Difference between revisions of "Double bedroll"

From RimWorld Wiki
Jump to navigation Jump to search
(corrected "comfort" value)
 
(42 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Stub}}
+
{{See also|Bedroll}}
{{infobox main|furniture|
+
{{Infobox main|furniture
 
| name = Double bedroll
 
| name = Double bedroll
| image = Double bedroll.png|Double bedroll
+
| image = Double bedroll.png
| description = A double-wide cloth bed that sits on the floor. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed.
+
| description = A simple double-wide bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.
| type = Furniture
+
| type = Building
| placeable = Yes
+
| type2 = Furniture
| size = 2|2
 
 
| hp = 100
 
| hp = 100
 +
| placeable = true
 +
| path cost = 14
 +
| passability = standable
 +
| minifiable = true
 +
| size = 2 ˣ 2
 +
| mass base = 4.5
 
| flammability = 1
 
| flammability = 1
| path cost = 5
+
| sell price multiplier = 0.7
| beauty = 0
+
| rest effectiveness = 0.95
| material amount  = 70
+
| immunity gain speed factor = 1.05
| material name = cloth
+
| surgery success chance factor = 1
| work to build = 6
 
 
| comfort = 0.68
 
| comfort = 0.68
| rest effectiveness = 0.93
+
| terrain affordance = light
| mass base = 4.5
+
| facility = dresser, end table, sleep accelerator
 +
| work to make = 1100
 +
| stuff tags = Fabric, Leathery
 +
| resource 1 = Stuff
 +
| resource 1 amount = 85
 +
| has quality = True
 
}}
 
}}
{{#set:
+
The '''double bedroll''' is a [[furniture]] item which pawns can sleep in. In essence, it is double-wide version of the [[bedroll]], intended for couples.
facility = dresser
+
 
|facility = end table
+
It is slightly lighter and slightly more costly than two regular bedrolls. Due to the mood debuff from sleeping together, it isn't recommended for use except for married colonists or lovers.
}}
+
 
A double-wide version of the [[bedroll]], intended for couples.
+
== Acquisition ==
 +
{{Acquisition}}
 +
 
 +
== Summary ==
 +
{{For|a description of mechanics shared by all sleep furniture|Sleep furniture#Mechanics{{!}}Sleep furniture mechanics}}
 +
<!--Ensure parity with Bedroll
 +
-->{{PAGENAME}}s are a form of [[sleep furniture]]. Up to two pawns can sleep on one at a time.
 +
 
 +
Bedrolls, both single and double, function similar to beds in most respects. However, unlike other beds, bedrolls can be carried and used in [[caravan]]s. When resting, caravan members will automatically use bedrolls in caravan inventory, improving their [[comfort]] regeneration, [[rest]] efficiency, and [[Injury#Healing|healing]] rates. [[Quality]] affects these as normal, even when on caravan. Note however that even if pawns fill their rest bar before dawn, the caravan will not be able to move until first light.
 +
 
 +
To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of [[Furniture]]. It will go into regular [[Stockpile zone|storage]] and be available in the config tab when you are forming the caravan.
 +
 
 +
=== Rest Effectiveness ===
 +
[[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep.
 +
Rest effectiveness for bedrolls varies by [[quality]].
 +
{{Rest Effectiveness Quality Table}}
 +
 
 +
=== Comfort ===
 +
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
 +
Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from.
 +
An adjacent [[end table]] and a nearby [[dresser]] will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier.
 +
{{Comfort Quality Table}}
 +
 
 +
=== Surgery Success Chance Factor ===
 +
The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the [[sleeping spot]] a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
 +
 
 +
{{Surgery Success Chance Factor Quality Table}}
 +
 
 +
=== Healing ===
 +
A pawn resting in a {{lc:{{PAGENAME}}}} of any quality will have their [[Immunity Gain Speed]] multiplied by {{Good|x{{P|Immunity Gain Speed Factor}}}} and heal an additional {{+|8}} HP from [[injury|injuries]] per day.
 +
 
 +
== Analysis ==
 +
{{Stub|section=1|reason=Comparison with other bed options needed}}
 +
For now, [[Bedroll#Analysis|bedroll analysis]] covers most of this discussion.
 +
 
 +
Compared to 2 standard (single) [[bedroll]]s, a double bedroll takes ~ 91% of the time but ~6% ''more'' material to construct.
  
