Difference between revisions of "Gas mask"

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| hp = 80
 
| hp = 80
 
| work to make = 6000
 
| work to make = 6000
<!-- These might be the intended values, but they're actually broken - see Summary.
+
| work speed stat = General Labor Speed
| insulationcold = 0.5
+
| insulationcold = 1.5
 
| insulationheat = 0
 
| insulationheat = 0
| armorsharp = 0.2
+
| armorsharp = 18
| armorblunt = 0.2
+
| armorblunt = 30
| armorheat = 0.2
 
-->
 
| insulationcold = 0
 
| insulationheat = 0
 
| armorsharp = 0
 
| armorblunt = 0
 
 
| armorheat = 0
 
| armorheat = 0
 
| mass base = 0.4
 
| mass base = 0.4
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| resource 2 = Chemfuel
 
| resource 2 = Chemfuel
 
| resource 2 amount = 20
 
| resource 2 amount = 20
 +
| lifestage = Child, Adult
 
| coverage = Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
 
| coverage = Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
 
| layer = Headgear
 
| layer = Headgear
 +
| has quality = true
 +
| countsAsClothingForNudity = false
 
| thingCategories = ClothingHeadgear
 
| thingCategories = ClothingHeadgear
 
| tags = IndustrialBasic
 
| tags = IndustrialBasic
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== Acquisition ==
 
== Acquisition ==
Gas masks can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
+
{{Acquisition}}
  
 
== Summary ==
 
== Summary ==
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{{Apparel Nudity Note}}
 
{{Apparel Nudity Note}}
  
=== Armor and insulation bug ===
+
== Analysis ==
Gas masks have armor and insulation values defined, but only as [[stuff]] effect multipliers. These require a material to complete the equation and actually produce a final value. As the gas mask is not stuffable, this is impossible to see in the game.
+
{{Rewrite|section=1|reason=Written before insulation and armor changes. Verify stats are correct, add them to the version history log and then rewrite/expand comparisonto helmets. note blunt armornis comparable to plasteel simple or steel flak}}
 
+
For many purposes, such as against [[rot stink]], a [[face mask]]'s 50% toxic resistance is sufficient. Face masks also do not cover the head and so can be worn along side [[simple helmet|simple]] and [[flak helmet]]s, unlike a gas mask.  
This results in the gas mask offering no armor or insulation at all.
 
  
== Analysis ==
+
On the other hand, gas masks provide superior protection against [[toxic buildup]] and prevent the immediate irritant effects of [[tox gas]] on sight, breathing, and pain. That is, a gas mask completely blocks the "Tox gas" hediff, in addition to significantly reducing toxic buildup from the gas.
For many purposes, such as against rot stink, a [[face mask]]'s 50% toxic resistance is sufficient. As face masks don't cover the head, [[simple helmet]]s and [[flak helmet]]s can be used alongside it. That said, unlike the face mask, the gas mask prevents the immediate effects of [[tox gas]] on sight, breathing, and pain, in addition to the effect of reducing toxic buildup more than a face mask.
 
  
The gas mask offers absolutely no protection. The only positive effect of quality is a lowered [[deterioration]] rate.
+
Unlike [[Face mask]], Gas mask can't be worn with helmets. What seems strange - since, in history, gas masks ''were'' often worn under helmets. Meaning, it would be more realistic if Gas Mash had "Skin" layer - but we have what we have.
  
 
{{Apparel Stats Table}}
 
{{Apparel Stats Table}}
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== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
 +
* [[Version/1.5.4062|1.5.4062]] - Armor and insulation bug fixed - previously gas masks had armor and insulation values defined as [[stuff]] effect multipliers but as the gas mask is not stuffable, this resulted in the gas mask offering no armor or insulation at all.
  
