Difference between revisions of "User:JuliaCat/PawnKinds/Core"

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=== Tribals ===
 
=== Tribals ===
<div><li style="display: inline-table;">
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{{Main|User:JuliaCat/PawnKinds/Core/Tribal}}
{| {{STDT| c_01 text-center}}
+
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Additional Info
+
{{User:JuliaCat/PawnKinds/Core/Tribal}}
|-
 
<!--
 
! Tribal base
 
| IMG || CP || GH || GQ || CB || {{Tag List|tags|Neolithic}} || WB || AW || 60 max || TC || TB || AT || 5% || 51x {{Icon small|Pemmican}} || IWR || IRR || AI
 
|-
 
-->
 
! Breacher
 
| [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 12~19 || canBeSapper; isGoodBreacher
 
|-
 
! Penitent
 
| [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || -
 
|-
 
! Archer
 
| [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 17~27 || Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
! Warrior
 
| [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 5~9 || canBeSapper; Required Work Tags: Violent
 
|-
 
! Hunter
 
| [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 10~16 || Backstories: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
! Trader
 
| [[File:Tribal trader.png]] || 60 || 50 - 180% || - || 200~300 || Required: {{Icon small|Tribal headdress}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 9~15 || Trader; Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
! Berserker
 
| [[File:Tribal berserker.png]] || 65 || - || - || 200~550 || Required: {{Icon small|War mask}}; {{Tag List|value=550|tags|Neolithic}} || 300~300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 13~20 || canBeSapper; Required Work Tags: Violent
 
|-
 
! Heavy Archer
 
| [[File:Tribal heavy archer.png]] || 75 || - || - || 200~550 || Required: {{Icon small|War mask}}; {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 14~22 || Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
<!--
 
! Tribal Chief Base
 
| - || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || - || 30 - 999 || TC || TB || AT || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 19~30 || Faction Leader; canBeSapper; Required Work Tags: Violent
 
|-
 
-->
 
! Berserker chief
 
| [[File:Tribal berserker chief.png]] || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 38~58 || Faction Leader; canBeSapper; Required Work Tags: Violent
 
|-
 
! Archer chief
 
| [[File:Tribal archer chief.png]] || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || 30 - 999 || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 16~26 || Faction Leader; canBeSapper; Required Work Tags: Violent; Disallowed Traits: Brawler
 
|-
 
|}</li></div>
 
  
 
=== Pirates ===
 
=== Pirates ===

Revision as of 02:23, 18 August 2024

Core game content Core

Player

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Additional Info
    Colonist Colonist.png 30 - Always Normal 350~600 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - Any 3% 50~800 Disallowed: Mindscrew; Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - - 0~0 13~21 -
    Member File:Tribe member.png 30 - Always Normal 200~200 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask - - Any 2% 50~50 Denture Peg leg Wooden foot Wooden hand - - 0~0 9~15 -
  • Spacer