It is slightly lighter and is less costly than two regular bedrolls. Due to the mood debuff from sleeping together, it isn't recommended for use except for married colonists or lovers.
+
{{Building Stats Table}}
  
<noinclude>
+
{{Nav|furniture|wide}}
{{nav|furniture|wide}}
 
 
[[Category:Furniture]]
 
[[Category:Furniture]]
</noinclude>
+
[[Category:Sleep furniture]]

Latest revision as of 21:57, 18 August 2024

Double bedroll

Double bedroll

A simple double-wide bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.

Base Stats

Type
BuildingFurniture
Mass
4.5 kg
HP
100
Flammability
100%
Path Cost
14 (48%)

Building

Size
2 × 2
Minifiable
True
Placeable
True
Passability
standable
Terrain Affordance
Light
Facility
Dresser, End table, Sleep accelerator
Surgery Success Chance Factor
1
Immunity Gain Speed Factor
1.05
Rest Effectiveness
0.95
Comfort
0.68

Creation

Work To Make
1,100 ticks (18.33 secs)
Stuff Tags
Fabric, Leathery
Resources to make
Stuff 85
Deconstruct yield
Stuff 42 - 43
Destroy yield
Stuff 21 - 22
Technical
Has Quality
True


The double bedroll is a furniture item which pawns can sleep in. In essence, it is double-wide version of the bedroll, intended for couples.

It is slightly lighter and slightly more costly than two regular bedrolls. Due to the mood debuff from sleeping together, it isn't recommended for use except for married colonists or lovers.

Acquisition[edit]

Double bedrolls can be constructed, each requiring Stuff 85 Stuff (Fabric/Leathery) and 1,100 ticks (18.33 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.

Summary[edit]

Double bedrolls are a form of sleep furniture. Up to two pawns can sleep on one at a time.

Bedrolls, both single and double, function similar to beds in most respects. However, unlike other beds, bedrolls can be carried and used in caravans. When resting, caravan members will automatically use bedrolls in caravan inventory, improving their comfort regeneration, rest efficiency, and healing rates. Quality affects these as normal, even when on caravan. Note however that even if pawns fill their rest bar before dawn, the caravan will not be able to move until first light.

To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of Furniture. It will go into regular storage and be available in the config tab when you are forming the caravan.

Rest Effectiveness[edit]

Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Rest effectiveness for bedrolls varies by quality.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness 82%
    (12.85 h)
    87%
    (12.01 h)
    95%
    (11.05 h)
    103%
    (10.23 h)
    108%
    (9.7 h)
    119%
    (8.84 h)
    152%
    (6.91 h)
    + Sleep accelerator Content added by the Ideology DLC 112%
    (9.39 h)
    120%
    (8.78 h)
    130%
    (8.08 h)
    140%
    (7.48 h)
    148%
    (7.09 h)
    163%
    (6.46 h)
    208%
    (5.05 h)
  • Bracketed numbers are in-game hours to refill rest from 0% to 100% at the given rest effectiveness.

    Comfort[edit]

    Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. An adjacent end table and a nearby dresser will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Comfort 52% 60% 68% 76% 84% 99% 116%
    + End Table 55% 64% 73% 82% 91% 106% 124%
    + Dresser 55% 64% 73% 82% 91% 106% 124%
    + End Table & Dresser 59% 69% 78% 87% 97% 113% 133%
  • Surgery Success Chance Factor[edit]

    The Surgery Success Chance Factor is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the hospital bed a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Surgery Success Chance Factor 90% 95% 100% 105% 110% 115% 130%
  • This table assumes the double bedroll is inside a clean, properly lit room. For the full effects of light, cleanliness and placing the double bedroll outside see Surgery Success Chance Factor.