 
{{Nav|clothing|wide}}
 
{{Nav|clothing|wide}}
 
[[Category:Clothing]]
 
[[Category:Clothing]]

Latest revision as of 06:53, 13 October 2024

Gas mask

Gas mask

A flexible mask worn over the face with an embedded air filter. It dramatically reduces exposure to pollution through the lungs, but does not protect the skin on the rest of the body.
It prevents tox gas irritants from entering through the eyes and mouth.

Base Stats

Type
GearClothing
Tech Level
Industrial
Market Value
106 Silver [Note]
Mass
0.4 kg
HP
80

Apparel

Insulation - Cold
1.5 °C (2.7 °F)
Insulation - Heat
°C (0 °F)
Armor - Sharp
18%
Armor - Blunt
30%
Armor - Heat
0%
Clothing For Nudity
False
Lifestage
Child, Adult
Coverage
Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
Layer
Headgear

Creation

Crafted At
Machining table
Required Research
Machining
Work To Make
6,000 ticks (1.67 mins)
Work Speed Stat
General Labor Speed
Resources to make
Steel 20 + Chemfuel 20
Technical
Has Quality
True
thingCategories
ClothingHeadgear
tags
IndustrialBasic


The gas mask is a piece of apparel added by the Biotech DLC.

Acquisition[edit]

Gas masks can be crafted at a machining table once the machining research project has been completed. Each requires Steel 20 Steel, Chemfuel 20 Chemfuel and 6,000 ticks (1.67 mins) of work modified by the general labor speed of the crafter.

Summary[edit]

Gas masks increase Toxic Environment Resistance by +80%, causing tox gas, toxic fallout, rot stink, and pollution to be 20% effective. It does not protect from diseases, which are not contagious between pawns in RimWorld, nor does it prevent toxic buildup from attacks such as the cobra's bite. Quality does not affect this resistance.

The gas mask does not count as clothing for pawns with the nudist trait or with pro-nudity ideoligionsContent added by the Ideology DLC. Despite this, it does still count as clothing coverage for pawns who prefer not being naked

Analysis[edit]

For many purposes, such as against rot stink, a face mask's 50% toxic resistance is sufficient. Face masks also do not cover the head and so can be worn along side simple and flak helmets, unlike a gas mask.

On the other hand, gas masks provide superior protection against toxic buildup and prevent the immediate irritant effects of tox gas on sight, breathing, and pain. That is, a gas mask completely blocks the "Tox gas" hediff, in addition to significantly reducing toxic buildup from the gas.

Unlike Face mask, Gas mask can't be worn with helmets. What seems strange - since, in history, gas masks were often worn under helmets. Meaning, it would be more realistic if Gas Mash had "Skin" layer - but we have what we have.

Stats table

  • Gas mask Gas mask Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 10.8% 18% 0% 80 -1.2 °C (-2.2 °F) +0 °C (0 °F) 53 Silver
    Poor 14.4% 24% 0% 80 -1.35 °C (-2.4 °F) +0 °C (0 °F) 80 Silver
    Normal 18% 30% 0% 80 -1.5 °C (-2.7 °F) +0 °C (0 °F) 106 Silver
    Good 20.7% 34.5% 0% 80 -1.65 °C (-3 °F) +0 °C (0 °F) 133 Silver
    Excellent 23.4% 39% 0% 80 -1.8 °C (-3.2 °F) +0 °C (0 °F) 159 Silver
    Masterwork 26.1% 43.5% 0% 80 -2.25 °C (-4.1 °F) +0 °C (0 °F) 265 Silver
    Legendary 32.4% 54% 0% 80 -2.7 °C (-4.9 °F) +0 °C (0 °F) 530 Silver

    For the full effects of qualities, see Quality.

  • Version history[edit]

    • Biotech DLC Release - Added.
    • 1.5.4062 - Armor and insulation bug fixed - previously gas masks had armor and insulation values defined as stuff effect multipliers but as the gas mask is not stuffable, this resulted in the gas mask offering no armor or insulation at all.