefur | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 500 |
Masterwork | Camelhide | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 500 |
Masterwork | Chinchilla fur | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 1,390 |
Masterwork | Cloth | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 330 |
Masterwork | Devilstrand | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 40% | 1,180 |
Masterwork | Dog leather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 435 |
Masterwork | Dread leather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 755 |
Masterwork | Elephant leather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100150 | 100% | 525 |
Masterwork | Foxfur | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 755 |
Masterwork | Guinea pig fur | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,10060 | 100% | 1,070 |
Masterwork | Heavy fur | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100150 | 100% | 710 |
Masterwork | Human leather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 900 |
Masterwork | Hyperweave | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100240 | 40% | 1,920 |
Masterwork | Lightleather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 415 |
Masterwork | Lizardskin | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 455 |
Masterwork | Megasloth wool | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 585 |
Masterwork | Muffalo wool | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 585 |
Masterwork | Panthera fur | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 645 |
Masterwork | Patchleather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 330 |
Masterwork | Pigskin | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 415 |
Masterwork | Plainleather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 455 |
Masterwork | Rhinoceros leather | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100150 | 100% | 900 |
Masterwork | Sheep wool | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100100 | 100% | 585 |
Masterwork | Synthread | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 70% | 860 |
Masterwork | Thrumbofur | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100200 | 100% | 2,985 |
Masterwork | Wolfskin | 0 | 0.99 | 119% (8.84 h) | 115% | ticks (18.33 secs) | 1,100130 | 100% | 645 |
Legendary | Alpaca wool | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 1,635 |
Legendary | Bearskin | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 1,465 |
Legendary | Birdskin | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 785 |
Legendary | Bison wool | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 1,165 |
Legendary | Bluefur | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 995 |
Legendary | Camelhide | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 995 |
Legendary | Chinchilla fur | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 2,780 |
Legendary | Cloth | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 655 |
Legendary | Devilstrand | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 40% | 2,355 |
Legendary | Dog leather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 870 |
Legendary | Dread leather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 1,505 |
Legendary | Elephant leather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100150 | 100% | 1,050 |
Legendary | Foxfur | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 1,505 |
Legendary | Guinea pig fur | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,10060 | 100% | 2,145 |
Legendary | Heavy fur | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100150 | 100% | 1,420 |
Legendary | Human leather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 1,805 |
Legendary | Hyperweave | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100240 | 40% | 3,770 |
Legendary | Lightleather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 825 |
Legendary | Lizardskin | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 910 |
Legendary | Megasloth wool | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 1,165 |
Legendary | Muffalo wool | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 1,165 |
Legendary | Panthera fur | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 1,295 |
Legendary | Patchleather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 655 |
Legendary | Pigskin | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 825 |
Legendary | Plainleather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 910 |
Legendary | Rhinoceros leather | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100150 | 100% | 1,805 |
Legendary | Sheep wool | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100100 | 100% | 1,165 |
Legendary | Synthread | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 70% | 1,720 |
Legendary | Thrumbofur | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100200 | 100% | 4,195 |
Legendary | Wolfskin | 0 | 1.16 | 152% (6.91 h) | 130% | ticks (18.33 secs) | 1,100130 | 100% | 1,295 |
- A Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
- B This assumes the double bedroll is inside a clean, properly lit room. For the full effects of light, cleanliness and placing a double bedroll outside see Surgery Success Chance Factor.