Difference between revisions of "Armchair"
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− | {{ | + | {{Infobox main|furniture |
− | |name = Armchair | + | | name = Armchair |
− | |image = Armchair.png | + | | image = Armchair.png |
− | |description = A large, soft, comfy seat. Great for relaxation. Can be used at tables, work stations, and elsewhere. | + | | description = A large, soft, comfy seat. Great for relaxation. Can be used at tables, work stations, and elsewhere. |
− | |type | + | | type = Building |
− | |placeable = | + | | type2 = Furniture |
− | | | + | | placeable = true |
− | | | + | | path cost = 30 |
− | | | + | | blockswind = false |
− | | | + | | cover = 0.4 |
− | | | + | | minifiable = true |
− | + | | size = 1 ˣ 1 | |
− | |mass base = 18 | + | | mass base = 18 |
− | |hp = 120 | + | | flammability = 1 |
− | |sell price multiplier = 0.7 | + | | hp = 120 |
− | | | + | | sell price multiplier = 0.7 |
− | | | + | | beauty = 4 |
− | | | + | | comfort = 0.8 |
− | | | + | | terrain affordance = light |
− | + | | research = Complex furniture | |
− | |||
| skill 1 = Construction | | skill 1 = Construction | ||
| skill 1 level = 5 | | skill 1 level = 5 | ||
+ | | work to make = 14000 | ||
+ | | stuff tags = Fabric, Leathery | ||
+ | | resource 1 = Stuff | ||
+ | | resource 1 amount = 110 | ||
+ | | has quality = True | ||
}} | }} | ||
− | + | An '''armchair''' is a type of [[furniture]] which your colonists can sit on. Armchairs can be placed at [[table]]s to eat and other buildings to be sat on. Armchairs are more comfortable than [[stool]]s or [[dining chair]]s, but can only be made from [[textiles]]. | |
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
+ | |||
+ | == Summary == | ||
+ | Armchairs are a form of seating. You need a seat in order to eat at a [[table]], play at a [[chess table]] or [[poker table]], or watch [[television]]. While sitting on an armchair, comfort increases. They can also be placed in front of most [[production]] benches for comfort purposes. The orientation of the armchair does not matter for any reason. | ||
+ | |||
+ | Like other [[furniture]], they are not subject to [[deterioration]]. | ||
+ | |||
+ | === Comfort === | ||
+ | [[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. | ||
+ | Comfort varies by [[quality]] but not material. Armchairs of the same quality level will all have the same comfort, regardless of what they're constructed from. | ||
+ | {{Comfort Quality Table}} | ||
== Analysis == | == Analysis == | ||
− | Armchairs are more comfortable than [[stool]]s or [[dining chair]]s, but can only be made from [[textiles]]. This makes armchairs difficult to acquire early on | + | Armchairs are more comfortable than [[stool]]s or [[dining chair]]s, but can only be made from [[textiles]]. This makes armchairs difficult to acquire early on, but very affordable once your colony has established itself. Bulk textiles can easily be obtained via hunting, shearing tamed animals with [[wool]] (like [[alpaca]]s or [[muffalo]]s), or a [[cotton plant|cotton]] farm. The material used does not affect comfort, though it has an effect on beauty, hitpoints, flammability and value. |
− | Chairs in general, and armchairs in particular are useful for preventing the "Uncomfortable" [[Mood#Situation Needs|mood debuff]] and can even grant mood buffs at good qualities. For pawns with jobs that can done sitting in an chair, a normal [[quality]] armchair will maintain the "Very Comfortable" buff (+6) all day. Once excellent quality armchairs are available, with a comfort level of 99%, the armchair can maintain the +10 bonus all day. This is a significant bonus, equivalent to a drinking 2 [[beer]]s a day but without the time constraint and without the cost, the addiction chance, | + | Chairs in general, and armchairs in particular are useful for preventing the "Uncomfortable" [[Mood#Situation Needs|mood debuff]] and can even grant mood buffs at good qualities. For pawns with jobs that can done sitting in an chair, a normal [[quality]] armchair will maintain the "Very Comfortable" buff ({{+|6}}) all day. Once excellent quality armchairs are available, with a comfort level of 99%, the armchair can maintain the {{+|10}} bonus all day. This is a significant bonus, equivalent to a drinking 2 [[beer]]s a day but without the time constraint and without the cost, the addiction chance, or decreased [[manipulation]]. It is also relatively achievable once sufficient textiles are available - with a level 13 constructor has a ~25% chance to build an excellent or better armchair. |