  • Pawn Type Image Combat Power Gear Apparel Weapons Tech Inventory Additional Info [[{{|action=edit}} edit]]
    Space refugee Space refugee.png 30 HP: 40~140%
    Avg. Quality: Always Normal
    Budget: 0~1000
    Allow Headgear Chance: 0%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, Parka.png Parka, Pants.png Pants, T-Shirt.png T-shirt, Button-Down Shirt.png Button-down shirt
    Ignore Seasons
    Ignore Pollution
    - Budget: 50~800
    8% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg
    - Age Range: Any
    Race: Human
    Backstories: Cryptosleep (100% Commonality)
    isFighter: false
    Xenotypes: 3% Highmate Highmate
    Chemical Addiction Chance: 8%
    Initial Will Range: 1~3
    Initial Resistance Range: 12~19
    Space refugee (Clothed) Space refugee (clothed).png 30 HP: 100%
    Avg. Quality: Always Normal
    Budget:
    Allow Headgear Chance: 0%
    Available: BowlerHat.png Bowler hat, Tuque.png Tuque, CowboyHat.png Cowboy hat, GasMask.png Gas mask Content added by the Biotech DLC, Parka.png Parka, Pants.png Pants, T-Shirt.png T-shirt, Button-Down Shirt.png Button-down shirt
    Ignore Seasons
    Ignore Pollution
    - Budget: 50~800
    8% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand, Health item prosthetic.png Cochlear implant, Health item prosthetic.png Prosthetic heart, Health item prosthetic.png Prosthetic arm, Health item prosthetic.png Prosthetic leg
    - Age Range: Any
    Race: Human
    Backstories: Cryptosleep (100% Commonality)
    Disallowed Traits: Nudist
    isFighter: false
    Xenotypes: 3% Highmate Highmate
    Chemical Addiction Chance: 8%
    Initial Will Range: 0
    Initial Resistance Range: 0~0
    Ancient soldier Ancient soldier.png 85 - Budget: 0~3800
    Allow Headgear Chance: 0%
    Available: FirefoamPack.png Firefoam pop pack, SmokepopPack.png Smokepop pack, BroadshieldPack.png Low-shield pack Content added by the Royalty DLC, CowboyHat.png Cowboy hat, BowlerHat.png Bowler hat, Tuque.png Tuque, GasMask.png Gas mask Content added by the Biotech DLC, KevlarHelmet.png Flak helmet, PsychicFoilHelmet.png Psychic foil helmet, M1Helmet.png Simple helmet, ReconHelmet.png Recon helmet, PoweredArmorHelmet.png Marine helmet, ArmorVest.png Flak vest, PoweredArmor.png Marine armor, ReconArmor.png Recon armor... further results
    Ignore Seasons
    Ignore Pollution
    Budget: 300~900
    Biocoded Chance: 20%
    Available:
    Revolver.png Revolver, Autopistol.png Autopistol, Machine pistol.png Machine pistol, Pump shotgun.png Pump shotgun, Bolt-action rifle.png Bolt-action rifle, Incendiary launcher.png Incendiary launcher, HeavySMG.png Heavy SMG, ChainShotgun.png Chain shotgun, LMG.png LMG... further results
    Budget: 2000~3000
    40% chance to have one of the following: Health item prosthetic.png Painstopper, Health item prosthetic.png Joywire, Health item prosthetic.png Knee spike Content added by the Royalty DLC, Health item prosthetic.png Venom talon Content added by the Royalty DLC, Health item prosthetic.png Elbow blade Content added by the Royalty DLC, Health item prosthetic.png Venom fangs Content added by the Royalty DLC, Health item prosthetic.png Hand talon Content added by the Royalty DLC, Health item prosthetic.png Power claw, Health item bionic.png Bionic tongue, Health item bionic.png Aesthetic nose Content added by the Royalty DLC, Health item bionic.png Bionic stomach, Health item bionic.png Bionic ear, Health item bionic.png Gastro-analyzer Content added by the Royalty DLC, Health item bionic.png Aesthetic shaper Content added by the Royalty DLC, Health item bionic.png Coagulator Content added by the Royalty DLC... further results
    50% chance of: 1~2x Go juice Go juice or Yayo Yayo Age Range:
    Race: Human
    Default Faction Type: Hostile Ancients
    Backstories: Cryptosleep (100% Commonality)
    Required Work Tags: Violent
    Forced Skills: 4~18 Shooting
    Chemical Addiction Chance: 8%
    Initial Will Range: 0
    Initial Resistance Range: 0~1
  • Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Additional Info
    Slave Slave.png 30 20 - 80% - - - - - Any 3% 50~800 Denture Peg leg Wooden foot Wooden hand - 20x Pemmican 0~0 10~17 Xenotypes: 3% Highmate
    Wild Human Wild human.png 30 - Poor - - - - Any 3% 50~50 Denture Peg leg Wooden foot Wooden hand - - 2~4 28~44 -
    Stranger in black Stranger in black.png 55 100% Good - Required: Cowboy hat, Duster, Flak vest, Button-down shirt, Pants 500~500 Revolver 20 - 55 - - - - 5x Medicine; 10 Nutrition 0~0 0~2 Forced Skills: 8~16 Shooting
  • Outlanders

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Additional Info
    Villager Villager.png 45 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~250 Autopistol Knife Machine pistol Revolver - 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 0~1 10~17 Backstory: 5% Cryptosleep, not fighter
    Town guard Town guard.png 60 60 - 200% - 400~600 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 250~400 Autopistol Bolt-action rifle Heavy SMG Incendiary launcher Machine pistol Pump shotgun Revolver - 4% 200~700 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~3 15~24 Backstory: 5% Cryptosleep, is fighter
    Town trader Town trader.png 45 100% Normal 400~600 Required: Bowler hat Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~200 Autopistol Revolver 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Denture Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Peg leg Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland Wooden foot Wooden hand - 5% 2.55 Nutrition 2~4 12~20 Backstory: 5% Cryptosleep, trader, not fighter, 4% chance for Highmate
    Town councilman Town councilman.png 40 100% Good 700~1200 Required: Bowler hat, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 200~200 Autopistol Revolver 30+ 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 5% 2.55 Nutrition 3~5 7~11 Backstory: 5% Cryptosleep, faction leader, not fighter
  • Mechanoids

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Additional Info
    Termite Termite.png 110 - - - - 9999~9999 Thump cannon - isGoodBreacher
  • Tribals