    Healing[edit]

    A pawn resting in a double bedroll of any quality will have their Immunity Gain Speed multiplied by ×1.05 and heal an additional +8 HP from injuries per day.

    Analysis[edit]

    For now, bedroll analysis covers most of this discussion.

    Compared to 2 standard (single) bedrolls, a double bedroll takes ~ 91% of the time but ~6% more material to construct.

    Stats table

    Feature Toggle
    QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Double bedroll Double bedroll Beauty Comfort Rest
    effectiveness
    [A]
    Surgery
    success
    chance
    factor [B]
    Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Awful Alpaca wool Alpaca wool 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 164 Silver
    Awful Bearskin Bearskin 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 147 Silver
    Awful Birdskin Birdskin 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 79 Silver
    Awful Bison wool Bison wool 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 117 Silver
    Awful Bluefur Bluefur 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 100 Silver
    Awful Camelhide Camelhide 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 100 Silver
    Awful Chinchilla fur Chinchilla fur 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 280 Silver
    Awful Cloth Cloth 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 66 Silver
    Awful Devilstrand Devilstrand 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 40% 235 Silver
    Awful Dog leather Dog leather 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 87 Silver
    Awful Dread leather Dread leather Content added by the Anomaly DLC 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 151 Silver
    Awful Elephant leather Elephant leather 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 150 100% 105 Silver
    Awful Foxfur Foxfur 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 151 Silver
    Awful Guinea pig fur Guinea pig fur 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 60 100% 215 Silver
    Awful Heavy fur Heavy fur 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 150 100% 142 Silver
    Awful Human leather Human leather 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 181 Silver
    Awful Hyperweave Hyperweave 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 240 40% 385 Silver
    Awful Lightleather Lightleather 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 83 Silver
    Awful Lizardskin Lizardskin 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 91 Silver
    Awful Megasloth wool Megasloth wool 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 117 Silver
    Awful Muffalo wool Muffalo wool 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 117 Silver
    Awful Panthera fur Panthera fur 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 130 Silver
    Awful Patchleather Patchleather 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 66 Silver
    Awful Pigskin Pigskin 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 83 Silver
    Awful Plainleather Plainleather 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 91 Silver
    Awful Rhinoceros leather Rhinoceros leather 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 150 100% 181 Silver
    Awful Sheep wool Sheep wool 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 100 100% 117 Silver
    Awful Synthread Synthread 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 70% 172 Silver
    Awful Thrumbofur Thrumbofur 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 200 100% 595 Silver
    Awful Wolfskin Wolfskin 0 0.52 82% (12.85 h) 90% 001,100 ticks (18.33 secs) 130 100% 130 Silver
    Poor Alpaca wool Alpaca wool 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 245 Silver
    Poor Bearskin Bearskin 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 220 Silver
    Poor Birdskin Birdskin 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 118 Silver
    Poor Bison wool Bison wool 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 175 Silver
    Poor Bluefur Bluefur 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 150 Silver
    Poor Camelhide Camelhide 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 150 Silver
    Poor Chinchilla fur Chinchilla fur 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 415 Silver
    Poor Cloth Cloth 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 99 Silver
    Poor Devilstrand Devilstrand 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 40% 355 Silver
    Poor Dog leather Dog leather 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 131 Silver
    Poor Dread leather Dread leather Content added by the Anomaly DLC 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 225 Silver
    Poor Elephant leather Elephant leather 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 150 100% 157 Silver
    Poor Foxfur Foxfur 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 225 Silver
    Poor Guinea pig fur Guinea pig fur 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 60 100% 320 Silver
    Poor Heavy fur Heavy fur 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 150 100% 215 Silver
    Poor Human leather Human leather 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 270 Silver
    Poor Hyperweave Hyperweave 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 240 40% 575 Silver
    Poor Lightleather Lightleather 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 124 Silver
    Poor Lizardskin Lizardskin 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 137 Silver
    Poor Megasloth wool Megasloth wool 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 175 Silver