− | Thus, every dining table, recreation item, and production bench that allows sitting should have armchairs installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[telescope]]s and tables changed over last. | + | Thus, every dining table, recreation item, and production bench that allows sitting should eventually have armchairs installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[telescope]]s and tables changed over last. On 500% threat scale, you may not want armchairs right away due to [[wealth management]], but an armchair's wealth is not significant even in Losing is Fun. |
− | === | + | === Trade === |
− | [[ | + | For any [[textile]], armchairs are the most efficient ''Constructed'' building in terms of Value / Material. However, all buildings incur a x0.7 [[Sell Price Multiplier]]; you must make at least a good armchair in order to make some amount of profit. So unless you have a great constructor, but no competent crafters, you should make [[duster]]s or [[formal vest]]s {{RoyaltyIcon}} / [[corset]]s {{RoyaltyIcon}} for cash instead. However, if Value / Crafter's Time is more important, regardless of material consumption, then other items like [[tribalwear]] are more desirable. |
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− | {{Building | + | {{Building Stats Table}} |
− | |||
− | == Version | + | == Version history == |
* [[Version/0.10.785|0.10.785]] - Added | * [[Version/0.10.785|0.10.785]] - Added | ||
− | {{ | + | {{Nav|furniture|wide}} |
− | + | ||
− | [[Category:Furniture]] | + | [[Category:Furniture]] [[Category:Chair]] |
Latest revision as of 07:38, 11 January 2024
Armchair
A large, soft, comfy seat. Great for relaxation. Can be used at tables, work stations, and elsewhere.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Cover Effectiveness
- 40%
- Blocks Wind
- False
- Terrain Affordance
- Light
- Comfort
- 0.8
Creation
- Required Research
- Complex furniture
- Skill Required
- Construction 5
- Work To Make
- 14,000 ticks (3.89 mins)
- Stuff Tags
- Fabric, Leathery
- Has Quality
- True
An armchair is a type of furniture which your colonists can sit on. Armchairs can be placed at tables to eat and other buildings to be sat on. Armchairs are more comfortable than stools or dining chairs, but can only be made from textiles.
Acquisition[edit]
Armchairs can be constructed once the complex furniture research project has been completed. Each requires 110 Stuff (Fabric/Leathery), 14,000 ticks (3.89 mins) of work modified by the construction speed of the builder and the work to build factor and offset of the material, and a construction skill of 5.
Summary[edit]
Armchairs are a form of seating. You need a seat in order to eat at a table, play at a chess table or poker table, or watch television. While sitting on an armchair, comfort increases. They can also be placed in front of most production benches for comfort purposes. The orientation of the armchair does not matter for any reason.
Like other furniture, they are not subject to deterioration.
Comfort[edit]
Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Armchairs of the same quality level will all have the same comfort, regardless of what they're constructed from.
Analysis[edit]
Armchairs are more comfortable than stools or dining chairs, but can only be made from textiles. This makes armchairs difficult to acquire early on, but very affordable once your colony has established itself. Bulk textiles can easily be obtained via hunting, shearing tamed animals with wool (like alpacas or muffalos), or a cotton farm. The material used does not affect comfort, though it has an effect on beauty, hitpoints, flammability and value.
Chairs in general, and armchairs in particular are useful for preventing the "Uncomfortable" mood debuff and can even grant mood buffs at good qualities. For pawns with jobs that can done sitting in an chair, a normal quality armchair will maintain the "Very Comfortable" buff (+6) all day. Once excellent quality armchairs are available, with a comfort level of 99%, the armchair can maintain the +10 bonus all day. This is a significant bonus, equivalent to a drinking 2 beers a day but without the time constraint and without the cost, the addiction chance, or decreased manipulation. It is also relatively achievable once sufficient textiles are available - with a level 13 constructor has a ~25% chance to build an excellent or better armchair.