  • Pawn Type Image Combat Power Gear Apparel Weapons Tech Inventory Additional Info [[{{|action=edit}} edit]]
    Penitent Tribal penitent.png 40 HP: 20~110%
    Avg. Quality: Poor
    Budget: 50~100
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 90~150
    Available:
    Knife.png Knife, Club.png Club
    Budget: 50~50
    15% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand
    0 Nutrition Age Range: Up to 60
    Race: Human
    Default Faction Type: Civil Tribe
    Chemical Addiction Chance: 10%
    Initial Will Range: 0~1
    Initial Resistance Range: 10~17
    Archer Tribal archer.png 45 HP: 50~180%
    Avg. Quality: Poor
    Budget: 180~350
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 80~80
    Available:
    ShortBow.png Short bow
    Budget: 50~50
    3% chance to have one of the following: Medicine industrial a.png Denture, Woodlog a.png Wooden foot, Woodlog a.png Peg leg, Woodlog a.png Wooden hand
    51x Pemmican Age Range: Up to 60
    Race: Human
    Default Faction Type: Civil Tribe
    Disallowed Traits: Brawler
    Required Work Tags: Violent
    Chemical Addiction Chance: 5%
    Initial Will Range: 1~3
    Initial Resistance Range: 17~27
    Warrior Tribal warrior.png 50 HP: 50~180%
    Avg. Quality: Poor
    Budget: 200~300
    Required: Veil Veil
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 150~150
    Available:
    Ikwa.png Ikwa
    - 51x Pemmican Age Range: Up to 60
    Race: Human
    Default Faction Type: Civil Tribe
    canBeSapper
    Required Work Tags: Violent
    Chemical Addiction Chance: 5%
    Initial Will Range: 1~3
    Initial Resistance Range: 5~9
    Hunter Tribal hunter.png 60 HP: 50~180% Budget: 200~300
    Required: Veil Veil
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 100~100
    Available:
    RecurveBow.png Recurve bow
    - 51x Pemmican Age Range: Up to 60
    Race: Human
    Default Faction Type: Civil Tribe
    Backstories: Tribal (Childhood) and Tribal Hunter (Adulthood)
    Disallowed Traits: Brawler
    Required Work Types: Violent
    Chemical Addiction Chance: 5%
    Initial Will Range: 2~4
    Initial Resistance Range: 10~16
    Trader Tribal trader.png 60 HP: 50~180% Budget: 200~300
    Required: Tribal headdress Tribal headdress
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 100~100
    Available:
    RecurveBow.png Recurve bow
    - 51x Pemmican Age Range: Up to 60
    Race: Human
    Default Faction Type: Civil Tribe
    Backstories: Tribal (Childhood) and Tribal Hunter (Adulthood)
    Disallowed Traits: Brawler
    Required Work Types: Violent
    Trader
    Chemical Addiction Chance: 5%
    Initial Will Range: 2~4
    Initial Resistance Range: 9~15
    Berserker Tribal berserker.png 65 - Budget: 200~550
    Required: War mask War mask
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 300~300
    Available:
    Spear.png Spear
    - 51x Pemmican Age Range: Up to 60
    Race: Human
    Default Faction Type: Civil Tribe
    canBeSapper
    Required Work Tags: Violent
    Chemical Addiction Chance: 5%
    Initial Will Range: 2~4
    Initial Resistance Range: 13~20
    Heavy archer Tribal heavy archer.png 75 - Budget: 200~550
    Required: War mask War mask
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 250~250
    Available:
    GreatBow.png Greatbow, Pila.png Pila
    - 51x Pemmican Age Range: Up to 60
    Race: Human
    Default Faction Type: Civil Tribe
    Disallowed Traits: Brawler
    Required Work Tags: Violent
    Chemical Addiction Chance: 5%
    Initial Will Range: 2~4
    Initial Resistance Range: 14~22
    Berserker chief Tribal berserker chief.png 85 Avg. Quality: Normal Budget: 450~750
    Required: Tribal headdress Tribal headdress, Plate armor Plate armor
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 500~1000
    Available:
    Longsword.png Longsword, Spear.png Spear
    - 51x Pemmican Age Range: 30~999
    Race: Human
    Default Faction Type: Civil Tribe
    Faction Leader
    canBeSapper
    Required Work Tags: Violent
    Chemical Addiction Chance: 5%
    Initial Will Range: 3~5
    Initial Resistance Range: 38~58
    Archer chief Tribal archer chief.png 85 Avg. Quality: Normal Budget: 450~750
    Required: Tribal headdress Tribal headdress, Plate armor Plate armor
    Available: Broadwrap.png Broadwrap Content added by the Ideology DLC, Headwrap.png Headwrap Content added by the Ideology DLC, Visage mask.png Visage mask Content added by the Ideology DLC, Parka.png Parka, Tribalwear.png Tribalwear
    Budget: 500~1000
    Available:
    GreatBow.png Greatbow
    - 51x Pemmican Age Range: 30~999
    Race: Human
    Default Faction Type: Civil Tribe
    Faction Leader
    canBeSapper
    Required Work Tags: Violent
    Disallowed Traits: Brawler
    Chemical Addiction Chance: 5%
    Initial Will Range: 3~5
    Initial Resistance Range: 16~26
  • Pirates

