User:LongCT/Biome page temp
| This article relates to content added by Odyssey (DLC). Please note that it will not be present without the DLC enabled. |
Glowforest
Geysers spew out massive sulfur clouds that cast the region into permanent darkness. Huge fungal colonies bloom in the dark, fed by the nutrients that the geysers bring to the surface. These areas are alluring and dangerous.
Base Stats
- Type
- Biome
- Allows colonies
- Yes
- Allows Roads and Rivers
- Yes
- Animal Density
- 4.8
- Plant Density
- 0.75
- Disease MTB Days
- 50 days
- Movement Difficulty
- 2[Note]
- Forageability
- 100%
- Wild Plant Regrow Days
- 13 days
- Min Temperature
- 10 °C (50 °F)
- Max Temperature
- 55 °C (131 °F)
Glowforest is a hot biome in RimWorld added by the Odyssey DLC.
Summary[edit]
In the lists below the number in brackets represents the relative commonality.
Flora[edit]
Agarilux (0.01)
Bryolux (0.05)
Glowstool (0.01)
Timbershroom (0.1)
Boomshroom
(0.01)
Night grass
(12)
Night rafflesia
(0.01)
Psilocap
(0.01)
Cave plants can spawn as wild plants in glowforests, even outside of caves or caverns. Despite having plenty of soil, Anima tree
will never spawn inside of a glowforest.
Fauna[edit]
Boomalope (0.5)
Capybara (0.5)
Cassowary (0.5)
Chinchilla (0.1)
Cobra (0.2)
Fennec fox (0.15)
Iguana (0.22)
Raccoon (0.5)
Rat (1)
Tortoise (0.5)
Warg (0.07)
Wild boar (0.5)
Bullfrog
(0.5)
Colossus toad
(0.25)
Megavole
(0.25)
Monitor lizard
(0.5)
Peafowl
(0.25)
Sparrow
(0.25)
Additionally, these animals can spawn in coastal maps:
Hermit crab
(0.1)
If the map is polluted
, then the game may choose to spawn in wild animals from this list instead:
Diseases[edit]
Glowforest has a disease MTB of 50 days. The following diseases can occur in a scarlands:
| Disease | Commonality |
|---|---|
| Flu | 100 |
| Plague | 100 |
| Malaria | 160 |
| Sleeping sickness | 140 |
| Gut worms | 80 |
| Fibrous mechanites | 30 |
| Sensory mechanites | 30 |
| Muscle parasites | 80 |
| Animal flu | 100 |
| Animal plague | 100 |
| Organ decay | 10 |
Fish[edit]
The table below contains the list of all of the fish that can be caught - as well as where they can be caught.
| Fish | Water body | Rarity |
|---|---|---|
| Bass | Freshwater | Common |
| Catfish | Freshwater | Uncommon |
| Bluefish | Saltwater | Common |
| Marlin | Saltwater | Uncommon |
| Flounder | Saltwater | Uncommon |
Analysis[edit]
| This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing analysis/survival strategy. |
Gallery[edit]
Version history[edit]
- Odyssey DLC Release - Added.
[[Category:Biomes]] [[Category:Temperate Biomes]]