Thus, every dining table, recreation item, and production bench that allows sitting should eventually have armchairs installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as telescopes and tables changed over last. On 500% threat scale, you may not want armchairs right away due to wealth management, but an armchair's wealth is not significant even in Losing is Fun.
Trade[edit]
For any textile, armchairs are the most efficient Constructed building in terms of Value / Material. However, all buildings incur a x0.7 Sell Price Multiplier; you must make at least a good armchair in order to make some amount of profit. So unless you have a great constructor, but no competent crafters, you should make dusters or formal vests / corsets for cash instead. However, if Value / Crafter's Time is more important, regardless of material consumption, then other items like tribalwear are more desirable.
Stats table
Feature | Toggle |
---|---|
Quality |
Armchair | Beauty | Comfort | Work to Build | HP | Flammability | Market Value | |
---|---|---|---|---|---|---|---|
Quality | Material | ||||||
Awful | Alpaca wool | -1 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 235 |
Awful | Bearskin | -1 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 210 |
Awful | Birdskin | 0 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 124 |
Awful | Bison wool | -1 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 174 |
Awful | Bluefur | -1 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 152 |
Awful | Camelhide | -1 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 152 |
Awful | Chinchilla fur | -1 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 385 |
Awful | Cloth | 0 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 108 |
Awful | Devilstrand | -1 | 0.61 | ticks (3.89 mins) | 14,000156 | 40% | 330 |
Awful | Dog leather | 0 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 135 |
Awful | Dread leather | 0 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 220 |
Awful | Elephant leather | -1 | 0.61 | ticks (3.89 mins) | 14,000180 | 100% | 158 |
Awful | Foxfur | -1 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 220 |
Awful | Guinea pig fur | -1 | 0.61 | ticks (3.89 mins) | 14,00072 | 100% | 300 |
Awful | Heavy fur | -1 | 0.61 | ticks (3.89 mins) | 14,000180 | 100% | 205 |
Awful | Human leather | 0 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 255 |
Awful | Hyperweave | -2 | 0.61 | ticks (3.89 mins) | 14,000288 | 40% | 520 |
Awful | Lightleather | 0 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 130 |
Awful | Lizardskin | 0 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 141 |
Awful | Megasloth wool | -1 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 174 |
Awful | Muffalo wool | -1 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 174 |
Awful | Panthera fur | -1 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 190 |
Awful | Patchleather | 0 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 108 |
Awful | Pigskin | 0 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 130 |
Awful | Plainleather | 0 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 141 |
Awful | Rhinoceros leather | -1 | 0.61 | ticks (3.89 mins) | 14,000180 | 100% | 255 |
Awful | Sheep wool | -1 | 0.61 | ticks (3.89 mins) | 14,000120 | 100% | 174 |
Awful | Synthread | -1 | 0.61 | ticks (3.89 mins) | 14,000156 | 70% | 245 |
Awful | Thrumbofur | -3 | 0.61 | ticks (3.89 mins) | 14,000240 | 100% | 795 |
Awful | Wolfskin | -1 | 0.61 | ticks (3.89 mins) | 14,000156 | 100% | 190 |
Poor | Alpaca wool | 3 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 350 |
Poor | Bearskin | 4 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 320 |
Poor | Birdskin | 2 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 186 |
Poor | Bison wool | 3 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 260 |
Poor | Bluefur | 3 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 230 |
Poor | Camelhide | 3 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 230 |
Poor | Chinchilla fur | 7 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 575 |
Poor | Cloth | 2 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 162 |
Poor | Devilstrand | 6 | 0.7 | ticks (3.89 mins) | 14,000156 | 40% | 490 |
Poor | Dog leather | 2 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 205 |
Poor | Dread leather | 2 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 325 |
Poor | Elephant leather | 3 | 0.7 | ticks (3.89 mins) | 14,000180 | 100% | 235 |
Poor | Foxfur | 4 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 325 |
Poor | Guinea pig fur | 6 | 0.7 | ticks (3.89 mins) | 14,00072 | 100% | 450 |