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Additional Info
    Drifter Drifter.png 35 20 - 60% Poor 90~280 20% Headgear; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 10% Biocoded: Club Knife Any 15% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 0 Nutrition, 10% 1x Herbal medicine 0~1 7~12 Backstories: Cryptosleep (5% Commonality)
    Scavenger gunner Scavenger gunner.png 50 40 - 110% Poor 300~500 40% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 200~300 10% Biocoded: Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver Any 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition; 5% 1x Medicine 1~3 17~26 Backstories: Cryptosleep (5% Commonality)
    Scavenger thrasher Scavenger thrasher.png 50 40 - 110% Poor 300~800 40% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 100~160 10% Biocoded: Axe Club Gladius Knife Mace Warhammer Any 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition; 5% 1x Medicine 1~3 14~23 Backstories: Cryptosleep (5% Commonality); canBeSapper
    Pirate gunner Pirate gunner.png 65 70 - 230% - 400~1000 70% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 250~345 20% Biocoded: Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver 65 max 4% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 12% 2.55 Nutrition; 10% 1x Medicine 2~3 7~12 Backstories: Cryptosleep (5% Commonality)
  • Mercenaries

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Additional Info
    Grenadier File:Mercenary grenadier.png 70 70 - 230% Normal 400~700 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - 10% Biocoded: Frag grenades Molotov cocktails 65 max 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% 1x Medicine; 15% 0~2x Go juice 1~3 10~16 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; canBeSapper; isGoodBreacher
    EMP grenadier File:Mercenary EMP grenadier.png 55 70 - 230% Normal 400~700 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - 10% Biocoded: EMP grenades EMP launcher 65 max 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% 1x Medicine; 15% 0~2x Go juice 1~3 15~24 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler
    Smoke grenadier File:Mercenary smoke grenadier.png 55 70 - 230% Normal 400~700 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 400~400 10% Biocoded: Smoke launcher 65 max 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% 1x Medicine; 15% 0~2x Go juice 1~3 18~28 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler
    Mercenary gunner Mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 20% Biocoded: Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 5% 0~2x Go juice 2~4 6~10 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary gunner (Acidifier) File:Mercenary gunner (acidifier).png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 20% Biocoded: Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 max 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 5% 0~2x Go juice 2~4 10~16 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary sniper Mercenary sniper.png 110 70 - 320% Normal 1000~1500 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 20% Biocoded: Sniper rifle 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 13~20 Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
    Mercenary sniper (Acidifier) File:Mercenary sniper (acidifier).png 110 70 - 320% Normal 1000~1500 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 20% Biocoded: Sniper rifle 65 max 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 14~23 Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
    Mercenary slasher Mercenary slasher.png 140 70 - 320% Normal 300~1400 0% Headgear; Required: Shield belt; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 20% Biocoded: Axe Gladius Longsword Mace Spear Warhammer 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 10~16 Backstories: Cryptosleep (8% Commonality); canBeSapper
    Mercenary slasher (Acidifier) File:Mercenary slasher (acidifier).png 140 70 - 320% Normal 300~1400 0% Headgear; Required: Shield belt; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 20% Biocoded: Axe Gladius Longsword Mace Spear Warhammer 65 max 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 9~15 Backstories: Cryptosleep (8% Commonality); canBeSapper
    Heavy mercenary File:Mercenary heavy.png 140 70 - 320% Normal 200~350 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 1200~1200 20% Biocoded: Doomsday rocket launcher Incinerator Minigun Triple rocket launcher 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 15% 0~2x Go juice 2~4 14~23 Backstories: Cryptosleep (8% Commonality)
    (Pirate) boss Pirate boss.png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 17~27 80% 1~2x Go juice Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler, faction leader
    Elite mercenary Elite mercenary.png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 15~23 10% 1x Medicine; 80% 1~2x Go juice Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler, 10~15 Shooting
    Elite mercenary (Acidifier) File:Elite mercenary (acidifier).png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 12~20 10% 1x Medicine; 80% 1~2x Go juice Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler, 10~15 Shooting