    Poor Muffalo wool Muffalo wool 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 175 Silver
    Poor Panthera fur Panthera fur 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 194 Silver
    Poor Patchleather Patchleather 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 99 Silver
    Poor Pigskin Pigskin 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 124 Silver
    Poor Plainleather Plainleather 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 137 Silver
    Poor Rhinoceros leather Rhinoceros leather 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 150 100% 270 Silver
    Poor Sheep wool Sheep wool 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 100 100% 175 Silver
    Poor Synthread Synthread 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 70% 260 Silver
    Poor Thrumbofur Thrumbofur 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 200 100% 895 Silver
    Poor Wolfskin Wolfskin 0 0.6 87% (12.01 h) 95% 001,100 ticks (18.33 secs) 130 100% 194 Silver
    Normal Alpaca wool Alpaca wool 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 325 Silver
    Normal Bearskin Bearskin 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 295 Silver
    Normal Birdskin Birdskin 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 157 Silver
    Normal Bison wool Bison wool 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 235 Silver
    Normal Bluefur Bluefur 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 200 Silver
    Normal Camelhide Camelhide 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 200 Silver
    Normal Chinchilla fur Chinchilla fur 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 555 Silver
    Normal Cloth Cloth 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 132 Silver
    Normal Devilstrand Devilstrand 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 40% 470 Silver
    Normal Dog leather Dog leather 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 174 Silver
    Normal Dread leather Dread leather Content added by the Anomaly DLC 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 300 Silver
    Normal Elephant leather Elephant leather 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 150 100% 210 Silver
    Normal Foxfur Foxfur 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 300 Silver
    Normal Guinea pig fur Guinea pig fur 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 60 100% 430 Silver
    Normal Heavy fur Heavy fur 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 150 100% 285 Silver
    Normal Human leather Human leather 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 360 Silver
    Normal Hyperweave Hyperweave 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 240 40% 770 Silver
    Normal Lightleather Lightleather 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 166 Silver
    Normal Lizardskin Lizardskin 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 183 Silver
    Normal Megasloth wool Megasloth wool 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 235 Silver
    Normal Muffalo wool Muffalo wool 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 235 Silver
    Normal Panthera fur Panthera fur 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 260 Silver
    Normal Patchleather Patchleather 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 132 Silver
    Normal Pigskin Pigskin 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 166 Silver
    Normal Plainleather Plainleather 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 183 Silver
    Normal Rhinoceros leather Rhinoceros leather 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 150 100% 360 Silver
    Normal Sheep wool Sheep wool 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 100 100% 235 Silver
    Normal Synthread Synthread 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 70% 345 Silver
    Normal Thrumbofur Thrumbofur 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 200 100% 1,195 Silver
    Normal Wolfskin Wolfskin 0 0.68 95% (11.05 h) 100% 001,100 ticks (18.33 secs) 130 100% 260 Silver
    Good Alpaca wool Alpaca wool 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 410 Silver
    Good Bearskin Bearskin 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 365 Silver
    Good Birdskin Birdskin 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 196 Silver
    Good Bison wool Bison wool 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 290 Silver
    Good Bluefur Bluefur 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 250 Silver
    Good Camelhide Camelhide 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 250 Silver
    Good Chinchilla fur Chinchilla fur 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 695 Silver
    Good Cloth Cloth 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 164 Silver
    Good Devilstrand Devilstrand 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 40% 590 Silver
    Good Dog leather Dog leather 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 215 Silver
    Good Dread leather Dread leather Content added by the Anomaly DLC 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 375 Silver
    Good Elephant leather Elephant leather 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 150 100% 260 Silver
    Good Foxfur Foxfur 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 375 Silver
    Good Guinea pig fur Guinea pig fur 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 60 100% 535 Silver
    Good Heavy fur Heavy fur 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 150 100% 355 Silver