Poor | Heavy fur | 4 | 0.7 | ticks (3.89 mins) | 14,000180 | 100% | 310 |
Poor | Human leather | 2 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 385 |
Poor | Hyperweave | 11 | 0.7 | ticks (3.89 mins) | 14,000288 | 40% | 780 |
Poor | Lightleather | 2 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 195 |
Poor | Lizardskin | 2 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 210 |
Poor | Megasloth wool | 3 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 260 |
Poor | Muffalo wool | 3 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 260 |
Poor | Panthera fur | 3 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 285 |
Poor | Patchleather | 2 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 162 |
Poor | Pigskin | 2 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 195 |
Poor | Plainleather | 2 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 210 |
Poor | Rhinoceros leather | 5 | 0.7 | ticks (3.89 mins) | 14,000180 | 100% | 385 |
Poor | Sheep wool | 3 | 0.7 | ticks (3.89 mins) | 14,000120 | 100% | 260 |
Poor | Synthread | 5 | 0.7 | ticks (3.89 mins) | 14,000156 | 70% | 370 |
Poor | Thrumbofur | 16 | 0.7 | ticks (3.89 mins) | 14,000240 | 100% | 1,195 |
Poor | Wolfskin | 3 | 0.7 | ticks (3.89 mins) | 14,000156 | 100% | 285 |
Normal | Alpaca wool | 6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 470 |
Normal | Bearskin | 8 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 425 |
Normal | Birdskin | 4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 250 |
Normal | Bison wool | 6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 345 |
Normal | Bluefur | 5 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 305 |
Normal | Camelhide | 5 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 305 |
Normal | Chinchilla fur | 14 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 765 |
Normal | Cloth | 4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 215 |
Normal | Devilstrand | 13 | 0.8 | ticks (3.89 mins) | 14,000156 | 40% | 655 |
Normal | Dog leather | 4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 270 |
Normal | Dread leather | 4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 435 |
Normal | Elephant leather | 6 | 0.8 | ticks (3.89 mins) | 14,000180 | 100% | 315 |
Normal | Foxfur | 8 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 435 |
Normal | Guinea pig fur | 11 | 0.8 | ticks (3.89 mins) | 14,00072 | 100% | 600 |
Normal | Heavy fur | 7 | 0.8 | ticks (3.89 mins) | 14,000180 | 100% | 415 |
Normal | Human leather | 4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 510 |
Normal | Hyperweave | 22 | 0.8 | ticks (3.89 mins) | 14,000288 | 40% | 1,040 |
Normal | Lightleather | 4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 260 |
Normal | Lizardskin | 5 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 280 |
Normal | Megasloth wool | 6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 345 |
Normal | Muffalo wool | 6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 345 |
Normal | Panthera fur | 7 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 380 |
Normal | Patchleather | 4 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 215 |
Normal | Pigskin | 4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 260 |
Normal | Plainleather | 4 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 280 |
Normal | Rhinoceros leather | 10 | 0.8 | ticks (3.89 mins) | 14,000180 | 100% | 510 |
Normal | Sheep wool | 6 | 0.8 | ticks (3.89 mins) | 14,000120 | 100% | 345 |
Normal | Synthread | 9 | 0.8 | ticks (3.89 mins) | 14,000156 | 70% | 490 |
Normal | Thrumbofur | 32 | 0.8 | ticks (3.89 mins) | 14,000240 | 100% | 1,590 |
Normal | Wolfskin | 7 | 0.8 | ticks (3.89 mins) | 14,000156 | 100% | 380 |
Good | Alpaca wool | 12 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 585 |
Good | Bearskin | 15 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 530 |
Good | Birdskin | 8 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 310 |
Good | Bison wool | 12 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 435 |
Good | Bluefur | 10 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 380 |
Good | Camelhide | 10 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 380 |
Good | Chinchilla fur | 29 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 955 |
Good | Cloth | 8 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 270 |
Good | Devilstrand | 26 | 0.9 | ticks (3.89 mins) | 14,000156 | 40% | 820 |
Good | Dog leather | 8 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 340 |
Good | Dread leather | 8 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 545 |
Good | Elephant leather | 13 | 0.9 | ticks (3.89 mins) | 14,000180 | 100% | 395 |
