Difference between revisions of "Boomrat"
(Updated page for 0.6.532. NOTE: Could someone confirm the new code, since it seems quite different from version 0.5.496B.) |
m (Updated infobox) |
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|type2 = Wild{{!}}Wild | |type2 = Wild{{!}}Wild | ||
|placeable = | |placeable = | ||
− | |hp = 40}} | + | |hp = 40 |
+ | |walkSpeed = 1.20 | ||
+ | |mobdamage = Scratch - 6 | ||
+ | |mobdamage2 = Bite - 4}} | ||
</onlyinclude> | </onlyinclude> | ||
Line 19: | Line 22: | ||
==Code Specifics== | ==Code Specifics== | ||
− | {{v| | + | {{v|{{:Version}}}} ''' |
maxHealth = 40 | maxHealth = 40 | ||
targetHitChanceFactor = 0.6 | targetHitChanceFactor = 0.6 | ||
Line 32: | Line 35: | ||
diet = Omnivorous | diet = Omnivorous | ||
− | {{v| | + | {{v|0.5.496B}} ''' |
baseMaxHealth = 50 | baseMaxHealth = 50 | ||
walkSpeed = 1.5 | walkSpeed = 1.5 |
Revision as of 21:46, 19 August 2014
Boomrat: Either by deliberate genetic weaponization, or as an unusual defense mechanism, these rodent-like creatures create a powerful fire-starting explosion when killed.
They will also eat your potato crops if given the chance.
Hunting
Boomrats should only be hunted while it is raining because the rain will extinguish the fire that boomrats make when they die, saving the colonists the job of putting it out.
Code Specifics
[[version/
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
|
|
Current version
The most current PC version in our database is: 1.5.4241
The most current console version in our database is: 1.23
Is this not correct? Please feel free to update it yourself, or let us know on the Rimworld Discord!
Past PC versions
All public versions can be found in the expanding table below. All past versions including Internal, Public, Silent, Hotfixes, Release, Alpha & Beta versions, can be found on the Category:Version page.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Version Category!
Past console versions
All past console versions can be found on the Category:Console version page. This has a list of every version tagged by that category.
If there is a version that is missing, please feel free to add it! Just don't forget to tag the page with the Console version Category!
Version | Release Date |
---|---|
Console version/1.23 | 12 May 2023 |
Console version/1.22 | 4 May 2023 |
Console version/1.21 | 25 April 2023 |
Console version/1.11 | 8 December 2022 |
Console version/1.10 | 29 September 2022 |
Console version/1.09 | 21 September 2022 |
Console version/1.08 | 25 August 2022 |
Console version/1.07 | 10 August 2022 |
Console version/1.06 | 4 August 2022 |
]]
maxHealth = 40 targetHitChanceFactor = 0.6 scratchDamage = 6 biteDamage = 4 thinkTree = HerbivoreStandard walkSpeed = 1.20 hungerRate = 0.4 deathActionType = ExplodeFlame bodySize = 0.2 healthScale = 0.5 diet = Omnivorous
baseMaxHealth = 50 walkSpeed = 1.5 meleeDamage = 5 hungerThreshold = .8 targetHitEase = .6 thinkConfig = Herbivore herdMentality = false ecoSystemWeight = .2 spawnWild = true