    Good Human leather Human leather 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 450 Silver
    Good Hyperweave Hyperweave 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 240 40% 960 Silver
    Good Lightleather Lightleather 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 205 Silver
    Good Lizardskin Lizardskin 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 230 Silver
    Good Megasloth wool Megasloth wool 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 290 Silver
    Good Muffalo wool Muffalo wool 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 290 Silver
    Good Panthera fur Panthera fur 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 325 Silver
    Good Patchleather Patchleather 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 164 Silver
    Good Pigskin Pigskin 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 205 Silver
    Good Plainleather Plainleather 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 230 Silver
    Good Rhinoceros leather Rhinoceros leather 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 150 100% 450 Silver
    Good Sheep wool Sheep wool 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 100 100% 290 Silver
    Good Synthread Synthread 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 70% 430 Silver
    Good Thrumbofur Thrumbofur 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 200 100% 1,490 Silver
    Good Wolfskin Wolfskin 0 0.76 103% (10.23 h) 105% 001,100 ticks (18.33 secs) 130 100% 325 Silver
    Excellent Alpaca wool Alpaca wool 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 490 Silver
    Excellent Bearskin Bearskin 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 440 Silver
    Excellent Birdskin Birdskin 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 235 Silver
    Excellent Bison wool Bison wool 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 350 Silver
    Excellent Bluefur Bluefur 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 300 Silver
    Excellent Camelhide Camelhide 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 300 Silver
    Excellent Chinchilla fur Chinchilla fur 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 835 Silver
    Excellent Cloth Cloth 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 197 Silver
    Excellent Devilstrand Devilstrand 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 40% 705 Silver
    Excellent Dog leather Dog leather 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 260 Silver
    Excellent Dread leather Dread leather Content added by the Anomaly DLC 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 450 Silver
    Excellent Elephant leather Elephant leather 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 150 100% 315 Silver
    Excellent Foxfur Foxfur 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 450 Silver
    Excellent Guinea pig fur Guinea pig fur 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 60 100% 645 Silver
    Excellent Heavy fur Heavy fur 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 150 100% 425 Silver
    Excellent Human leather Human leather 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 540 Silver
    Excellent Hyperweave Hyperweave 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 240 40% 1,155 Silver
    Excellent Lightleather Lightleather 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 250 Silver
    Excellent Lizardskin Lizardskin 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 275 Silver
    Excellent Megasloth wool Megasloth wool 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 350 Silver
    Excellent Muffalo wool Muffalo wool 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 350 Silver
    Excellent Panthera fur Panthera fur 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 390 Silver
    Excellent Patchleather Patchleather 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 197 Silver
    Excellent Pigskin Pigskin 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 250 Silver
    Excellent Plainleather Plainleather 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 275 Silver
    Excellent Rhinoceros leather Rhinoceros leather 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 150 100% 540 Silver
    Excellent Sheep wool Sheep wool 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 100 100% 350 Silver
    Excellent Synthread Synthread 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 70% 515 Silver
    Excellent Thrumbofur Thrumbofur 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 200 100% 1,790 Silver
    Excellent Wolfskin Wolfskin 0 0.84 108% (9.7 h) 110% 001,100 ticks (18.33 secs) 130 100% 390 Silver
    Masterwork Alpaca wool Alpaca wool 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 815 Silver
    Masterwork Bearskin Bearskin 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 730 Silver
    Masterwork Birdskin Birdskin 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 390 Silver
    Masterwork Bison wool Bison wool 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 585 Silver
    Masterwork Bluefur Bluefur 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 500 Silver
    Masterwork Camelhide Camelhide 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 500 Silver
    Masterwork Chinchilla fur Chinchilla fur 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 1,390 Silver
    Masterwork Cloth Cloth 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 330 Silver
    Masterwork Devilstrand Devilstrand 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 40% 1,180 Silver
    Masterwork Dog leather Dog leather 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 435 Silver