Good | Foxfur | 16 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 545 |
Good | Guinea pig fur | 22 | 0.9 | ticks (3.89 mins) | 14,00072 | 100% | 750 |
Good | Heavy fur | 15 | 0.9 | ticks (3.89 mins) | 14,000180 | 100% | 515 |
Good | Human leather | 8 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 640 |
Good | Hyperweave | 44 | 0.9 | ticks (3.89 mins) | 14,000288 | 40% | 1,300 |
Good | Lightleather | 8 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 325 |
Good | Lizardskin | 10 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 350 |
Good | Megasloth wool | 12 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 435 |
Good | Muffalo wool | 12 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 435 |
Good | Panthera fur | 14 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 475 |
Good | Patchleather | 8 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 270 |
Good | Pigskin | 8 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 325 |
Good | Plainleather | 8 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 350 |
Good | Rhinoceros leather | 19 | 0.9 | ticks (3.89 mins) | 14,000180 | 100% | 640 |
Good | Sheep wool | 12 | 0.9 | ticks (3.89 mins) | 14,000120 | 100% | 435 |
Good | Synthread | 18 | 0.9 | ticks (3.89 mins) | 14,000156 | 70% | 615 |
Good | Thrumbofur | 64 | 0.9 | ticks (3.89 mins) | 14,000240 | 100% | 1,990 |
Good | Wolfskin | 14 | 0.9 | ticks (3.89 mins) | 14,000156 | 100% | 475 |
Excellent | Alpaca wool | 18 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 705 |
Excellent | Bearskin | 23 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 635 |
Excellent | Birdskin | 12 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 375 |
Excellent | Bison wool | 18 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 520 |
Excellent | Bluefur | 16 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 455 |
Excellent | Camelhide | 16 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 455 |
Excellent | Chinchilla fur | 43 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 1,150 |
Excellent | Cloth | 12 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 325 |
Excellent | Devilstrand | 38 | 0.99 | ticks (3.89 mins) | 14,000156 | 40% | 985 |
Excellent | Dog leather | 12 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 405 |
Excellent | Dread leather | 12 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 655 |
Excellent | Elephant leather | 19 | 0.99 | ticks (3.89 mins) | 14,000180 | 100% | 475 |
Excellent | Foxfur | 24 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 655 |
Excellent | Guinea pig fur | 34 | 0.99 | ticks (3.89 mins) | 14,00072 | 100% | 900 |
Excellent | Heavy fur | 22 | 0.99 | ticks (3.89 mins) | 14,000180 | 100% | 620 |
Excellent | Human leather | 12 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 770 |
Excellent | Hyperweave | 66 | 0.99 | ticks (3.89 mins) | 14,000288 | 40% | 1,560 |
Excellent | Lightleather | 12 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 390 |
Excellent | Lizardskin | 14 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 420 |
Excellent | Megasloth wool | 18 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 520 |
Excellent | Muffalo wool | 18 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 520 |
Excellent | Panthera fur | 20 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 570 |
Excellent | Patchleather | 12 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 325 |
Excellent | Pigskin | 12 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 390 |
Excellent | Plainleather | 12 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 420 |
Excellent | Rhinoceros leather | 29 | 0.99 | ticks (3.89 mins) | 14,000180 | 100% | 770 |
Excellent | Sheep wool | 18 | 0.99 | ticks (3.89 mins) | 14,000120 | 100% | 520 |
Excellent | Synthread | 28 | 0.99 | ticks (3.89 mins) | 14,000156 | 70% | 735 |
Excellent | Thrumbofur | 96 | 0.99 | ticks (3.89 mins) | 14,000240 | 100% | 2,385 |
Excellent | Wolfskin | 20 | 0.99 | ticks (3.89 mins) | 14,000156 | 100% | 570 |
Masterwork | Alpaca wool | 30 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 1,170 |
Masterwork | Bearskin | 38 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 1,060 |
Masterwork | Birdskin | 20 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 620 |
Masterwork | Bison wool | 30 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 870 |
Masterwork | Bluefur | 26 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 760 |
Masterwork | Camelhide | 26 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 760 |
Masterwork | Chinchilla fur | 72 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 1,915 |
Masterwork | Cloth | 20 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 540 |
Masterwork | Devilstrand | 64 | 1.16 | ticks (3.89 mins) | 14,000156 | 40% | 1,640 |
Masterwork | Dog leather | 20 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 675 |
Masterwork | Dread leather | 20 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 1,090 |
Masterwork | Elephant leather | 32 | 1.16 | ticks (3.89 mins) | 14,000180 | 100% | 790 |
Masterwork | Foxfur | 40 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 1,090 |
Masterwork | Guinea pig fur | 56 | 1.16 | ticks (3.89 mins) | 14,00072 | 100% | 1,500 |
Masterwork | Heavy fur | 37 | 1.16 | ticks (3.89 mins) | 14,000180 | 100% | 1,035 |
Masterwork | Human leather | 20 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 1,280 |
Masterwork | Hyperweave | 110 | 1.16 | ticks (3.89 mins) | 14,000288 | 40% | 2,600 |
Masterwork | Lightleather | 20 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 650 |
Masterwork | Lizardskin | 24 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 705 |
Masterwork | Megasloth wool | 30 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 870 |
Masterwork | Muffalo wool | 30 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 870 |
Masterwork | Panthera fur | 34 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 950 |
Masterwork | Patchleather | 20 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 540 |
Masterwork | Pigskin | 20 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 650 |
Masterwork | Plainleather | 20 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 705 |
Masterwork | Rhinoceros leather | 48 | 1.16 | ticks (3.89 mins) | 14,000180 | 100% | 1,280 |
Masterwork | Sheep wool | 30 | 1.16 | ticks (3.89 mins) | 14,000120 | 100% | 870 |
Masterwork | Synthread | 46 | 1.16 | ticks (3.89 mins) | 14,000156 | 70% | 1,225 |
Masterwork | Thrumbofur | 160 | 1.16 | ticks (3.89 mins) | 14,000240 | 100% | 3,590 |
Masterwork | Wolfskin | 34 | 1.16 | ticks (3.89 mins) | 14,000156 | 100% | 950 |
Legendary | Alpaca wool | 48 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 2,340 |
Legendary | Bearskin | 61 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 2,120 |
Legendary | Birdskin | 32 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,240 |
Legendary | Bison wool | 48 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,735 |
Legendary | Bluefur | 42 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 1,515 |
Legendary | Camelhide | 42 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 1,515 |
Legendary | Chinchilla fur | 115 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 3,765 |
Legendary | Cloth | 32 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,075 |
Legendary | Devilstrand | 102 | 1.36 | ticks (3.89 mins) | 14,000156 | 40% | 3,275 |
Legendary | Dog leather | 32 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 1,350 |
Legendary | Dread leather | 32 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 2,175 |
Legendary | Elephant leather | 51 | 1.36 | ticks (3.89 mins) | 14,000180 | 100% | 1,585 |
Legendary | Foxfur | 64 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 2,175 |
Legendary | Guinea pig fur | 90 | 1.36 | ticks (3.89 mins) | 14,00072 | 100% | 3,000 |
Legendary | Heavy fur | 59 | 1.36 | ticks (3.89 mins) | 14,000180 | 100% | 2,065 |
Legendary | Human leather | 32 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 2,560 |
Legendary | Hyperweave | 176 | 1.36 | ticks (3.89 mins) | 14,000288 | 40% | 4,040 |
Legendary | Lightleather | 32 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,295 |
Legendary | Lizardskin | 38 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,405 |
Legendary | Megasloth wool | 48 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,735 |
Legendary | Muffalo wool | 48 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,735 |
Legendary | Panthera fur | 54 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 1,900 |
Legendary | Patchleather | 32 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,075 |
Legendary | Pigskin | 32 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 1,295 |
Legendary | Plainleather | 32 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 1,405 |
Legendary | Rhinoceros leather | 77 | 1.36 | ticks (3.89 mins) | 14,000180 | 100% | 2,560 |
Legendary | Sheep wool | 48 | 1.36 | ticks (3.89 mins) | 14,000120 | 100% | 1,735 |
Legendary | Synthread | 74 | 1.36 | ticks (3.89 mins) | 14,000156 | 70% | 2,450 |
Legendary | Thrumbofur | 256 | 1.36 | ticks (3.89 mins) | 14,000240 | 100% | 4,590 |
Legendary | Wolfskin | 54 | 1.36 | ticks (3.89 mins) | 14,000156 | 100% | 1,900 |
Version history[edit]
- 0.10.785 - Added