    Masterwork Dread leather Dread leather Content added by the Anomaly DLC 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 755 Silver
    Masterwork Elephant leather Elephant leather 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 150 100% 525 Silver
    Masterwork Foxfur Foxfur 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 755 Silver
    Masterwork Guinea pig fur Guinea pig fur 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 60 100% 1,070 Silver
    Masterwork Heavy fur Heavy fur 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 150 100% 710 Silver
    Masterwork Human leather Human leather 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 900 Silver
    Masterwork Hyperweave Hyperweave 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 240 40% 1,920 Silver
    Masterwork Lightleather Lightleather 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 415 Silver
    Masterwork Lizardskin Lizardskin 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 455 Silver
    Masterwork Megasloth wool Megasloth wool 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 585 Silver
    Masterwork Muffalo wool Muffalo wool 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 585 Silver
    Masterwork Panthera fur Panthera fur 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 645 Silver
    Masterwork Patchleather Patchleather 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 330 Silver
    Masterwork Pigskin Pigskin 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 415 Silver
    Masterwork Plainleather Plainleather 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 455 Silver
    Masterwork Rhinoceros leather Rhinoceros leather 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 150 100% 900 Silver
    Masterwork Sheep wool Sheep wool 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 100 100% 585 Silver
    Masterwork Synthread Synthread 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 70% 860 Silver
    Masterwork Thrumbofur Thrumbofur 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 200 100% 2,985 Silver
    Masterwork Wolfskin Wolfskin 0 0.99 119% (8.84 h) 115% 001,100 ticks (18.33 secs) 130 100% 645 Silver
    Legendary Alpaca wool Alpaca wool 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 1,635 Silver
    Legendary Bearskin Bearskin 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 1,465 Silver
    Legendary Birdskin Birdskin 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 785 Silver
    Legendary Bison wool Bison wool 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 1,165 Silver
    Legendary Bluefur Bluefur 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 995 Silver
    Legendary Camelhide Camelhide 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 995 Silver
    Legendary Chinchilla fur Chinchilla fur 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 2,780 Silver
    Legendary Cloth Cloth 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 655 Silver
    Legendary Devilstrand Devilstrand 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 40% 2,355 Silver
    Legendary Dog leather Dog leather 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 870 Silver
    Legendary Dread leather Dread leather Content added by the Anomaly DLC 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 1,505 Silver
    Legendary Elephant leather Elephant leather 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 150 100% 1,050 Silver
    Legendary Foxfur Foxfur 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 1,505 Silver
    Legendary Guinea pig fur Guinea pig fur 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 60 100% 2,145 Silver
    Legendary Heavy fur Heavy fur 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 150 100% 1,420 Silver
    Legendary Human leather Human leather 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 1,805 Silver
    Legendary Hyperweave Hyperweave 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 240 40% 3,770 Silver
    Legendary Lightleather Lightleather 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 825 Silver
    Legendary Lizardskin Lizardskin 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 910 Silver
    Legendary Megasloth wool Megasloth wool 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 1,165 Silver
    Legendary Muffalo wool Muffalo wool 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 1,165 Silver
    Legendary Panthera fur Panthera fur 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 1,295 Silver
    Legendary Patchleather Patchleather 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 655 Silver
    Legendary Pigskin Pigskin 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 825 Silver
    Legendary Plainleather Plainleather 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 910 Silver
    Legendary Rhinoceros leather Rhinoceros leather 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 150 100% 1,805 Silver
    Legendary Sheep wool Sheep wool 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 100 100% 1,165 Silver
    Legendary Synthread Synthread 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 70% 1,720 Silver
    Legendary Thrumbofur Thrumbofur 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 200 100% 4,195 Silver
    Legendary Wolfskin Wolfskin 0 1.16 152% (6.91 h) 130% 001,100 ticks (18.33 secs) 130 100% 1,295 Silver
  • A Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
    B This assumes the double bedroll is inside a clean, properly lit room. For the full effects of light, cleanliness and placing a double bedroll outside see Surgery Success Chance Factor.